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    Move groups with different measures?

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    • thomthomT Offline
      thomthom
      last edited by

      Looking good Pilou!
      Instant assembly drawings! πŸ˜„ This should come in handy.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        Instant assembly

        Alas for the inverse, that must be more tricky! πŸ˜•
        Better is use the Undo πŸ’š

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • thomthomT Offline
          thomthom
          last edited by

          hm... You could store the relative position you move the entities by in and attribute dictionary. Then perform the opposite when you want to reassemble.

          though, that will fail if the user moves anything...
          Maybe, you could store the original absolute position before you move stuff. Then you can reassemble back to that original position. That would allow the user to move things around as they please.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Store the original transformation in a dictionary attached to the group/component. Then to unexplode, just re-apply that transformation onto the group. It will go right back where it belongs.

            I wrote that crazy scrambler script a while ago that does this and it worked very well.

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • pilouP Offline
              pilou
              last edited by

              In theory that must be more easy πŸ˜‰
              Just select that you want and apply a "negative" translation : a deflation πŸ˜‰
              Maybe my next πŸ˜„
              And the above is not yet perfect! The Pivot Point seems not have the wished result wanted πŸ˜’
              be continued...

              Ps When Groups or Components are nested how to process automatically?
              A plug for make each components individual is maybe existing?
              Edit
              one exist for group by TIG Explode2groups

              miss now somethings transform Transform2goups or Explode2Components πŸ˜„

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                @Chris Any chance to see it somewhere? πŸ˜„

                PS
                A plug for make each components individual is maybe existing?
                Edit
                one exist for group by TIG Explode2groups

                miss now somethings for components Transform2goups or Explode2Components

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  take the componentInstance, add it to a group, then explode the component instance.

                  And I posted my scrambler script here. I'll see if I can find the thread.

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • pilouP Offline
                    pilou
                    last edited by

                    @Chris thx for the Info β˜€
                    Fredo6 has inside the FredoScale something who transform any selection of groups or Components in "Unique" groups or componants! (each become individual)
                    (last icon)

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      Some tests πŸ’š Put the code inside the WebConsole by Jim Foltz
                      Press "Eval" button and have fun πŸ˜„
                      Veyron model is from 3Dwarehouse!

                      model = Sketchup.active_model
                      entities = model.entities
                      selection = model.selection
                      
                      xp=100  # Pivot Point (as you want)
                      yp=100
                      zp=100
                      
                      q=50 # Measure of translation (as you want) 
                      
                      selection.each do |e| # update!
                        # Skip all entities that aren't groups or components (replace follow "ComponentInstance" by "Group" if you have groups
                        next unless e.is_a? Sketchup;;ComponentInstance  # Now we process the component or group
                       center = e.bounds.center #Center Point of the grouped object
                         xc= center.x
                         yc= center.y
                         zc= center.z
                         
                      xe=xc #End Point of the grouped object
                      ye=yc
                      ze=zc
                      
                      if xc<xp
                       xe =xc - q
                      end
                      
                      if xc>xp
                       xe =xc + q
                      end
                      
                      if yc<yp
                       ye =yc - q
                      end
                      
                      if yc>yp
                       ye =yc + q
                      end
                      
                      if zc<zp
                       ze =zc - q
                      end
                      
                      if zc>zp
                       ze =zc + q
                      end
                      
                        point = Geom;;Point3d.new xe,ye,ze
                        t = Geom;;Transformation.new point
                        # Apply the transformation
                        e.transform!(t)
                      end
                      

                      veyron.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        Yep!!! THX! Miracle that is working! 😍
                        Sure I should read the Api document before 😳 😳 😳 But I had risked the trick πŸ’š
                        So my second script was a new speedy success and a big lesson πŸ˜„

                        @unknownuser said:

                        groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup::ComponentInstance)}

                        groups.each{|ComponentInstance|zeds.push([ComponentInstance.bounds.min.z, index])
                        

                        Copy my code follow in the Web console from Jim Foltz ❗ ❗ ❗
                        (if you have components use the file linked )

                        
                            model = Sketchup.active_model
                            model.start_operation("Move in Z")
                            entities = model.entities
                            selection = model.selection
                        
                            zeds=[]
                            index=0
                            sorted_groups=[]
                        
                            groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                        
                            groups.each{|group|zeds.push([group.bounds.min.z, index])
                               index+=1
                            }
                            zeds.sort!
                            zeds.each{|z|sorted_groups.push(groups[z[1]]) }
                            ### sorted_groups is now groups sorted by z
                        
                            z = 0.0
                            sorted_groups.each do |e| # update!
                              # Now we process the groups
                              t = Geom;;Transformation.new(Geom;;Point3d.new(0,0,z))
                              # Apply the transformation
                              e.transform!(t)
                              z = z + 100.cm
                            end
                           
                          model.commit_operation
                          return nil
                        
                        

                        Some help for fun variations πŸ˜„

                        http://forums.polyloop.net/picture.php?albumid=23&pictureid=421


                        Undrop_component.zip

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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