KT fast start 4Architects (Kerkythea render engine)
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rcossoli, you encoraged me to do some more renders whit different light settings , your light setting is really good. congrats!
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thanks majid
I did was add a few points of light to the left and change the direction of the sun to illuminate more of the scene right and lower values to the point of light in the lamp then this is a more even illumination
and add some more material and reflections on the floor -
as some KT masters awared me , my thin frosty material was tricky ,and maybe the only way to make correct material is using "layered materials" ... and also describing "how to make layered materials" was not easy to write , so i made an wink exe tut, that describes how to make a simple layered material ( also it is a thin frosted glass).it is a bit tricky to , but much much more better than what i've described in "fast start" guide.
cheers
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thanks
I guess you can use this method of layer for all materials -
yes, in fact layers and sub layeres are one of the powerful tools of KT, but i've prevent to describe it at "fast start4architects" because of a bit confusing. by the way i guess by seeing the wink tut and after a while you will be familiar enough whit layering system.
and was the wink tut useful and clear enough? -
Yes, clear and simple, thanks again
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@majid said:
as some KT masters awared me , my thin frosty material was tricky ,and maybe the only way to make correct material is using "layered materials" ... and also describing "how to make layered materials" was not easy to write , so i made an wink exe tut, that describes how to make a simple layered material ( also it is a thin frosted glass).it is a bit tricky to , but much much more better than what i've described in "fast start" guide.
cheersMind to create this in some other format - flash or what ever platform independent.
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Hi Majid,
some feedback on your tutorial (the pdf-one).
I've downloaded it and i am reading it right now. Couldn't wait and downloaded the mat-scene2 also and opened the matscene2.kzx in KT, but he says that he is missing jpg's in the folder 'c:\Program Files\3d\Kerkythea Rendering System\fast start etc.
Which is correct since i've put the download in another file and unzipped it there, but do i really have to create this folder on my c-drive or can i leave them in another one and point to that one?
(sorry if my question is too sone and the answer is in your tut but i was a little unpatient and wanted to give it a tryRegards,
Fr@
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many many thanx for feedback and so sorry...
first you must do a right-click over "Diffuse" and select second icon (that is for choosing bitmaps):
and then browse for textures:
here are textures, UNZIP them where you've downloaded the matscene
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Okay,
thanks for your reply (and for your tut!), will give it a try -
This is very much appreciated. Thanks for your generosity.
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Thank you so much, this is really nice.
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Thanks for the tutorial Majid, much more usefull then the Kerky tutorial on their site...
I've got a problem with the light though.
How can I fix this?
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@eduardonl said:
... much more usefull then the Kerky tutorial on their site...
In what sense...???
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@frederik said:
@eduardonl said:
... much more usefull then the Kerky tutorial on their site...
In what sense...???
Never mind Frederik, I had an old tutorial.
The getting started KT2008 is quite good actually.
Majids tutorials is better suited for a quick start with KT I think.Could you help me out with my lighting problem?
(as mentioned above) -
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@eduardonl said:
Could you help me out with my lighting problem?
Without having the model you've used on hand, it's really difficult to say...
It can be the glass material you've used, which is blocking some of the light...
Have you tried applying a sky-portal...??Also - please remember that you can increase the exposure...
I just quickly played a little with the tone mapping in your render...
Hope you don't mind...
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Nice render, Pete...
In particular I like the sofa and the material you've applied...
Are you planning to make a furniture pack...?? -
Thanks.
I doubt I'll be completing the furniture pack at this moment, I hoped my Garden pack would buy me time to continue making model packs but it failed to cover the time I put into making it. With the current financial situation and lack of sustainable work (lots of mini projects that are more hassle than help) and recent failure of my work horse I'm actually considering a break from 3D viz for a while and taking on a day job that pays a consistant wage until things get better.
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@solo said:
I doubt I'll be completing the furniture pack at this moment, I hoped my Garden pack would buy me time to continue making model packs but it failed to cover the time I put into making it.
Sorry to hear this...
I would have thought that it would sell like "hot bread"...
Personally I've had GREAT use of it already...!@solo said:
...and recent failure of my work horse I'm actually considering a break from 3D viz for a while...
I'm shocked to hear this... And really sorry to hear that things have turned this bad...
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