[Plugin] Sculpt Tools v 1.0...
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i'd love to see pictures of some of the things people have made with this plugin.
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does any one is going to make a document please?
or does anyone knows how that "lock" feature works? -
does anyone know how to make the "planar lock work"?
ThanksDavid
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BTM,
Just my opinion here, but it might be better to have a single entry in the Extensions list that toggles the tools as a set instead of having an entry for each tool in the set. Same with your Merge tools.
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@majid said:
@unknownuser said:
does anyone know how to make the "planar lock work"?
ThanksDavid
me 2
It should work by clicking 3 times to make the face which defines the plane (an infinite face), and then when you use a sculpt tool, any vertices on that plane are 'locked' to it, and cannot move from it.
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Welcome back BTM! Awsome plugin.
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I would like to repeat an earlier post:
[Question-- Is the "lagline" setting in the dialog a selection of a visual cue? If it is, I have not seen it.] Meaning I could not get it to work.
mitcorb -
@mitcorb said:
I would like to repeat an earlier post:
[Question-- Is the "lagline" setting in the dialog a selection of a visual cue? If it is, I have not seen it.] Meaning I could not get it to work.
mitcorbIt's not a visual cue. It's a feature to allow sculpting even if there's a lot of lag; when you sculpt, it will affect not only the vertices around the cursor, but also around the line between the cursor and the last cursor position:
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Thanks -BTM:
I think I understand what you mean.
As for drawing fast, that would be when I get a new desktop system. My current machine has a Pentium 4 with 1.6Ghz. -
thanks for everybody who build this plugin!
i am just trying to sculpt something out~
the only problem is the speed of my computer... -
ok, I'm starting work on sculpt tools again; a new tool I'm probably going to add in the next release is flatten. I've got it working, but It's not finished yet.
It flattens nearby points to the plane they best fit. If you hold shift, it will keep the previous plane, so you can create a flat surface. It has a setting which allows it to not affect points on the other side of the plane, so you can sculpt somewhat hard surfaces in the model, like in this image.
( though, with sketchup, it's admittedly not very useful)
I'll see if I can get an inflate/ deflate tool in the next release alswell.
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SWEET!
sorry got a little too excited -
wowww it is unbelievable ...man... the only remaining thin is documenting the plugin... is there anyone here ,so experienced, to do that?
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Wow It's working in SU Pro7 ..... That's Great
Thank u
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Is anybody using this in their work flow? If so how and to what success?
I am surprised we have not seen a bunch of examples so far. -
I am wondering that if it is possible to have a tool for adding detail , or even reducing the details, while keeping the surface smoothness (if it is a curved surface).
maybe something like the picture
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Sandbox Tool->Add Details
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I wish sandbox did more thank only triangulation
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sand box is not so smart tohave i.e. .6 size, rectangles, it just triangulates
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