sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Move groups with different measures?

    Scheduled Pinned Locked Moved Developers' Forum
    55 Posts 4 Posters 28.7k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      Here's some tweaked code

      def test()
          model = Sketchup.active_model
        model.start_operation("Move in Z")
          entities = model.entities
          selection = model.selection
      
          zeds=[]
          index=0
          sorted_groups=[]
      
          groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
      
          groups.each{|group|zeds.push([group.bounds.min.z, index])
             index+=1
          }
          zeds.sort!
          zeds.each{|z|sorted_groups.push(groups[z[1]]) }
          ### sorted_groups is now groups sorted by
      
          z = 0.0
          sorted_groups.each do |e| # update!
            # Now we process the groups
            t = Geom;;Transformation.new(Geom;;Point3d.new(0,0,z))
            # Apply the transformation
            e.transform!(t)
            z = z + 100.cm
          end
          
        model.commit_operation
        return nil
        
      end#def
      
      

      Runs as ' test'.
      I made a typo - it needed an array [] of two items adding to zeds: zeds.push([group.bounds.min.z, index]) not two 'loose' items as in zeds.push(group.bounds.min.z, index).
      I made your z = 0 into z = 0.0 as it needs the number as a float, not an integer...
      Removed 'point' variable and set the point definition directly inside the transformation - not necessary but fewer variables...
      I added a model.start_operation("")...model.commit_operation so it becomes a one step undo.
      I added return nil at end so the Ruby-Console doesn't get clogged with info...

      Tested it - it works...

      TIG

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Seems indeed that some corrections were necessary ๐Ÿ˜„
        This time works like a charm! Excellent! TIG + Thomthom! Bravo! ๐Ÿ˜Ž
        I will see all that more in detail for learn this little cryptic language ! โ˜€
        Very funny plug! ๐Ÿ˜‰
        For the next Pilou's foolish... ๐Ÿ’š
        ...I need to know the "centroรฏd" (xyz) of a "bounding box's group"
        Here of course without different measure, just for little test! ๐Ÿ˜„ (click image)


        TIGTHOMPilou.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          @unknownuser said:

          ...I need to know the "centroรฏd" (xyz) of a "bounding box's group"

          centre_point=group.bounds.center
          

          See http://code.google.com/apis/sketchup/docs/ for all these details ๐Ÿ˜‰

          TIG

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            Thx I had missed this one ๐Ÿ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              It'd help if you posted the error messages.

              However, I can still see the problem here. Sketchup::Component isn't an SU object. Check the manual, you have Sketchup::ComponentDefinition and Sketchup::ComponentInstance. In your case you're looking for a Sketchup::ComponentInstance.

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                I have replaced "Group" by "Component" but seems that is not so simple ๐Ÿ’š

                groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Component)}
                
                    groups.each{|component|zeds.push([component.bounds.min.z, index])
                

                Else I can yet nest a component inside a group color transparent ๐Ÿ’š
                That works fine (just disable Edges visible) but I suppose there is another thing ๐Ÿ˜„


                compogroup.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  @ Tig Some cryptic but I will see that ๐Ÿ˜‰
                  Joint an image for no ambiguities
                  So here the increment is 300 cm
                  Edit sorry I have not seen all these speedy results! ๐Ÿ˜ณ

                  @Thomthom! Yes that is that ! e.transform!(t) ๐Ÿ˜‰


                  zzz.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    Come back in these very dangerous territories ๐Ÿ’š

                    As I understand that retrieve the center XYZ of the bounding box group by

                     center = boundbox.center 
                    

                    but how give these 3 values(?) to these 3 variables ? ๐Ÿ˜’
                    xc= ?
                    yc= ?
                    zc= ?
                    must be trivial but yet some foggy for me ๐Ÿ˜„
                    PS I read the API from the end to the start, and inverse but this stay mysterious found anything except that ๐Ÿ’š

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      boundbox.center returns an object of type Point3d. You can check what an object is by checking the .class value of an object. That gives you an indication to where to look.

