sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    New API doc - typos and questions

    Scheduled Pinned Locked Moved Developers' Forum
    370 Posts 35 Posters 256.4k Views 35 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      Scott just found out that it works if the script loads when SU loads. But if you put it a subfolder for instance, and then manually load it, it won't work.
      Jim's Observer tests never fire the event in SU7. However, in SU6 it works fine.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • J Offline
        Jim
        last edited by

        Just wondering if you have Dynamic Components on, and what happens if you turn them off?

        Hi

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          @jim said:

          Just wondering if you have Dynamic Components on, and what happens if you turn them off?

          Well I'll be! After disabling DCs the onClose even works!

          btw, the DefinitionObserver works in SU6. But not SU7. Noticed that when I tested this observer in SU6.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • scottliningerS Offline
            scottlininger
            last edited by

            Self note: need to add an explanation of how add_face works in relation to which "side" of the face is inside vs. outside, and document the exception where faces drawn at z=0 are always drawn with inside facing upward.

            πŸ˜„

            -Scott Lininger

            • Scott Lininger
              SketchUp Software Engineer
              Have you visited the Ruby API Docs?
            1 Reply Last reply Reply Quote 0
            • scottliningerS Offline
              scottlininger
              last edited by

              From Didier's post:

              301 Moved Permanently

              favicon

              (www.sketchucation.com)

              Need to add an FAQ for getting to installation directory of SU, for folks trying to build installers (and find out a mac equivalent.)

              • Scott Lininger
                SketchUp Software Engineer
                Have you visited the Ruby API Docs?
              1 Reply Last reply Reply Quote 0
              • A Offline
                avariant
                last edited by

                BoundingBox.valid?

                text says

                status
                    true if the bounding box is valid (not empty), false if it is not valid (empty)
                

                but the code example has it exactly the opposite:

                 bbox = Sketchup.active_model.bounds
                 status = bbox.valid?
                 if (status)
                   # If true, bounding box is empty.
                 else
                   # If false, bounding box contains entities.
                 end
                
                1 Reply Last reply Reply Quote 0
                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  The introduction to RenderingOptions class states:

                  @unknownuser said:

                  The majority of the rendering information returned exists in the Model Info > Display section of SketchUp.

                  There is no longer a Model Info > Distplay section of SketchUp. I suppose it should say its in the styles inspector or something like that.

                  http://code.google.com/apis/sketchup/docs/ourdoc/renderingoptions.html#introduction

                  Also, the API doesn't list these:

                  DisplayQueWidth
                  DisplayDims
                  DisplaySketchAxes
                  DisplayText
                  DisplayWatermarks
                  DrawDepthQue
                  DrawLineEnds
                  DrawProfilesOnly
                  DrawUnderground
                  EdgeType
                  FogEndDist*- listed as FogEnd in the API*
                  FogStartDist - listed as FogStart in the API
                  HideConstructionGeometry
                  LineEndWidth
                  LockedColor
                  SectionTransparencyMode
                  ShowViewName

                  And the API lists these which don't appear to be valid:
                  DisplayFogEdges
                  FogDensity
                  FogEnd - appears to actually be FogEndDist
                  FogStart*- appears to actually be FogStartDist*
                  FogType

                  I tried to be thorough, but perhaps I missed something. It might not be bad to double check my work πŸ˜„

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

                  1 Reply Last reply Reply Quote 0
                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#onReturn

                    the onReturn method is showing an example for onMouseLeave

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

                    1 Reply Last reply Reply Quote 0
                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      http://code.google.com/apis/sketchup/docs/ourdoc/view.html#zoom_extents

                      Does not give an example of view.zoom_extents. It gives an example of view.zoom

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        ModelObserver.onExplode
                        http://code.google.com/apis/sketchup/docs/ourdoc/modelobserver.html#onExplode

                        @unknownuser said:

                        The onExplode method is invoked whenever a component anywhere in this model is exploded. This is an easier way to watch explode events vs. attaching an InstanceObserver to every instance in the model.

                        The docs in InstanceObserver http://code.google.com/apis/sketchup/docs/ourdoc/instanceobserver.html doesn't mention any explode event. All though, I imagine there used to be. ModelObserver.onExplode is new to SU7, and I'm sure there was an explode related event in SU6. But it's MIA atm.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          Face.position_material
                          http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#position_material

                          Doesn't explain the difference between using 2,4,6 or 8 points.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            Vector3d.samedirection?
                            http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/vector3d.html#samedirection?

                            @unknownuser said:

                            vector = Geom::Vector3d.new 0,0,1
                            vector2 = Geom::Vector3d.new 0,1,0
                            status = vector.sime_direction? vector2

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by

                              Face.mesh
                              http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#mesh

                              @unknownuser said:

                              The mesh method creates a polygon mesh that represents the face. See the PolygonMesh class for more information.

                              Valid flags are:

                              * 0: Include PolygonMeshPoints,
                              * 1: Include PolygonMeshUVQFront,
                              * 2: Include PolygonMeshUVQBack,
                              * 4: Include PolygonMeshNormals.
                              

                              Add these numbers together to combine flags. A value of 5 will include all flags, for example.

                              No example given.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • thomthomT Offline
                                thomthom
                                last edited by

                                UVHelper.get_front_UVQ UVHelper.get_back_UVQ
                                http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/uvhelper.html

                                @unknownuser said:

                                a Point3d containing the UV coordinates where the X value is the U value, the Y value is the V value and the Z value is a Q value (which is not used).

                                I does appear that the Q value is used. At least when you have a warped texture. (Texture mapped not as a rectangle or parallelogram.) See this thread for further details and sample data: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=19041

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  And I'd also wish there was info about projected textures.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_curve

                                    the .add_curve method says it returns a Curve object. It does not. It returns an array of edges.

                                    I would prefer that it returned the curve object. But that might break the backward compatibility if other scripts have had to work around this?

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

                                    1 Reply Last reply Reply Quote 0
                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      http://code.google.com/apis/sketchup/docs/ourdoc/webdialog.html#introduction

                                      The Webdialog intro suggests using UI.getURL for opening a basic webpage instead of webdialogs. But there is no getURL method. It should be UI.openURL.

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

                                      1 Reply Last reply Reply Quote 0
                                      • J Offline
                                        Jim
                                        last edited by

                                        UI.inspector_names and UI.show_inspector missing "EntityInfo" Dialog.

                                        
                                        UI.inspector_names
                                        ["Materials", "Components", "Styles", "Scenes", "Shadows", "Layers", "SoftenEdges", "Outliner", "Instructor", "Fog", "MatchPhoto"]
                                        
                                        

                                        Hi

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Vector3d.*
                                          http://code.google.com/apis/sketchup/docs/ourdoc/vector3d.html#*

                                          The example never displays the * method.

                                          Also, for all the manual examples, such as the Vector methods: Vector3d.*, Vector3d.+, Vector3d.-, Vector3d.< It would be nice if they also said the result of the method.
                                          Such as the .* method would then be:

                                          
                                          vector = Geom;;Vector3d.new 1,0,0
                                          vector2 = Geom;;Vector3d.new 0,1,0
                                          vector3 = vector * vector2 # Returns [0,0,1]
                                          
                                          

                                          Seeing the resulting value helps in understanding what it does.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Face.plane
                                            http://code.google.com/apis/sketchup/docs/ourdoc/face.html#plane

                                            @unknownuser said:

                                            The plane method is used to retrieve the plane of the face. See the Array class for information on how planes are stored.

                                            It's unclear where this information is. I don't see it.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 18
                                            • 19
                                            • 2 / 19
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement