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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • T Offline
      thom_stone
      last edited by

      agreed, this is a fantastic plug in.

      however... i am making some 3d models for some longboards i want to make, so i downloaded this to put the curve and camber into the boards. did the longitudinal downward curve no problem, however when it came to the latitudinal upward camber (the slight tip up at each edge of the board, so you can lock your feet in for cornering and speed) i first had to add a flat ended oblong to the end as the end of my board was pointy and the radial beding tool could not lock on to the front, this worked fine, so i went from the center did the first one.

      It took about 5 minutes to load the action (just a side affect of a slow computer, i thought) then when i got back it had worked but i still had the tool selected so i pressed esc and the action undid. tried again, stil had the tool selected so i typed in 6 degrees and pressed enter. took 5 minutes or so to load then the screen was entirely blank, so i saved it in a hope it would come back if i reloaded, but its aLLLLL gone. im well gutted.

      sorry about the essay figured more help could be given if people knew the details.

      thanks for your help in advance

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      • W Offline
        wyatt
        last edited by

        I get the following error when starting SU 7. I've probably had this error a long time; I just now had time to try to fix it. I have reloaded the FredoScale2.0i.zip and LibFredo63.4c.zip so I should have the latest files. I have the following in my Plugins folder: libfredo6.rb, LibTraductor.rb, LibTraductor.def, ZLoader_FredoScale.rb, FredoScale_ZH.lang, LIBFREDO6_Dir_34, and FREDOSCALE_Dir_20. I have the Fredo Scale toolbar, and the tools work fine. What's gone wrong?
        Thanks,
        Wyatt


        fredoscale-error.jpg

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        • fredo6F Offline
          fredo6
          last edited by

          Wyatt,

          You seems to have an incorrect footprint in the Plugins folder.
          You should only have 2 folders FREDOSCALE_Dir_20 and LIBFREDO6_Dir_34, and 2 files LibFredo6.rb and ZLoader__FredoScale.rb

          What I don't understand is that you say you have the FredoScale toolbar because the message you get means that you did not load the FredoScale script.

          Fredo

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          • W Offline
            wyatt
            last edited by

            Fredo,
            Thanks for the quick reply. I have those 2 folders and 2 files, and indeed, the toolbar loads. See the pic.

            Is LibTraductor.rb and LibTraductor.def from an old version, or an entirely different script? I actually tried deleting them, but then other (older?) plugins don't work - those errors say that LibTraductor.rb doesn't exist - so I reloaded them. I'm not sure where the .lang file came from. I only need the En version, so maybe that file isn't necessary.
            Wyatt


            fredoscale-error2.jpg

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            • C Offline
              chouaibcl65
              last edited by

              thank you , i dont know how to download

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              • Jean-FrancoJ Offline
                Jean-Franco
                last edited by

                Hi Chouaib,
                go to the end of the first post of this thread and you will find the file to download.

                Jean-Franco

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                • C Offline
                  chouaibcl65
                  last edited by

                  thank yououuu

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Mocom
                    last edited by

                    i love your plug-ins you are the master thank you. 😄

                    1 Reply Last reply Reply Quote 0
                    • K Offline
                      KarinaGM
                      last edited by

                      I have a problem with the plugin. It suddendly stoped working.
                      A couple of hours ago I used it normaly. Now I can't bend or twist... 😕
                      I haven't installed nothing new, just worked with huge files that sometimes crash.

                      Here I put some screenshots of what is happening now when I try to use radial bend

                      1.jpg

                      I downoladed and reinstaled the plugin and Libredo (just in case) in the correct path, just where it was this morning. I checked the list file by file (everything was there), anyway I deleted and place the new ones instead. No luck. Restarted pc (sometimes it works) no luck again.

                      **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                      -Benjamín Franklin.**

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        There is a toggle that makes it subdivide the object. Looks like you have turned it off. I can't remember what key toggled it though.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • TIGT Online
                          TIG Moderator
                          last edited by

                          Read the manual... http://forums.sketchucation.com/download/file.php?id=35246

                          TIG

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                          • K Offline
                            KarinaGM
                            last edited by

                            well I read it... but until now it never ocured to me that the defaults didn't include slicing. 😳
                            THANKS!