                      
                      xc= boundbox.center.x
                      yc= boundbox.center.y
                      zc= boundbox.center.z
                      
                      

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        Many thx! โ˜€
                        It's always the more easy ans usefull who is not written as example ๐Ÿ˜’

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          ??? = error : in โ€˜initializeโ€™: undefined local variable or method โ€˜boundboxโ€™ ๐Ÿ˜ฎ

                          model = Sketchup.active_model
                          entities = model.entities
                          selection = model.selection
                          #groups = []
                          xp=100  # Pivot Point 
                          yp=100
                          zp=100
                          
                          xc=0  #Center Point of the grouped object
                          yc=0
                          zc=0
                          
                          xe=0  #End Point of the grouped object
                          ye=0
                          ye=0
                          
                          selection.each do |e| # update!
                            # Skip all entities that aren't groups
                            next unless e.is_a? Sketchup;;Group
                            # Now we process the groups
                          
                           center = boundbox.center 
                                  xc= boundbox.center.x # ??? error
                          	yc= boundbox.center.y
                          	zc= boundbox.center.z
                          	
                          xe=xc
                          ye=yc
                          ze=zc
                          if xc<xp 
                          xe =xc - 100
                          end
                            if xc>xp 
                          xe =xc +100
                          end
                          
                          if yc<yp 
                          ye =yc - 100
                          end
                            if yc>yp 
                          ye =yc +100
                          end
                          
                          if zc<zp
                          ze =zc - 100
                          end
                            if zc>zp
                          ze =zc +100
                          end
                          
                            point = Geom;;Point3d.new xe,ye,ze
                            t = Geom;;Transformation.new point
                            # Apply the transformation
                            e.transform!(t)
                          end
                          

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            That's because of center = boundbox.center <- you haven't referenced boundbox yet.

                            
                            center = boundbox.center
                                    xc= boundbox.center.x # ??? error
                               yc= boundbox.center.y
                               zc= boundbox.center.z
                            
                            

                            change to

                            
                            center = e.bounds.center
                               xc= center.x
                               yc= center.y
                               zc= center.z
                            
                            

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Thx! โ˜€
                              More easy with that ๐Ÿ˜„ Works like a charm ๐Ÿ˜Ž
                              I can now test some natures of explodes ๐Ÿ’š


                              explode.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                Funny thing ๐Ÿ˜„


                                explode.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Looking good Pilou!
                                  Instant assembly drawings! ๐Ÿ˜„ This should come in handy.

                                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    Instant assembly

                                    Alas for the inverse, that must be more tricky! ๐Ÿ˜•
                                    Better is use the Undo ๐Ÿ’š

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      hm... You could store the relative position you move the entities by in and attribute dictionary. Then perform the opposite when you want to reassemble.

                                      though, that will fail if the user moves anything...
                                      Maybe, you could store the original absolute position before you move stuff. Then you can reassemble back to that original position. That would allow the user to move things around as they please.

                                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Store the original transformation in a dictionary attached to the group/component. Then to unexplode, just re-apply that transformation onto the group. It will go right back where it belongs.

                                        I wrote that crazy scrambler script a while ago that does this and it worked very well.

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

                                        1 Reply Last reply Reply Quote 0
                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          In theory that must be more easy ๐Ÿ˜‰
                                          Just select that you want and apply a "negative" translation : a deflation ๐Ÿ˜‰
                                          Maybe my next ๐Ÿ˜„
                                          And the above is not yet perfect! The Pivot Point seems not have the wished result wanted ๐Ÿ˜’
                                          be continued...

                                          Ps When Groups or Components are nested how to process automatically?
                                          A plug for make each components individual is maybe existing?
                                          Edit
                                          one exist for group by TIG Explode2groups

                                          miss now somethings transform Transform2goups or Explode2Components ๐Ÿ˜„

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @Chris Any chance to see it somewhere? ๐Ÿ˜„

                                            PS
                                            A plug for make each components individual is maybe existing?
                                            Edit
                                            one exist for group by TIG Explode2groups

                                            miss now somethings for components Transform2goups or Explode2Components

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 3 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement