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    [Plugin] Shape Bender Beta

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    • charly2008C Offline
      charly2008
      last edited by

      Hi Chris,

      it was in mm's. I scaled it up, than it worked.

      Charly

      He who makes no mistakes, makes nothing

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      • gullfoG Offline
        gullfo
        last edited by

        @chris fullmer said:

        You seriously made that with shape bender? Cool!

        you see the madness you have unleashed upon us?

        added my version: just create the helix and extend a triangle equal to one segment and use shape bender. follow-me doesn't give as nearly a reliable result... then scale down.
        bolt using shape bender.jpg

        Glenn

        http://www.runnel.com

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        • A Offline
          azarkesh
          last edited by

          I am a mac user and a newbie to SU. I really want to use your bending script on mac. Is that possible. I have SU version 8 running on mac.

          MANY THANKS

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          • GaieusG Offline
            Gaieus
            last edited by

            Certainly it's possible. Are you having any issues when installing/using it?

            Gai...

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            • gillesG Offline
              gilles
              last edited by

              a very easy way to screw any face:
              http://forums.sketchucation.com/viewtopic.php?f=15&t=15784#p122571

              " c'est curieux chez les marins ce besoin de faire des phrases "

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              • david_hD Offline
                david_h
                last edited by

                do ya think you might wanna rephrase that?

                If I make it look easy...It is probably easy

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                • G Offline
                  GMellow
                  last edited by

                  Hi. I'm trying to bend a helix into following a 3 dimensional path...

                  1. I built the helix with the helix plugin
                  2. I created the set up for Shape bender; Select shape (helix). select line, and select 3D path.

                  Seems to hang up...???? I get a progress bar: 1%. Expected End Time:?(1 of 1) 1200 test points.

                  Do I need to keep my paths to two dimensions?

                  Any assist appreciated.

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                  • M Offline
                    maurotekten
                    last edited by

                    I'm not able to let it work!! maybe for the folder!!! the bar was loaded, but it doesn't work selecting the firt line and the second arc!!

                    IT WORKS!!!!!!!!!!!!!!

                    1 Reply Last reply Reply Quote 0
                    • dereiD Offline
                      derei
                      last edited by

                      Problems with SU8 ? It stucks at some point. After selecting both straight line and curve, it says 1% End @ (1 of 5) Searching for objects to explode.
                      And the progress bar is doing nothing.

                      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        That sounds like you have an old copy of Component Spray installed - it was causing clashes and this is generally the error given. Please look for the component spray plugin on this forum, re-download and install. It should fix shape bender. Thanks!

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • J Offline
                          jorge.cubells
                          last edited by

                          Thank you for this useful script.

                          1. How can I solve this error: Error: #<TypeError: Cannot set the length of a zero length vector)>

                          Probably it is related to the curved line I am using.
                          Some parts of my model <bend> in each direction, as in the picture.
                          No group is created after pressing Enter.
                          (I have no component spray script installed).

                          1. If someday there is a pro (paid) version of this scrip, here are some ideas:
                          • be able to UNbend a profile.
                          • be able to calculate the bend gains (as explained in next link)
                            http://groups.google.com/group/sketchup-how-to/browse_thread/thread/3c36eba7f4346c99/6e7fef649bcf3e4b?pli=1

                          http://www.sheetmetalguy.com/k-factor.htm

                          Again, thank you Chris for this useful plugin


                          thank you chris.jpg

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            I can't tell from your screen shot but I wonder if you have the "curve" laying down on the ground plane or is it standing up. If it is standing up vertical to the ground plane, that would explain why it isn't working for you.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              I also can't quite tell what the image is showing. Mind uploading the model?

                              chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • hellnbakH Offline
                                hellnbak
                                last edited by

                                This is my first try using Shape Bender, usually I use Radial Bending. As you can see, the results are less than what I was expecting 😆

                                I don't know where the phantom green shape is coming from, or why the object is extruding to that instead of the desired red shape. Any suggestions?


                                1.jpg


                                4.jpg


                                5.jpg

                                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                • J Offline
                                  jorge.cubells
                                  last edited by

                                  @dave r said:

                                  I can't tell from your screen shot but I wonder if you have the "curve" laying down on the ground plane or is it standing up. If it is standing up vertical to the ground plane, that would explain why it isn't working for you.

                                  The curve is in the blue-red plane. It works with the curve on the left, but not with the profile curve on the right.

                                  Here is a new picture and the model.

                                  Thank you both,
                                  Jorge.


                                  thank you chris - 2.jpg


                                  prueba.skp

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                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    @hellnbak - the green shape is the preview of what Shape bender is planning on doing. It is trying to show you what it came up with on its own.

                                    I think the problem in your case is that Shape Bender really like the curve shape to lie flat on the ground (with certain exceptions). But in this case, I kind of think that if you rotate the bend to lie on its side, and the floormat to lie on its side, then try it again, you might get a better result.

                                    If all else failes, you can always upload the model here and I'll look at it.

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      @jorge, looking at your model, I think I got a good result from it. Please download my model and look at it. I flipped the component up, and then moved the line to be directly under it. Shape bender will offset the final shape from the bending shape by the same distance that the component is offset from the straight line. So since you want to bend exactly to the shape of the bent shape, then the component needs to be directly on top of the straight line.

                                      I can make a video that explains it better if the model came out right.

                                      Hope it helped,

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        I didn't have any trouble with the GTO mat. See here: http://forums.sketchucation.com/viewtopic.php?f=15&t=33033&p=291297#p291297

                                        http://farm5.static.flickr.com/4085/5223519926_1d4e3b2b5a.jpg

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • J Offline
                                          jorge.cubells
                                          last edited by

                                          @chris fullmer said:

                                          @jorge, looking at your model, I think I got a good result from it. Please download my model and look at it. I flipped the component up, and then moved the line to be directly under it. Shape bender will offset the final shape from the bending shape by the same distance that the component is offset from the straight line. So since you want to bend exactly to the shape of the bent shape, then the component needs to be directly on top of the straight line.

                                          I can make a video that explains it better if the model came out right.

                                          Hope it helped,

                                          Chris

                                          Thank you, Dave and Chris.

                                          It works when the curve is parallel to the green-red plane (see snapshot).

                                          But, why the curve on the left (parallel to the blue-red plane) did work?

                                          The second and third pictures might give you a clue:
                                          if the curve has angles > 90 degrees it bends ok.
                                          Ignores if angles = 90 deg.
                                          And changes directions if < 90.

                                          My problem is solved. I will flip up the entire model (as it should have always been). Thanks again.


                                          thank you - 3.jpg


                                          thank you - 4.jpg


                                          thank you - 5.jpg

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                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            Hi Jorge, I hope yougot it all sorted out (sorry I forgot to upload my model!). Yes, flipping up on its end is the solution. It is all in the way Shape bender works. You have to realize shape bender is only the 3rd or 4th piece of code I've ever really written. So it is pretty good, but it is not as smart as it could be. There are certain things it was designed to do a certain way. I wrote it to wrap text onto the face of a curved wall. So it always expects the curve to lie flat on the ground. Even if you're curve is should stand up, you need to rotate it to lie flat on the ground. Lots of the logic behind how shape bender bends things is actually based on a 2d groundplane. It can handle 3dpaths sometimes, but it really is meant for 2d bending.

                                            Maybe the Pro version someday will be a bit more intelligent on how to follow any given bending path.

                                            Chris

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

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