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    The "Duh!" thread (aka the Doh! thread)

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    • X Offline
      xone
      last edited by

      Unsure if the right place to ask but I got a little issue with the new reference point stuff in Sketchup 2016.

      Previously whenever we reference something, the cursor / protractor will go to the point of transform ON the object I want to adjust.

      But now in Sketchup 2016, when I try to rotate something, I got mighty confused as the protractor appear at somewhere else, stuck behind/inside objects, parallel to the referred surface. INSTEAD of going to the point of rotation.

      Is there a setting or something to go back to the old way?

      http://i.imgur.com/deWhqAp.jpg

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      • Dave RD Offline
        Dave R
        last edited by

        In your screen shot from 2016 you have back edges turned on. Do you get the same result if you have them turned off?

        Etaoin Shrdlu

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        • X Offline
          xone
          last edited by

          @dave r said:

          In your screen shot from 2016 you have back edges turned on. Do you get the same result if you have them turned off?

          Yes I have to turn on back edge to even see the protractor which appear behind/inside other objects.
          If I turn off back edge then I can't see the protractor in this example as it appear behind the cylinder.

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          • S Offline
            shawb
            last edited by

            My most recent Duh! moment was finding that in the VCB (measurement field)if either of the two lengths was what you need just type the separator comma followed by a number or a number followed by the comma and Enter.

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            • S Offline
              shawb
              last edited by

              @bob james said:

              @bob james said:

              @jql said:

              Apologies accepted if you post it on the Duh thread!

              So here goes my duh:

              @bob james said:

              This seems so simple that it must already exist, but I could not find it.

              For example: I want to make a 4" square post at a specific spot. If I wanted a round post there I would just select the circle tool, place the cursor at the point and drag out (or put a value in the VCB).

              I'd like to be able to do that for a square: select tool, place the cursor at the point and drag out (or put a value in the VCB)

              I apologize if this already exists

              @jql said:

              LOL bob you can make your life difficult if you draw a 4 sided circle and explode it.

              Or you can make your life painless if you draw a 4 sided polygon without exploding it.

              Those two are native tools. Do you forget sketchup also has native tools?

              Your suggestions create 45 deg rotated squares.
              Why can't someone just make a simple extension to make an orthogonally positioned square starting from a center point?

              How about this?

              Use the four sided polygon as suggested. Place an initial polygon on the line of axis (your fence line?) with the placement/inference line on this axis. You now have a rotated 4 sided polygon at 45 deg to the axis. Place the actual fence post polygon to the required centre spot and use its placement line to pick-up a perpendicular inference from the initial polygon. Your fence post is now square on to the fence line. Hope I have placed this reply correctly.

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              • david_hD Offline
                david_h
                last edited by

                Okay. serious gob-smacking d'oh here. I got it to work.

                Thanks. Although. . I thought I did all this stuff. But whatever. .it works now.


                Homer D'OH.gif

                If I make it look easy...It is probably easy

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                • Z Offline
                  ZahariStoyanov
                  last edited by

                  @boofredlay said:

                  One for me was when Gaieus was from Gaieus' talk at the Basecamp (I saw the video) and using the rotate tool.

                  When you click the rotate tool and click the rotation point, don't let go of the mouse button... drag it out to either red or green (or any other snap point you set up) then click to start. This relieves any need for a vertical plane to get your rotation set up.

                  See image for example.

                  [attachment=0:1ay9p7c2]<!-- ia0 -->ClickHold.jpg<!-- ia0 -->[/attachment:1ay9p7c2]

                  I have been using SU since V2 and never knew that until last year.

                  1. F##king 2009! I've been modelling with SU since 2006 and didn't know about this feature until today 😄
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                  • Z Offline
                    ZahariStoyanov
                    last edited by

                    Recent duh-moments in my modelling - watching Box's doodles to find out I've been using SU the wrong way for quite long. Again and again 😄

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                    • Epix3DE Offline
                      Epix3D
                      last edited by

                      Modelling small parts

                      I´ve had som problems with curves when modelling small parts. Rounded edges/corners will not close. I found a workaround that works: Scale the model two times or more, do the rounding with double radius, -then scale down 0,5 to normal size.

                      RoundEdgeNoClosed.jpg

                      RoundEdgeScaledClosed.jpg

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        @unknownuser said:

                        Modelling small parts

                        I´ve had som problems with curves when modelling small parts. Rounded edges/corners will not close. I found a workaround that works: Scale the model two times or more, do the rounding with double radius, -then scale down 0,5 to normal size.

                        👍 Yep. That's a standard recommended procedure for drawing small items in SketchUp. I use a slightly different procedure that works better for me but yours is the method most people seem to use.

                        Etaoin Shrdlu

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                        • JQLJ Offline
                          JQL
                          last edited by

                          @dave r said:

                          👍 Yep. That's a standard recommended procedure for drawing small items in SketchUp. I use a slightly different procedure that works better for me but yours is the method most people seem to use.

                          I bet that method evolves making turning your geometry into a component (wich is default work for you) copy the component to the side and scale it up, work on the scaled up version and the correctly scaled version will update simultaneously.

                          Repeat the process as needed!

                          Right?

                          That's what I do too, even if I have to turn my groups into components. (Sorry Dave, but I simply love the components vs groups discussion!)

                          www.casca.pt
                          Visit us on facebook!

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            you should have a group hug

                            Download the free D'oh Book for SketchUp 📖

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                            • BoxB Offline
                              Box
                              last edited by

                              http://i155.photobucket.com/albums/s296/storeben/Stuff/buthead.gif

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                why thank you Box

                                Download the free D'oh Book for SketchUp 📖

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  @rich o brien said:

                                  you should have a group hug

                                  You mean a component hug, right? 😄

                                  Etaoin Shrdlu

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    no, if components hug you get a scaling issue

                                    Download the free D'oh Book for SketchUp 📖

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Groups, components or unique's doesn't matter! If you lot get close enough to be hugging there will be dubious 'plugin' accusations. As Rich says, there is a front door and a back passage...........

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                                      • jiminy-billy-bobJ Offline
                                        jiminy-billy-bob
                                        last edited by

                                        Everyone know that deep down, groups and components are the same.

                                        25% off Skatter for SketchUcation Premium Members

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          😛

                                          2016-05-31.jpg

                                          😮

                                          2016-05-27.jpg

                                          Download the free D'oh Book for SketchUp 📖

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                                          • JQLJ Offline
                                            JQL
                                            last edited by

                                            So... are we starting chapter 2? Will it be a trilogy?

                                            www.casca.pt
                                            Visit us on facebook!

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