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    The "Duh!" thread (aka the Doh! thread)

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    • V 離線
      valerostudio
      最後由 編輯

      Left, Right, Up arrows lock the Red Green Blue Axis when using move! How did it take me 7 years to figure this one out!

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      • gillesG 離線
        gilles
        最後由 編輯

        Seven years!

        You should read the manual, just in case. 😄

        http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94862&topic=2458142&ctx=topic

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • V 離線
          valerostudio
          最後由 編輯

          There's a manual? 😉

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          • Wo3DanW 離線
            Wo3Dan
            最後由 編輯

            @gilles said:

            Seven years!

            You should read the manual, just in case. 😄

            http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94862&topic=2458142&ctx=topic

            Useful reading but here it lacks the information about how to use to rotate a group or component accurately according to the current drawing axes system with angle input.
            Also I couldn't find anything about moving vertices. And even more, while doing so, how to lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

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            • cottyC 離線
              cotty
              最後由 編輯

              @wo3dan said:

              ...lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

              New one for me, thank you!

              my SketchUp gallery

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              • gillesG 離線
                gilles
                最後由 編輯

                Yes nobody is perfect.

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • gillesG 離線
                  gilles
                  最後由 編輯

                  @unknownuser said:

                  Also I couldn't find anything about moving vertices. And even more, while doing so, how to lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

                  This one is new for me!
                  Well seven years to learn this too. 😳

                  " c'est curieux chez les marins ce besoin de faire des phrases "

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                  • Wo3DanW 離線
                    Wo3Dan
                    最後由 編輯

                    @gilles said:

                    Yes nobody is perfect.

                    How true.
                    Fact is, I learned it (lock vertex to edge) from someone else, .....from Anssi.
                    And this was also after having used SU for several years. (Doh for me at that time)

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                    • GaieusG 離線
                      Gaieus
                      最後由 編輯

                      @valerostudio said:

                      Left, Right, Up arrows lock the Red Green Blue Axis when using move! How did it take me 7 years to figure this one out!

                      And not only the Move tool but the line tool, too (just in case you needed it) 😉

                      And yes, I only discovered it about a year ago or so? 😆

                      Gai...

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                      • broomstickB 離線
                        broomstick
                        最後由 編輯

                        @wo3dan said:

                        And even more, while doing so, how to lock moving a vertex to its own edge's direction. (=hover over the edge first, press [Shift], only then move the vertex)

                        There's always something new to learn..

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          A funny thing with soap skin Bubble! 💚

                          you can copy / move, rotate even resize the result "C" before call the button Generate SoapBubble!! 😲

                          for a collective Pressure on some objects from copy moved rotated even resized!
                          But not from different objects Soap Skinned!
                          It's not so bad! ☀

                          Ps And you can of course stop the process make other things then retake them at any moments!
                          Pressure is not additive just absolute! (can be negative or positive)

                          dragon.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • R 離線
                            rv1974
                            最後由 編輯

                            It's more effective to import DXF file generated from PLT (via Viewcompanion Premium)
                            than original DWG one. No need to mess with Xref binding and parsecs from 0,0,0 👊 .

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                            • Mike AmosM 離線
                              Mike Amos
                              最後由 編輯

                              Another in the line of D'oh moments, I am trying to increase the accuracy that sketchup uses to place a point. I have scaled a group by x10 to see what I want to do but even now I find that trying to place a new line results in the start point NOT going where I want it to, rather the point goes only aproximately the same country as the location I want to start from. The start point WILL be another end point OR an intersection. Lovely this memory trick, learn something, leave it unused, forget it.........

                              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                              • DanielD 離線
                                Daniel
                                最後由 編輯

                                I had an embarrassing DOH! moment the other day...I just discovered the "make component" icon on the toolbar! When was that added? All those years going through the pull-down edit menu.

                                My avatar is an anachronism.

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  In what number of version ?
                                  And what is the image of this icon ?

                                  @unknownuser said:

                                  All those years going through the pull-down edit menu.

                                  Seems you have also the Shortcut G on a selection ! 💚

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • DanielD 離線
                                    Daniel
                                    最後由 編輯

                                    @unknownuser said:

                                    In what number of version ?
                                    And what is the image of this icon ?

                                    @unknownuser said:

                                    All those years going through the pull-down edit menu.

                                    Seems you have also the Shortcut G on a selection ! 💚

                                    I've checked and the icon is on 2013, 8, 7, and 6. It might have been on earlier version, but can't confirm.

                                    SU toolbars.jpg

                                    My avatar is an anachronism.

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @daniel said:

                                      I've checked and the icon is on 2013, 8, 7, and 6. It might have been on earlier version, but can't confirm.

                                      MakeComponent.png

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • F 離線
                                        flyashy
                                        最後由 編輯

                                        Everyone knows that we can enter value in both Metric and British units regardless of the model units right.
                                        But I recently discovered that we can also combine the two unit systems !!!
                                        That means to move an object I can enter 6'3.5mm in the vcb and sketchup accurately places the object!!!
                                        How cool is that!! 😮
                                        P.S. Doesn't seem to work the other way around tho.. 6M3" seems to give an error of invalid length entered. go figure 😄

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                                        • Wo3DanW 離線
                                          Wo3Dan
                                          最後由 編輯

                                          @flyashy said:

                                          ...That means to move an object I can enter 6'3.5mm in the vcb and sketchup accurately places the object!!!.....

                                          This seems to be an (one of the) exception(s). To move 6"3.5mm does not work. I can't figure out why one dimension would be in two different units anyway. More that X is in one unit, Y in another (and Z in yet another). And you are right, this is also possible in SketchUp.

                                          Example: you can scale a cube in 3 directions to accurate dimensions by applying 1m,10',12" [Enter]

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                                          • kenK 離線
                                            ken
                                            最後由 編輯

                                            So I was reading another post, and it was discussing how they use "hide rest of model" when they clicks to edit a component. I have tried that method, but found that most of the time I wanted to see the rest of the model. But did find the "hide rest of the model" helpful sometimes.

                                            So I wondered could I put that attribute in a scene. Darn you can. So now I have a scene I use most of the time which doesn't hide the rest of the model, and a scene called "hide rest of the model" which I switch to when I wish to have this function.

                                            So I am just passing this along.

                                            Every day I discover something new.

                                            Ken

                                            Fight like your the third monkey on Noah's Ark gangway.

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