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    Move groups with different measures?

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    • pilouP Offline
      pilou
      last edited by

      I have replaced "Group" by "Component" but seems that is not so simple ๐Ÿ’š

      groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Component)}
      
          groups.each{|component|zeds.push([component.bounds.min.z, index])
      

      Else I can yet nest a component inside a group color transparent ๐Ÿ’š
      That works fine (just disable Edges visible) but I suppose there is another thing ๐Ÿ˜„


      compogroup.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        @ Tig Some cryptic but I will see that ๐Ÿ˜‰
        Joint an image for no ambiguities
        So here the increment is 300 cm
        Edit sorry I have not seen all these speedy results! ๐Ÿ˜ณ

        @Thomthom! Yes that is that ! e.transform!(t) ๐Ÿ˜‰


        zzz.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP Offline
          pilou
          last edited by

          Come back in these very dangerous territories ๐Ÿ’š

          As I understand that retrieve the center XYZ of the bounding box group by

           center = boundbox.center 
          

          but how give these 3 values(?) to these 3 variables ? ๐Ÿ˜’
          xc= ?
          yc= ?
          zc= ?
          must be trivial but yet some foggy for me ๐Ÿ˜„
          PS I read the API from the end to the start, and inverse but this stay mysterious found anything except that ๐Ÿ’š

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • thomthomT Offline
            thomthom
            last edited by

            boundbox.center returns an object of type Point3d. You can check what an object is by checking the .class value of an object. That gives you an indication to where to look.

            
            xc= boundbox.center.x
            yc= boundbox.center.y
            zc= boundbox.center.z
            
            

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • pilouP Offline
              pilou
              last edited by

              Many thx! โ˜€
              It's always the more easy ans usefull who is not written as example ๐Ÿ˜’

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                ??? = error : in โ€˜initializeโ€™: undefined local variable or method โ€˜boundboxโ€™ ๐Ÿ˜ฎ

                model = Sketchup.active_model
                entities = model.entities
                selection = model.selection
                #groups = []
                xp=100  # Pivot Point 
                yp=100
                zp=100
                
                xc=0  #Center Point of the grouped object
                yc=0
                zc=0
                
                xe=0  #End Point of the grouped object
                ye=0
                ye=0
                
                selection.each do |e| # update!
                  # Skip all entities that aren't groups
                  next unless e.is_a? Sketchup;;Group
                  # Now we process the groups
                
                 center = boundbox.center 
                        xc= boundbox.center.x # ??? error
                	yc= boundbox.center.y
                	zc= boundbox.center.z
                	
                xe=xc
                ye=yc
                ze=zc
                if xc<xp 
                xe =xc - 100
                end
                  if xc>xp 
                xe =xc +100
                end
                
                if yc<yp 
                ye =yc - 100
                end
                  if yc>yp 
                ye =yc +100
                end
                
                if zc<zp
                ze =zc - 100
                end
                  if zc>zp
                ze =zc +100
                end
                
                  point = Geom;;Point3d.new xe,ye,ze
                  t = Geom;;Transformation.new point
                  # Apply the transformation
                  e.transform!(t)
                end
                

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • thomthomT Offline
                  thomthom
                  last edited by

                  That's because of center = boundbox.center <- you haven't referenced boundbox yet.

                  
                  center = boundbox.center
                          xc= boundbox.center.x # ??? error
                     yc= boundbox.center.y
                     zc= boundbox.center.z
                  
                  

                  change to

                  
                  center = e.bounds.center
                     xc= center.x
                     yc= center.y
                     zc= center.z
                  
                  

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • pilouP Offline
                    pilou
                    last edited by

                    Thx! โ˜€
                    More easy with that ๐Ÿ˜„ Works like a charm ๐Ÿ˜Ž
                    I can now test some natures of explodes ๐Ÿ’š


                    explode.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      Funny thing ๐Ÿ˜„


                      explode.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Looking good Pilou!
                        Instant assembly drawings! ๐Ÿ˜„ This should come in handy.

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          Instant assembly

                          Alas for the inverse, that must be more tricky! ๐Ÿ˜•
                          Better is use the Undo ๐Ÿ’š

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            hm... You could store the relative position you move the entities by in and attribute dictionary. Then perform the opposite when you want to reassemble.

                            though, that will fail if the user moves anything...
                            Maybe, you could store the original absolute position before you move stuff. Then you can reassemble back to that original position. That would allow the user to move things around as they please.

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Store the original transformation in a dictionary attached to the group/component. Then to unexplode, just re-apply that transformation onto the group. It will go right back where it belongs.

                              I wrote that crazy scrambler script a while ago that does this and it worked very well.

