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    [Plugin] UV Toolkit

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    • T 離線
      The Pixel Artist
      最後由 編輯

      Hey SU'ers,

      First off, Thomas, thank you so much for all the amazing plugins you've made and all the hard work you've done for the SU community! It's been quite a long time since I've been active on these forums, so I haven't had a chance to tell you. Big thanks! 👍

      Anyhow, I just started using this plugin the other day on a new project that has lots of curved brick headers and details and your plugins has worked amazing well!! I normally have to build a custom texture for each arch in photoshop. So this was really a time saver! Was also able to use it to speed up the roof texturing.

      Here's a couple images from this project...
      http://www.thepixelartist.com/c2005007/p2011011/20110807/p2011011-20110805-img08.jpg
      http://www.thepixelartist.com/c2005007/p2011011/20110807/p2011011-20110805-img07.jpg

      Unfortunately, today I'm having a big problem getting your plugin to work. I updated a bunch of my plugins yesterday, including all of your plugins of which I use and the TT_Lib2. The remember and restore function seem to be completely broken for me now! Not sure what the heck I did, but here's an image of what's happening. It either doesn't work at all or only a few faces gets restored.
      http://www.thepixelartist.com/c2005007/p2011011/20110807/p2011011-20110807-img01.jpg

      Anyone having the same problem or have any ideas? Thanks in advance.

      Edit1: I don't know if this will help, but I noticed that when I try to reset the texture position for any area that didn't update it made a new, cropped version of the brick texture (screen shot below). Also, the areas that didn't restore don't have the option to copy/paste UV either (icons are inactive).
      http://www.thepixelartist.com/c2005007/p2011011/20110807/screen1.jpg

      Edit2: OK, found the problem... turns out it's an issue with the new Fredoscale 2.2a and not UV Toolkit. The radial bending seems to break the ability to restore the UV now. I went back to Fredoscale 2.1a and it works just fine again. I'll post this to the Fredoscale thread.
      http://www.thepixelartist.com/c2005007/p2011011/20110807/screen2.jpg

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      • thomthomT 離線
        thomthom
        最後由 編輯

        Thanks for posting examples of what you used the plugin for. It's very nice to see what results people get from it. 😄

        Glad you managed to work out your problem. I'm sure Fredo will offer an option for you.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • R 離線
          redlerred7
          最後由 編輯

          If I may make a suggestion,
          the regular way SU textures is by rotating the texture on the mesh so it's like an un rolled canvas. the problem is, where there are curves, SU doesn't or possibly can't correct it. the solution is usually making the texture projected, but if you encounter and angle, say a +/-90 degrees one, the image stretches until you barely recognize it. If I may ask for a feature, it is a specialized UV mapping where, if the angle of a face from another is above +/-45 degrees, it switches the planar map to to closest axis while still being correctly connected to the other face. It is to my opinion that that feature is possible, yes, for this is the virtual world and nothing is impossible here, but improbable, so to say, the difficulty will lower the chances of it happening, anyway, this has helped me in my studies a lot. you have no idea how strict my 3D modeling teachers are about texturing a model

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          • R 離線
            redlerred7
            最後由 編輯

            @gaieus said:

            You can use the other method of texturing an arch with UV Toolkit I posted here. That works with Thea.

            Also Tgi3D Amorph should work (the same way: remember > restore UV's).

            I made something similar to what he did
            http://www.youtube.com/watch?v=XeiqIwNy9yE

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            • thomthomT 離線
              thomthom
              最後由 編輯

              👍

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • R 離線
                redlerred7
                最後由 編輯

                Will any new version feature triangulated quad face/ psedo-quad face mapping/copying-pasting

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  @redlerred7 said:

                  Will any new version feature triangulated quad face/ psedo-quad face mapping/copying-pasting

                  I'm working on QuadFace 0.4 which will allow mapping and transfering of UV mapping. See the video in the QuadFace Tool thread.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • T 離線
                    TopherBlair
                    最後由 編輯

                    I know this is an old topic, but maybe someone may see this and help. I don't know how to install this plugin and the one that's required for this. I tried copying the way the footprint example is shown but I'm just getting errors every time Sketchup starts up. Anyone know how to install this stuff? Thanks. Using Sketchup 8 by the way.

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @topherblair said:

                      I know this is an old topic, but maybe someone may see this and help. I don't know how to install this plugin and the one that's required for this. I tried copying the way the footprint example is shown but I'm just getting errors every time Sketchup starts up. Anyone know how to install this stuff? Thanks. Using Sketchup 8 by the way.

