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    [Plugin] Sculpt Tools (help)

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    • MALAISEM Offline
      MALAISE
      last edited by

      Quite promising, BTM, the program you're writing 👍 👍

      It's a different approach of "sand box"

      MALAISE

      La Connaissance n'a de valeur que partagée

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      • P Offline
        Physicsguy1
        last edited by

        It looks outstanding! I wish I could do that...

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        • B Offline
          BTM
          last edited by

          O.K., I looked at some features in Zbrush, and kinda copied one 😒
          The ability to have a kind of gravity effect.
          gravity.jpg

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          • CadFatherC Offline
            CadFather
            last edited by

            don't stop!!! 😆

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            • soloS Offline
              solo
              last edited by

              AHA!!!!

              Gravity is what I need to make cloth effects....you are cooking now!

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • B Offline
                BTM
                last edited by

                @solo said:

                AHA!!!!

                Gravity is what I need to make cloth effects....you are cooking now!

                … I just like making goop 💚
                goop.jpg

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                • soloS Offline
                  solo
                  last edited by

                  With a bit of playing, your code will be able to produce this faster than I did using SDS.

                  http://img19.imageshack.us/img19/982/1solocurtain4.png

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Wow.. a drape tool as well?
                    This is getting better and better.

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                    • D Offline
                      dacad
                      last edited by

                      you teaser...😉
                      I'm really really dying to test your plugin .BTM...

                      Great Work 👍
                      David

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                      • pilouP Offline
                        pilou
                        last edited by

                        And soon the Voxels technology of 3d-Coat? 😉

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • erikBE Offline
                          erikB
                          last edited by

                          wow !!!
                          really amazing. Keep it up 😄
                          erikB

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            BTM,

                            One of the things I like about Modo's sculpting tools is that when you have a tool selected, let's say the push tool, when you hold shift and use the tool it then becomes a smooth tool.......when you hold CTRL and use it, it becomes the tool opposite of it, in the case of the push tool, the opposite is the carve tool. It allows for quick sculpting without constantly selecting different tools to make minor adjustments to the mesh. Thought that would be a good idea for you plugin.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • urgenU Offline
                              urgen
                              last edited by

                              .... 😲 😲 😲 😮 ......👍 👍 👍

                              --pupil forever...------

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                              • B Offline
                                BTM
                                last edited by

                                @earthmover said:

                                BTM,

                                One of the things I like about Modo's sculpting tools is that when you have a tool selected, let's say the push tool, when you hold shift and use the tool it then becomes a smooth tool.......when you hold CTRL and use it, it becomes the tool opposite of it, in the case of the push tool, the opposite is the carve tool. It allows for quick sculpting without constantly selecting different tools to make minor adjustments to the mesh. Thought that would be a good idea for you plugin.

                                Yeah, I've been thinking about having Shift or another key make the tool into the opposite. As for a smooth too, I've been thinking about how to make one, but it seems pretty hard to come up with something that might work.

                                Also, I'm planning on having the settings, which are used by all the tools, be in a webdialog; then you could change the settings while using any of the tools ( Think of the sketchyphysics UI). My problem is that I have no clue how to make a webdialog. 😒

                                … Right now, I'm thinking of ways to make the tools run faster when dealing with lots of geometry. They still work fairly well, but definitely not as smooth as in the video, if the polycount is really high. For instance, this model has just over 9000 faces, and the tools worked fairly well on it, but as the framerate drops, the rate of onMouseMove does too.
                                head3.jpg

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                                • B Offline
                                  BTM
                                  last edited by

                                  Okay, I've sorta got the Shift-to-reverse-tool working. It makes sculpting a lot easier; either that, or I've just gotten a lot better 🤣
                                  Another face, over 9000 polys. I think about a half hour to an hour's worth of work.

                                  … This might turn out to be a pretty good free plugin! 💚

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Looks promising....I think we are going to need a UV-unwrapper for texturing stuff like that.
                                    The down side to all this, as BTM states himself, will be the inability of Sketchup to handle a medium high poly count .

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                                    • EarthMoverE Offline
                                      EarthMover
                                      last edited by

                                      Are you using another plugin to subdivide the mesh that you are sculpting?

                                      It's good to hear you say FREE plugin.....as I thought for sure you were going to go commercial with it.

                                      3D Artist at Clearstory 3D Imaging
                                      Guide Tool at Winning With Sketchup
                                      Content Creator at Skapeup

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                                      • D Offline
                                        Dan
                                        last edited by

                                        Nice and useful future plugin!
                                        You and all the other ruby masters here, you have all my consideration for your hard work and the willing to share it with others 👍
                                        I just imagine the Google people's satisfaction with every new plugin which add more value to SU, brings more SU buyers and more and more $ in their pockets. 👿

                                        And a totally newbie question: is there any possibility to add a sort of "clone" tool to your ruby? Something like PS has? I think that it would be very handy for symmetrical geometry like human faces, etc. to work on only one half of the model and then to use it to "clone" the result to the other half. Just a thought...
                                        Or a new ruby to make this?
                                        What do you, guys, think?

                                        Regards!
                                        Dan

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                                        • CadFatherC Offline
                                          CadFather
                                          last edited by

                                          if you made the face a component, and mirrored the other half, you could work one half of the face..

                                          the way rubies are going, sketchup 8 will have to deliver..

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                                          • D Offline
                                            Dan
                                            last edited by

                                            @cadfather said:

                                            if you made the face a component, and mirrored the other half, you could work one half of the face..

                                            the way rubies are going, sketchup 8 will have to deliver..

                                            Hey, you're right!
                                            I totally forgot this... 😳
                                            I still wonder this is a native SU feature 👿

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