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • pilouP Offline
                                pilou
                                last edited by

                                In theory that must be more easy ๐Ÿ˜‰
                                Just select that you want and apply a "negative" translation : a deflation ๐Ÿ˜‰
                                Maybe my next ๐Ÿ˜„
                                And the above is not yet perfect! The Pivot Point seems not have the wished result wanted ๐Ÿ˜’
                                be continued...

                                Ps When Groups or Components are nested how to process automatically?
                                A plug for make each components individual is maybe existing?
                                Edit
                                one exist for group by TIG Explode2groups

                                miss now somethings transform Transform2goups or Explode2Components ๐Ÿ˜„

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @Chris Any chance to see it somewhere? ๐Ÿ˜„

                                  PS
                                  A plug for make each components individual is maybe existing?
                                  Edit
                                  one exist for group by TIG Explode2groups

                                  miss now somethings for components Transform2goups or Explode2Components

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    take the componentInstance, add it to a group, then explode the component instance.

                                    And I posted my scrambler script here. I'll see if I can find the thread.

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @Chris thx for the Info โ˜€
                                      Fredo6 has inside the FredoScale something who transform any selection of groups or Components in "Unique" groups or componants! (each become individual)
                                      (last icon)

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Some tests ๐Ÿ’š Put the code inside the WebConsole by Jim Foltz
                                        Press "Eval" button and have fun ๐Ÿ˜„
                                        Veyron model is from 3Dwarehouse!

                                        model = Sketchup.active_model
                                        entities = model.entities
                                        selection = model.selection
                                        
                                        xp=100  # Pivot Point (as you want)
                                        yp=100
                                        zp=100
                                        
                                        q=50 # Measure of translation (as you want) 
                                        
                                        selection.each do |e| # update!
                                          # Skip all entities that aren't groups or components (replace follow "ComponentInstance" by "Group" if you have groups
                                          next unless e.is_a? Sketchup;;ComponentInstance  # Now we process the component or group
                                         center = e.bounds.center #Center Point of the grouped object
                                           xc= center.x
                                           yc= center.y
                                           zc= center.z
                                           
                                        xe=xc #End Point of the grouped object
                                        ye=yc
                                        ze=zc
                                        
                                        if xc<xp
                                         xe =xc - q
                                        end
                                        
                                        if xc>xp
                                         xe =xc + q
                                        end
                                        
                                        if yc<yp
                                         ye =yc - q
                                        end
                                        
                                        if yc>yp
                                         ye =yc + q
                                        end
                                        
                                        if zc<zp
                                         ze =zc - q
                                        end
                                        
                                        if zc>zp
                                         ze =zc + q
                                        end
                                        
                                          point = Geom;;Point3d.new xe,ye,ze
                                          t = Geom;;Transformation.new point
                                          # Apply the transformation
                                          e.transform!(t)
                                        end
                                        

                                        veyron.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Yep!!! THX! Miracle that is working! ๐Ÿ˜
                                          Sure I should read the Api document before ๐Ÿ˜ณ ๐Ÿ˜ณ ๐Ÿ˜ณ But I had risked the trick ๐Ÿ’š
                                          So my second script was a new speedy success and a big lesson ๐Ÿ˜„

                                          @unknownuser said:

                                          groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup::ComponentInstance)}

                                          groups.each{|ComponentInstance|zeds.push([ComponentInstance.bounds.min.z, index])
                                          

                                          Copy my code follow in the Web console from Jim Foltz โ— โ— โ—
                                          (if you have components use the file linked )

                                          
                                              model = Sketchup.active_model
                                              model.start_operation("Move in Z")
                                              entities = model.entities
                                              selection = model.selection
                                          
                                              zeds=[]
                                              index=0
                                              sorted_groups=[]
                                          
                                              groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                                          
                                              groups.each{|group|zeds.push([group.bounds.min.z, index])
                                                 index+=1
                                              }
                                              zeds.sort!
                                              zeds.each{|z|sorted_groups.push(groups[z[1]]) }
                                              ### sorted_groups is now groups sorted by z
                                          
                                              z = 0.0
                                              sorted_groups.each do |e| # update!
                                                # Now we process the groups
                                                t = Geom;;Transformation.new(Geom;;Point3d.new(0,0,z))
                                                # Apply the transformation
                                                e.transform!(t)
                                                z = z + 100.cm
                                              end
                                             
                                            model.commit_operation
                                            return nil
                                          
                                          

                                          Some help for fun variations ๐Ÿ˜„

                                          http://forums.polyloop.net/picture.php?albumid=23&pictureid=421


                                          Undrop_component.zip

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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