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    [Plugin] Shape Bender Beta

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      @dave r said:

      Chris, this is way cool!

      One thing that may be a bug (and perhaps you know about it already) is some softening of edges at one end of the bent geometry. I did a few simple tests with a long rectangular box and a curved line for the result. The start end gets softened. Easily fixed by just tracing over the lines but maybe it shouldn't do it?

      yeah dave, i noticed that too.. one workaround for now is to make your straight line a little bit shorter than the object you're trying to bend (ie - if you're trying to bend a 24' long wall, make the straight line 23' with 6" in on both sides)

      that's probably not the best workaround but in the little amount of time i've spent with the ruby so far, that's what i came up with to stop the edge from collapsing.

      dotdotdot

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      • L Offline
        linea
        last edited by

        Fantastic script Chris. Thanks.

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        • MALAISEM Offline
          MALAISE
          last edited by

          Let's make tests... Thanks a lot Chris 😄

          MALAISE

          La Connaissance n'a de valeur que partagée

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          • S Offline
            silver_shadow
            last edited by

            they should give out awards for those rubie developers...
            like the oscar rubie awards for each year !!! well done!! 😍

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            • Dave RD Offline
              Dave R
              last edited by

              Thanks Jeff. That'll work just fine.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • MarianM Offline
                Marian
                last edited by

                AWESOME
                Thanks you Chris!!!

                http://marian87.deviantart.com/

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                • D Offline
                  derryatlanta
                  last edited by

                  Thanks so much for all the effort and time invested into this amazing ruby, Chris.
                  This will save me so much time and actually raise up my level of modeling, so I am indebted.

                  I second the ruby Oscar awards idea!

                  Cheers,

                  Nigel

                  Stop your grinnin' and drop your linen

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                  • A Offline
                    AcesHigh
                    last edited by

                    Chris, Ive run into trouble at my first try to bend something. I have this vertical X shaped lattice of triangular beams. I am not able to bend it in no way 😞

                    It was composed of a group with subgroups inside. I exploded everything inside, so its just meshes inside a group. Still, it doesnt work 😞

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      how about a sketchy..
                      http://en.wordpress.com/tag/sketchy-winner/

                      dotdotdot

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @aceshigh said:

                        Chris, Ive run into trouble at my first try to bend something. I have this vertical X shaped lattice of triangular beams. I am not able to bend it in no way 😞

                        It was composed of a group with subgroups inside. I exploded everything inside, so its just meshes inside a group. Still, it doesnt work 😞

                        Explode all of the sub-groups etc and finally the main group. Its contents remain highlighted - immediately regroup these - it should work now...

                        TIG

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                        • david_hD Offline
                          david_h
                          last edited by

                          I concur . .. however the term "Oscar" is copywrighted either by those people that make the movie awards or by the people that make the hot dogs and baloney (which are probably the same people)

                          so We need to come up with a different award name. . ..how about. .

                          oh I dunno. .. .

                          THE RUBY!!!


                          ruby.jpg

                          If I make it look easy...It is probably easy

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                          • david_hD Offline
                            david_h
                            last edited by

                            Yup . ..this is a much easier way to bend steel.


                            20090409092840_15s.jpg

                            If I make it look easy...It is probably easy

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                            • tinanneT Offline
                              tinanne
                              last edited by

                              Chris AWESOME script and thank you for the videos! Watching someone work with the ruby really helps me to understand how to use it and where it will apply to my needs. Great job and thank you again!

                              Executive Director : American Society of Architectural Illustrators
                              AIP 30 Competition opens soon. ASAI.org

                              Architectural Rendering

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                              • free agentF Offline
                                free agent
                                last edited by

                                very cool thank you 😎

                                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                • B Offline
                                  boilingsnow
                                  last edited by

                                  @unknownuser said:

                                  Yup . ..this is a much easier way to bend steel.

                                  But the model you pasted can also be created easily without shape bender.

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                                  • david_hD Offline
                                    david_h
                                    last edited by

                                    Very true, But not as fun.

                                    If I make it look easy...It is probably easy

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      All right, thanks for the comments so far! I've got lots to think about. That bug where it smooths the end faces if your shape lines ep exactly with the line......I'll have to think about that. Its sort of done on purpose, but that is an exception where it is not desireable. I'll see if I can think of a way for it to be smarter.

                                      I'm working on groups and components as we speak. That is my #1 frustration with the script is that it explodes everything and it won't take components. I'd like to get that fixed and updated tonight. We'll see 😄 Thanks everyone, seriously!

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • B Offline
                                        BTM
                                        last edited by

                                        Great!! 2 things: 1, why do a few random lines appear when I use it?
                                        bend.jpg
                                        also, sketchup said that there were problems, and when I agreed to let it fix them, this was the message:

                                        Results of Validity Check.
                                        
                                        CLoop (39755) for CFace (39754) has zero area
                                        Loop 0 of CFace (39754) is an invalid outer loop
                                        Entity CFace (39754) should be erased - done
                                        CLoop (39760) for CFace (39759) has zero area
                                        Loop 0 of CFace (39759) is an invalid outer loop
                                        Entity CFace (39759) should be erased - done
                                        CLoop (40274) for CFace (40273) has zero area
                                        Loop 0 of CFace (40273) is an invalid outer loop
                                        Entity CFace (40273) should be erased - done
                                        CLoop (40279) for CFace (40278) has zero area
                                        Loop 0 of CFace (40278) is an invalid outer loop
                                        Entity CFace (40278) should be erased - done
                                        CLoop (43115) for CFace (43114) has zero area
                                        Loop 0 of CFace (43114) is an invalid outer loop
                                        Entity CFace (43114) should be erased - done
                                        CLoop (43500) for CFace (43499) has zero area
                                        Loop 0 of CFace (43499) is an invalid outer loop
                                        Entity CFace (43499) should be erased - done
                                        
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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          Hmmm, very interesting.

                                          Well, the lines appear because a face is being bent in a way that it is not able to do, so SketchUp steps in and adds the extra lines so that it can bend as needed. I'd be interested if anyone out there has a method for determining what faces are going to need that extra geometry so I can add the lines myself beforehand.

                                          The invalid geometry actually probably has a lot to do with problem above. Invalid geometry can be fixed automatically, the worst that can happen is that it will delete a few bad faces. Ok, thats not really ideal. So hopefully I'll get it fixed 😄

                                          On a happier note, I got the script to work with groups and components. I've got a few other things I want to try to implement tonight before I post the update though. So far so good.

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • B Offline
                                            BTM
                                            last edited by

                                            And up arrow isn't toggling orientation.

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