                      Here's a generic explanation of how to install plugins: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/

                      If that doesn't set you on the right path you need to explain more what you are doing and what doesn't work. Especially the error messages - they are the most valuable pieces of information when trying to resolve a problem.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • bomastudioB 離線
                        bomastudio
                        最後由 編輯

                        Wonderful script!!!! 😍 😍

                        I little trouble with my ubuntu+SU machine: strange but true.... I get this error:

                        Errore di caricamento del file C:/Programmi/Google/Google SketchUp 7/Plugins/TT_Lib2/core.rb
                        uninitialized constant TT::System

                        I got a view in your code but there isn't any semantical error (IMHO), so what it could be????

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          Did you install TT_Lib2?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • M 離線
                            mingjae
                            最後由 編輯

                            hello Mr.thomthom

                            may i ask, what kind of plane are u using in "UV Memory (2.1.0)" video?
                            is it sandbox from scratch?

                            if yes, i have difficulties to apply the texture to all of the segmented plane.. 😒

                            http://img32.imageshack.us/img32/7720/76792321.jpg

                            plane above is a rectangle,
                            and below is sandbox from scratch,
                            how do you apply the texture to all the plane segment?

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                            • K 離線
                              katsuza
                              最後由 編輯

                              Thanks for your plugin ... I really like it....

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                              • thomthomT 離線
                                thomthom
                                最後由 編輯

                                @mingjae said:

                                hello Mr.thomthom

                                may i ask, what kind of plane are u using in "UV Memory (2.1.0)" video?
                                is it sandbox from scratch?

                                if yes, i have difficulties to apply the texture to all of the segmented plane.. 😒

                                plane above is a rectangle,
                                and below is sandbox from scratch,
                                how do you apply the texture to all the plane segment?

                                I used a Sandbox mesh. There should be no problem applying the material by just selecting all and clickin it with the paint bucket... Don't know why you get that result...

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • S 離線
                                  synthax
                                  最後由 編輯

                                  Dear All,
                                  Is there any version for MAC?

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    @synthax said:

                                    Dear All,
                                    Is there any version for MAC?

                                    It should work for Mac.

                                    I presume it's not functioning for you? Errors or no visible menus/toolbars?
                                    Have a look at this guide for installing plugins: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • S 離線
                                      sepo
                                      最後由 編輯

                                      Hi Thomas

                                      I am trying to install your plugin on my Imac and it is posting this error.

                                      Plugins/TT_UV_Toolkit/loader.rb
                                      can't convert nil into StringError Loading File tt_uv_toolkit_2.rb
                                      can't convert nil into String
                                      
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                                      • TIGT 離線
                                        TIG Moderator
                                        最後由 編輯

                                        @sepo said:

                                        Hi Thomas

                                        I am trying to install your plugin on my Imac and it is posting this error.

                                        Plugins/TT_UV_Toolkit/loader.rb
                                        > can't convert nil into StringError Loading File tt_uv_toolkit_2.rb
                                        > can't convert nil into String
                                        

                                        Did you also get and install the separate Lib as directed? Keeping the files inside the subfolder etc...

                                        TIG

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          @sepo said:

                                          Hi Thomas

                                          I am trying to install your plugin on my Imac and it is posting this error.

                                          Plugins/TT_UV_Toolkit/loader.rb
                                          > can't convert nil into StringError Loading File tt_uv_toolkit_2.rb
                                          > can't convert nil into String
                                          

                                          Can you open the Ruby Console and type: load 'tt_uv_toolkit_2.rb' and report the full error message?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • S 離線
                                            sepo
                                            最後由 編輯

                                            Guess what Ruby Console does not appear in the tools menu. I googled and I got this explanation.
                                            When I started SU on my Macbook, the expected "Ruby Console" menu item
                                            did not appear at all in the Tools menu.

                                            I figured out why, and I thought I'd share it here in case it saves
                                            others from
                                            similar frustration.

                                            "The problem is that the installed resources and ruby files have
                                            capitalization
                                            that is different from what the installed ruby scripts use. For
                                            example,
                                            sketchup.rb looks for "gettingstarted.strings", but units.rb (and
                                            others)
                                            look for "GettingStarted.strings". If you chose, as I did, to install
                                            OS X
                                            on a case-sensitive filesystem, this won't work.

                                            A workaround is to patch up all of these ruby files to use the names
                                            with the correct capitalization. Change those and the Ruby Console
                                            will work again."
                                            I am not sure what does patch means in this instance.

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