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    The "Duh!" thread (aka the Doh! thread)

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    • S 離線
      SketchUpNoobie
      最後由 編輯

      @xrok1 said:

      the duh moment that turned out to just be a der! moment. 🤣

      but seriously you can copy your construction lines with (ctrl) copy, and then say *10 or whatever so you get 10 equally spaced. if that helps?

      Duh! Wow again! I have such a hard time dividing stuff like 7 3/16" into 3 equal sections. This helps a lot! Thanks!

      --

      SketchUpNoobie: the complete noob in all things SketchUp.

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        @unknownuser said:

        @xrok1 said:

        the duh moment that turned out to just be a der! moment. 🤣

        but seriously you can copy your construction lines with (ctrl) copy, and then say *10 or whatever so you get 10 equally spaced. if that helps?

        Duh! Wow again! I have such a hard time dividing stuff like 7 3/16" into 3 equal sections. This helps a lot! Thanks!

        Move+ctrl to copy + typed 'dimension' + <enter> moves the copy by that 'dimension'.
        Immediately typing 10x [or 10* or x10 or *10 !] will copy 10 times, at that dimension each time.
        Alternatively immediately typing /10 will take the 'dimension' as the total distance and make 10 copies that are fitted into the distance, dividing the 'dimension' into 10 equal parts - as you say great if you want to subdivide 7 3/16" into 3 parts without worrying about the Math.

        TIG

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        • S 離線
          SketchUpNoobie
          最後由 編輯

          @ecuadorian said:

          Today I discovered that I can drag-and-drop images straight from Firefox into the SketchUp viewport. 😲

          Wow! Just tried it with your avatar and it works!!! 😄

          --

          SketchUpNoobie: the complete noob in all things SketchUp.

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          • thomthomT 離線
            thomthom
            最後由 編輯

            @unknownuser said:

            @ecuadorian said:

            Today I discovered that I can drag-and-drop images straight from Firefox into the SketchUp viewport. 😲

            Wow! Just tried it with your avatar and it works!!! 😄

            I had and odd duh moment for that - because I just did it one time, and I surprised myself afterwards when I realised it worked. I assumed it didn't - so I have no idea why I even tried.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • pilouP 離線
              pilou
              最後由 編輯

              But the inverse don't work 😞 😉

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • K 離線
                KXI System
                最後由 編輯

                just figured out how to adjust a textured face.

                Right click ➡ texture
                on textured face. Actually I knew about it but just forgot.

                Getting the perfect sig is hard...

                Google it!

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                • S 離線
                  SketchUpNoobie
                  最後由 編輯

                  @arklandesign said:

                  hehe .....This is a funny and informative thread at the same time...

                  I have one... discovered by mistake yesterday.
                  If one is in a complicated model and want to focus attention to a particular part of the model, one can double click on the scroll wheel at the point one is interested in and that will centre that point in the middle of the screen....making orbiting even easier.

                  Haha! Thanks! Funny how stupid some people are. Surely not me though! 😳

                  --

                  SketchUpNoobie: the complete noob in all things SketchUp.

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                  • D 離線
                    danbig
                    最後由 編輯

                    here's one:

                    what's the difference between the "soften" and "hide" commands for lines?

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                    • Rich O BrienR 離線
                      Rich O Brien Moderator
                      最後由 編輯

                      Left is Hidden, right is softened...

                      Soften Hide FaceOff.jpg

                      and SHIFT+ = Hide

                      and CTRL+ = Soften

                      Download the free D'oh Book for SketchUp 📖

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                      • D 離線
                        danbig
                        最後由 編輯

                        @unknownuser said:

                        Left is Hidden, right is softened...

                        Other than appearance, is there a difference in how the two behave?

