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    Edge bevel question

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    • L Offline
      lucifer1101
      last edited by

      try using intersect with model and then delete the unwanted geometry

      edit: nvm misread the question

      Some of my 3d

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      • CarrozzaC Offline
        Carrozza
        last edited by

        Well, I'm for a simple bevel, like the one at the top of the nested shape.
        By the way after some tests I believe is not possible to achieve it in SketchUp.
        It looks like the problem is the base of the cylinder is curved in two ways: as a circle and as laying over the underlying curved surface.

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        • A Offline
          Aerilius
          last edited by

          See the attachment. It's not a perfect way, but you can experiment with it.


          bevel_on_concave_face.skp

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          • TIGT Offline
            TIG Moderator
            last edited by

            Here's a manual method. It makes a complex angled bevel around the cylinder.ComplexBevel.png


            ComplexBevel.skp

            TIG

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            • thomthomT Offline
              thomthom
              last edited by

              I wonder, could Chris' Bend plugin be used here?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • CarrozzaC Offline
                Carrozza
                last edited by

                Thanks for your help, guys!
                I like TIG solution best, but man! That's a crazy workflow to bevel an edge!
                OK, we'll survive, gonna play around that... πŸ˜„

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  the problem is that the angle between the tube and it's mating surface changes..(in the original post's picture, the area near your arrow is an obtuse angle and changes to 90deg at the sides).. that drawing also shows that you're not wanting a simple bevel rather a radius..
                  TIG's drawing makes more sense of what i was getting at in my first post in that the amount of offset grows as it nears the top/bottom of the joint.. you could also do it where that amount stays the same and the angle changes..

                  i put in a feature request for the subdivide&smooth plugin that would handle this nicely.
                  http://www.sketchucation.com/forums/scf/viewtopic.php?p=149839#p149839

                  dotdotdot

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    In my version the offset stays the same and the bevel's angle changes the further down the curving block it is. Of course you could try having a constant angle bevel and then the offset would be variable... but against a curved surface that falls away there's a chance that it's never meet it...
                    You have to think how this might be done in 'real life' - after all, we are only modelling it as an approximation - chances are it would be a bit of both - on 'professional bodge'...

                    TIG

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Pilou - great ideas... πŸ€“

                      TIG

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                      • pilouP Offline
                        pilou
                        last edited by

                        I have forgotten to say : Mirror 3 points by TIG πŸ˜‰
                        😎

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Another solution πŸ˜‰
                          So it's a variable fillet πŸ˜‰ (the best fillet but depending of what is needing πŸ’š
                          Mirror by TIG


                          another.jpg


                          anot.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            I was praising your thinking, I wasn't criticising you not mentioning my Mirror-tool !
                            [J'ai Γ©tΓ© en louant votre rΓ©flexion, je ne chante pas la critique de ne pas mentionner mon outil 'Mirror'!] πŸ˜„

                            TIG

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                            • pilouP Offline
                              pilou
                              last edited by

                              Of course yes, but the funny thing is that I did'nt remember the author of the Mirror plug, so when I saw that was the "Tiger", I could'nt resist πŸ˜„

                              A cool thing will be a "sweep 2 rails" in SU so here Arc is the profil, Rail 1 = "circle 1" (curve 3D) , rail 2 = circle 2
                              So just draw one arc, one circle on surface and 2 clicks πŸ˜’

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                .it is just a follow-me with the bevel profile and then intersect

                                That will be wonderful but you can't πŸ˜‰
                                At some place upper profil can't "past" to the cylinder!
                                Result gives some crack fissures!


                                cracks.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  right, with a simple angled bevel, you could do it as modelhead is saying.. the 'bevel' shown in Carrozza's original picture will cause the problem that frenchy is showing.. the joint's intersecting angle doesn't remain consistent so something has to give when you try putting another radius in there. blending 3 curves together like that is always going to pose a problem because there are so many variables at play.

                                  dotdotdot

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                                  • CarrozzaC Offline
                                    Carrozza
                                    last edited by

                                    Yes it's a tricky edge to deal with.
                                    To date Pilou's solution is the most clean and customizable.

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