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New API doc - typos and questions

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  • T Offline
    thomthom
    last edited by 15 Apr 2009, 17:47

    Nopes. Doesn't work.

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • J Offline
      Jim
      last edited by 15 Apr 2009, 20:03

      Works for me...

      Hi

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      • T Offline
        thomthom
        last edited by 15 Apr 2009, 20:08

        Scott just found out that it works if the script loads when SU loads. But if you put it a subfolder for instance, and then manually load it, it won't work.
        Jim's Observer tests never fire the event in SU7. However, in SU6 it works fine.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • J Offline
          Jim
          last edited by 15 Apr 2009, 21:11

          Just wondering if you have Dynamic Components on, and what happens if you turn them off?

          Hi

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          • T Offline
            thomthom
            last edited by 15 Apr 2009, 21:32

            @jim said:

            Just wondering if you have Dynamic Components on, and what happens if you turn them off?

            Well I'll be! After disabling DCs the onClose even works!

            btw, the DefinitionObserver works in SU6. But not SU7. Noticed that when I tested this observer in SU6.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • S Offline
              scottlininger
              last edited by 20 Apr 2009, 21:18

              Self note: need to add an explanation of how add_face works in relation to which "side" of the face is inside vs. outside, and document the exception where faces drawn at z=0 are always drawn with inside facing upward.

              😄

              -Scott Lininger

              • Scott Lininger
                SketchUp Software Engineer
                Have you visited the Ruby API Docs?
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              • S Offline
                scottlininger
                last edited by 20 Apr 2009, 21:26

                From Didier's post:

                301 Moved Permanently

                favicon

                (www.sketchucation.com)

                Need to add an FAQ for getting to installation directory of SU, for folks trying to build installers (and find out a mac equivalent.)

                • Scott Lininger
                  SketchUp Software Engineer
                  Have you visited the Ruby API Docs?
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                • A Offline
                  avariant
                  last edited by 22 Apr 2009, 03:05

                  BoundingBox.valid?

                  text says

                  status
                      true if the bounding box is valid (not empty), false if it is not valid (empty)
                  

                  but the code example has it exactly the opposite:

                   bbox = Sketchup.active_model.bounds
                   status = bbox.valid?
                   if (status)
                     # If true, bounding box is empty.
                   else
                     # If false, bounding box contains entities.
                   end
                  
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                  • C Offline
                    Chris Fullmer
                    last edited by 27 Apr 2009, 01:13

                    The introduction to RenderingOptions class states:

                    @unknownuser said:

                    The majority of the rendering information returned exists in the Model Info > Display section of SketchUp.

                    There is no longer a Model Info > Distplay section of SketchUp. I suppose it should say its in the styles inspector or something like that.

                    http://code.google.com/apis/sketchup/docs/ourdoc/renderingoptions.html#introduction

                    Also, the API doesn't list these:

                    DisplayQueWidth
                    DisplayDims
                    DisplaySketchAxes
                    DisplayText
                    DisplayWatermarks
                    DrawDepthQue
                    DrawLineEnds
                    DrawProfilesOnly
                    DrawUnderground
                    EdgeType
                    FogEndDist*- listed as FogEnd in the API*
                    FogStartDist - listed as FogStart in the API
                    HideConstructionGeometry
                    LineEndWidth
                    LockedColor
                    SectionTransparencyMode
                    ShowViewName

                    And the API lists these which don't appear to be valid:
                    DisplayFogEdges
                    FogDensity
                    FogEnd - appears to actually be FogEndDist
                    FogStart*- appears to actually be FogStartDist*
                    FogType

                    I tried to be thorough, but perhaps I missed something. It might not be bad to double check my work 😄

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • C Offline
                      Chris Fullmer
                      last edited by 4 May 2009, 04:27

                      http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#onReturn

                      the onReturn method is showing an example for onMouseLeave

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • C Offline
                        Chris Fullmer
                        last edited by 9 May 2009, 09:27

                        http://code.google.com/apis/sketchup/docs/ourdoc/view.html#zoom_extents

                        Does not give an example of view.zoom_extents. It gives an example of view.zoom

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • T Offline
                          thomthom
                          last edited by 11 May 2009, 18:42

                          ModelObserver.onExplode
                          http://code.google.com/apis/sketchup/docs/ourdoc/modelobserver.html#onExplode

                          @unknownuser said:

                          The onExplode method is invoked whenever a component anywhere in this model is exploded. This is an easier way to watch explode events vs. attaching an InstanceObserver to every instance in the model.

                          The docs in InstanceObserver http://code.google.com/apis/sketchup/docs/ourdoc/instanceobserver.html doesn't mention any explode event. All though, I imagine there used to be. ModelObserver.onExplode is new to SU7, and I'm sure there was an explode related event in SU6. But it's MIA atm.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • T Offline
                            thomthom
                            last edited by 12 May 2009, 12:10

                            Face.position_material
                            http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#position_material

                            Doesn't explain the difference between using 2,4,6 or 8 points.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • T Offline
                              thomthom
                              last edited by 13 May 2009, 12:39

                              Vector3d.samedirection?
                              http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/vector3d.html#samedirection?

                              @unknownuser said:

                              vector = Geom::Vector3d.new 0,0,1
                              vector2 = Geom::Vector3d.new 0,1,0
                              status = vector.sime_direction? vector2

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                thomthom
                                last edited by 13 May 2009, 14:24

                                Face.mesh
                                http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#mesh

                                @unknownuser said:

                                The mesh method creates a polygon mesh that represents the face. See the PolygonMesh class for more information.

                                Valid flags are:

                                * 0: Include PolygonMeshPoints,
                                * 1: Include PolygonMeshUVQFront,
                                * 2: Include PolygonMeshUVQBack,
                                * 4: Include PolygonMeshNormals.
                                

                                Add these numbers together to combine flags. A value of 5 will include all flags, for example.

                                No example given.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • T Offline
                                  thomthom
                                  last edited by 13 May 2009, 17:21

                                  UVHelper.get_front_UVQ UVHelper.get_back_UVQ
                                  http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/uvhelper.html

                                  @unknownuser said:

                                  a Point3d containing the UV coordinates where the X value is the U value, the Y value is the V value and the Z value is a Q value (which is not used).

                                  I does appear that the Q value is used. At least when you have a warped texture. (Texture mapped not as a rectangle or parallelogram.) See this thread for further details and sample data: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=19041

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    thomthom
                                    last edited by 13 May 2009, 17:21

                                    And I'd also wish there was info about projected textures.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • C Offline
                                      Chris Fullmer
                                      last edited by 13 May 2009, 20:17

                                      http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_curve

                                      the .add_curve method says it returns a Curve object. It does not. It returns an array of edges.

                                      I would prefer that it returned the curve object. But that might break the backward compatibility if other scripts have had to work around this?

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • C Offline
                                        Chris Fullmer
                                        last edited by 14 May 2009, 23:24

                                        http://code.google.com/apis/sketchup/docs/ourdoc/webdialog.html#introduction

                                        The Webdialog intro suggests using UI.getURL for opening a basic webpage instead of webdialogs. But there is no getURL method. It should be UI.openURL.

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • J Offline
                                          Jim
                                          last edited by 19 May 2009, 21:46

                                          UI.inspector_names and UI.show_inspector missing "EntityInfo" Dialog.

                                          
                                          UI.inspector_names
                                          ["Materials", "Components", "Styles", "Scenes", "Shadows", "Layers", "SoftenEdges", "Outliner", "Instructor", "Fog", "MatchPhoto"]
                                          
                                          

                                          Hi

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