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    [Plugin] Import OBJ with Materials v2.1 20131118

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    • A Offline
      Arzka007
      last edited by

      "A GOOD OBJ exporter typically makes copies all of the linked image-files either in the same folder as the OBJ, OR better in a subfolder called Images or XXX_Images or XXX_Textures, where XXX is the name of the OBJ file"

      I couldn't agree more that that's the way is SHOULD be done. However, many programs, for example popular 3ds Max, don't do it that way by default. (Why not, I have no idea.)

      When you save an object from 3ds Max in OBJ format (using default settings), linked image-files are NOT copied to the folder where OBJ and MTL files are saved. MTL file only contains links to original texture folder.

      And when people try to open these files (in other computers) they can't see textures... And they keep filling forums with questions like "missing textures when opening OBJ file" (as seen in this thread also).

      But hey, who cares, let's forget the whole thing! πŸ’š

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      • TIGT Offline
        TIG Moderator
        last edited by

        http://forums.sketchucation.com/viewtopic.php?p=284378#p284378
        explains how OBJ should be exported from 3dsMax...

        Because an MTL is a text file it not that hard to find every image file in the list and remove all but the file name from the path, the replace the first part with a folder path
        So
        map_Kd SomeFolder/SomeOtherFolder/YetAnotherFolder/Images/image1.png
        becomes [if the folder path is always the same a bulk Find+Replace edit is possible]
        map_Kd image1.png
        then you use a bulk Find+Replace ' map_Kd' >>> ' map_Kd Images/'
        so you have
        map_Kd Images/image1.png
        etc for all of the image-files...
        Then move all of the image-files into an 'Images' folder with the MTL...
        It should work fine...

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          Got a feature request: Make it use the Importer class: http://code.google.com/apis/sketchup/docs/ourdoc/importer.html

          That way it can be found under the native importer options.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            hm...

            Importing a OBJ file now, I'm getting lots of Error: 666 in the Ruby Console. πŸ˜•

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • TIGT Offline
              TIG Moderator
              last edited by

              Sometimes OBJ files throw an error [I suspect that it depends how they were 'written' originally - there are several different 'formats' - e.g. define some vertices then related faces per group... or define all vertices then all faces en mass; which is more difficult to read 'manually' too] - the geometry for the face is invalid - the three points are perhaps colinear or [effectively] coincident - so I get it to put up an error instead of crashing... The 666 is a longstanding joke with Rich πŸ˜’ http://forums.sketchucation.com/viewtopic.php?p=316402#p316402
              Although it throws the errors up it usually seems to make the expected geometry - so it's difficult to see what's 'gone wrong' πŸ˜•
              You can of course easily tweak the 666 rescue message to include the Exception - but frankly I found that little use either...
              My importer is not [always] as good as the compiled dll version that is available.
              For MAC it is the only option.

              TIG

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              • thomthomT Offline
                thomthom
                last edited by

                There is a compiled version?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @thomthom said:

                  There is a compiled version?

                  Here http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                  Fluid's free OBJ importer [PC only]...

                  TIG

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Fluid obj importer in the extensions forum.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Sorry, I posted this earlier but lost web connection.

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • N Offline
                        niks
                        last edited by

                        hi Tig..thank you for this ama 😍 ing...plugin

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                        • C Offline
                          capsssa
                          last edited by

                          Please,
                          i need help.
                          I've got the version 7 pro, i am on a mac, but when i installed this plugin it doesn't work.
                          I am on a mac. When i poen sketchup the plugin is absent.
                          Can you help me, please ?

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            You have probably installed it in the wrong folder - check where your MAC Plugins folder is and ensure you put it in there...
                            It is accessed off the Plugins menu.
                            I would recommend the FluidImporter but I think it's PC only...

                            TIG

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                            • chippwaltersC Offline
                              chippwalters
                              last edited by

                              Hey TIG,

                              How come this file (simple) won't import with map? I created it using UV Mapper Pro, which is pretty standard IMO. Any insight you might have would help greatly!!!

                              Link Preview Image
                              Dropbox - 404

                              favicon

                              (dl.dropbox.com)

                              Currently working with Cross-Reality technologies

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Chipp

                                This tool is now plenty old and there's a much better/faster [free, PC only] one available here...
                                http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                                [follow the link to the download page here
                                http://www.fluidray.com/downloads]
                                I recommend you try that.
                                Here's its result, which I take is what you want ?Capture.PNG

                                TIG

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                                • chippwaltersC Offline
                                  chippwalters
                                  last edited by

                                  @tig said:

                                  Chipp

                                  This tool is now plenty old and there's a much better/faster [free, PC only] one available here...
                                  http://forums.sketchucation.com/viewtopic.php?p=316470#p316470
                                  [follow the link to the download page here
                                  http://www.fluidray.com/downloads]
                                  I recommend you try that.
                                  Here's its result, which I take is what you want ?[attachment=0:2wlcddqw]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:2wlcddqw]

                                  Thanks TIG. Just what the doctor ordered πŸ˜„
                                  I'm using a Mac these days, but I've got a Virtual Win version of SketchUp. I'll check it out!

                                  Currently working with Cross-Reality technologies

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                                  • W Offline
                                    wootwoots
                                    last edited by

                                    I tried your plugin, and saddly it didnt import anything.

                                    I tried the fluid obj importer, and for a single cube google sketchup just crash 😞

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                                    • O Offline
                                      oldman-pit
                                      last edited by

                                      well done TIG, thanks a lot! πŸ‘

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        @wootwoots said:

                                        I tried your plugin, and saddly it didnt import anything.

                                        I tried the fluid obj importer, and for a single cube google sketchup just crash 😞

                                        A bit more info would mean that we could help.

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • LanaL Offline
                                          Lana
                                          last edited by

                                          Thanks Tig.You are good. 😍

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            Hey TIG,

                                            I'm having an issue with this plugin. Installed on latest SU, Mac OSX.

                                            After I have selected the model units (I have tried all of them just in case) nothing happens on import; no loading, nothing. I have tried all three import options. The OBJ i am importing is not complex and has no materials set yet. The other JF OBJ Importer plugin works OK, but I have no option of import units. I have also imported the model as 3DS no probs.

                                            Any help would be much appreciated.

                                            oli

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