                        (I'm slow to Doh! on this one 😕)

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                        • Rich O BrienR 離線
                          Rich O Brien Moderator
                          最後由 編輯

                          In this example the cylinder with the HIDDEN lines, it's faces are still individually manipulated. Where as SOFTENED results one continuous face. SU playing games with the mind

                          Difference FaceOff.jpg

                          To create the cylinder without softened edges, just draw a circle, then right click it and Explode Curve followed by . Now you can hide edges and see for yourself!

                          Download the free D'oh Book for SketchUp 📖

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                          • D 離線
                            danbig
                            最後由 編輯

                            Hmm. Strange. I'm able to create hidden and soft lines (I use hidden lines regularly).

                            But if I create two cylinders, just as you have, the hidden line version behaves exactly the same as the soft lines version (sketchup displays the sides as one big face, unless I display "hidden lines" then I can select each face individually).

                            Also, my hidden line cylinder looks identical to the soft line cylinder.

                            Can anyone comment on the intent behind creating these two different line styles? What is the "suggested" or intended use for each?

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              Hi DanBIG,

                              Draw two circles and the right click as mentioned above to 'Explode Curve'

                              Explode Curve.jpg

                              Now both circles, because we have returned the circle to individual segments, instead of one polyline, SU creates a cylinder with individual faces...

                              Hide Lines.jpg

                              Hiding these faces do not merge the faces into one another again, it just hides the Edges(Vertices). Thus still enabling you to manipulate each face...

                              Difference.jpg

                              @unknownuser said:

                              What is the "suggested" or intended use for each?

                              SU, when it creates CURVES(POLYLINES), allows you to simulate smoothness. As SU natively uses only straight lines to create any curve, having the ability to simulate smoothness/roundness is necessary. When you select View>Hidden Geometry you are effectively asking SU to show both HIDDEN and SOFTENED lines.

                              To answer your question, which looks nicer?

                              Download the free D'oh Book for SketchUp 📖

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                              • mitcorbM 離線
                                mitcorb
                                最後由 編輯

                                following up
                                doesn't it also affect how textures or materials are applied?

                                I take the slow, deliberate approach in my aimless wandering.

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                                • GaieusG 離線
                                  Gaieus
                                  最後由 編輯

                                  Regarding textures; it does not really control how they are applied but how you can apply them. I.e. you cannot manipulate texture mapping (positioning, projection etc) on curved surfaces only on singular face(t)s. In order to access these on curved surfaces and be able to do anything, you need to show hidden geometry first.

                                  Gai...

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                                  • GaieusG 離線
                                    Gaieus
                                    最後由 編輯

                                    I have never noticed this...
                                    😲
                                    And we have a "search this topic" box as well!
                                    😮
                                    And I am an admin here for about three years now?
                                    😒 😳 😕


                                    SearchThisForum.png

                                    Gai...

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                                    • mitcorbM 離線
                                      mitcorb
                                      最後由 編輯

                                      @Gaieus:
                                      No one is immune. 😉
                                      I will probably be next.

                                      I take the slow, deliberate approach in my aimless wandering.

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        😆

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Administrator is at first level
                                          Moderators second level
                                          Surfers users are in the hold 😄
                                          Mine Doh of the day 😒
                                          One research realised then the second one ... 😳


                                          doh.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • genma saotomeG 離線
                                            genma saotome
                                            最後由 編輯

                                            @danbig said:

                                            @xrok1 said:

                                            i think the biggest duh moment of all that everbody (hopfully) goes through is realizing that it matters which way the faces are oriented.

                                            90% of the 3dwarehouse posters still havn't had that duh moment. 😆

                                            ...ok, I'd better ask, because my mind is blank after reading this.

                                            What do you mean, "it matters which way the faces are oriented"?

                                            This is either something I know, in different terms, or something I don't know at all.

                                            If you export SU models to other software that undestands cad models the "light colored" face is regarded as the surface normal -- an odd phase in itself -- but what that means is that face will change it's appearance per the intensity of the light plus angle of the surface normal relative to the light source whereas the reverse face -- the "dark one" -- does nothing. IOW, any kind of add'l rendering depends upon setting face orientation correctly.

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