                            **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                            -Benjamín Franklin.**

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @karinagm said:

                              well I read it... but until now it never ocured to me that the defaults didn't include slicing. 😳
                              THANKS!

                              Slicer is activated by key F4.
                              Note that all options can also be activated via the contextual menu (right click).

                              Fredo

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                              • B Offline
                                Barack
                                last edited by

                                SUCH A POWERFUL PLUGIN--- FOR FREE!!! YOU ARE THE COOLEST!!! 😄:D:D:D!!!

                                I'm a Sketchup Free user, nothing else. 3DS is way too expensive, and Pro, ditto. What else do you expect?

                                UPDATE: I have some blender knowledge, that is why this signature is edited.

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                                • L Offline
                                  lensman
                                  last edited by

                                  As I said somewhere else in a review of this plug-in, it goes waaaay beyond that status and should have been a part of the original programme. Google snap this guy up! - No, wait, don't!! - We'd have to pay for this stuff then!

                                  Great stuff.

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                                  • pyrolunaP Offline
                                    pyroluna
                                    last edited by

                                    Someone is advertising for you, Fredo!

                                    😄

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                                    • TIGT Online
                                      TIG Moderator
                                      last edited by

                                      @barack said:

                                      SUCH A POWERFUL PLUGIN--- FOR FREE!!! YOU ARE THE COOLEST!!! 😄:D:D:D!!!

                                      It is 'free' - but like many of us 'scripters' donations are accepted by Fredo - no matter how small they are - then at least it's a recognition of the efforts involved in making these tools for you - a euro/dollar or two/ten wouldn't hurt... 😒

                                      TIG

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        So comical 🤣
                                        [flash=480,385:1r6pod0m]http://www.youtube.com/v/Z7HyPsyLY3A&hl[/flash:1r6pod0m]
                                        [flash=480,385:1r6pod0m]http://www.youtube.com/v/tixFgx-Uv3I&hl[/flash:1r6pod0m]

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • R Offline
                                          rafaelds
                                          last edited by

                                          Hi everybody, specially Fredo! 😄
                                          I'm not sure if this is the right place, but I think I found a bug in FredoScale and would like to report it. Here are the steps to reproduce it:

                                          1. I've drawn 2 boxes. Each is an individual component. The one in the right has the top texture set to 'projected', the left one does not.

                                          http://img532.imageshack.us/img532/4449/fs1p.jpg

                                          1. Using planar shearing, I 'shear-ed' both along the blue axis, by the same amount.

                                          http://img14.imageshack.us/img14/8697/fs2u.jpg

                                          1. I opened the right component for editing. Just opened, did not even click on a single surface. Texture placement gets messed up.

                                          http://img576.imageshack.us/img576/2955/fs3.jpg

                                          1. After closing the component it's easier to spot the difference between both textures:

                                          http://img16.imageshack.us/i/fs4z.jpg/

                                          1. Even after undo'ing the operation, textures are still incorrect:

                                          http://img338.imageshack.us/img338/6219/fs5q.jpg

                                          The same effect happens if the boxes are not components, but with slightly different characteristics: if each box is sheared individually, only the one with the projected textures is 'damaged'. But if both are selected at the same time and the shearing is done to the whole lot, both end up correct, even though textures are set to projected in only one.

                                          I first noticed this effect in a model I am working on, but the problem seems more serious there. After opening the component textures are messed up, and show in different ways if a component is open or closed:

                                          http://img16.imageshack.us/img16/563/fs6o.jpg

                                          http://img163.imageshack.us/img163/2717/fs7e.jpg

                                          In this case I can't even repair the problem manually. I do have a hidden rectangle with the whole texture, from which I can pick the texture and paint the new created geometry, but the textures never show up correctly, it does not matter if set to projected or not. I wish I had made at least a daily backup... 😕

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            Rafael,

                                            Can you post the skp file with the two boxes and texture.

                                            Planar shearing is an atypical transformation, because it seems that SU also shears the reference axes of the component and groups. I don't know why, but this is what SU does. And this may be the reason why the textures cannot be projected correctly.

                                            Anyway, I can try to find a way to overcome this

                                            Fredo

                                            PS: For recovering your initial model, did you try to use the autosave version.

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