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    Cool features of SU7

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    • Tyler MillerT Offline
      Tyler Miller
      last edited by

      Hi Mike -

      Sang is a member of the SketchUp Dev Team. He's been with us for about 3 years now.

      We figured Bryce has take enough abuse (http://sketchup.google.com/3dwarehouse/cldetails?mid=81eb1af9d5a907aa3c9fe3a963c6d73b&prevstart=0).

      Now it is Sang's turn (http://sketchup.google.com/3dwarehouse/details?mid=2faedcf7cd0ef7dd44b2fa2cac0778f5&prevstart=0)

      -Tyler
      Google

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      • J Offline
        johnsenior1973
        last edited by

        There's also a Combine Textures feature which is excellent.

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        • F Offline
          fakircho
          last edited by

          the new snaps work much better 😄

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          • Alan FraserA Offline
            Alan Fraser
            last edited by

            I think the DCs are going to be tremendous when people actually figure out the power locked inside there. I'm sure it will be possible for Google to add extra functions and generally streamline the process if requested. Some of this occurred during their development. Who knows, we might even see something like Fat Faces yet. What were they other than parametric walls?

            The linked editing of texture images is also surprisingly powerful. Do it properly and you can see any image tweaks reflected almost in real-time in your model....excellent for the fine placement of complicated textures.

            3D Figures
            Were you required to walk 500 miles? Were you advised to walk 500 more?
            You could be entitled to compensation. Call the Pro Claimers now!

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            • R Offline
              RickW
              last edited by

              @tyler miller said:

              Hi Mike -

              Sang is a member of the SketchUp Dev Team. He's been with us for about 3 years now.

              We figured Bryce has take enough abuse (http://sketchup.google.com/3dwarehouse/cldetails?mid=81eb1af9d5a907aa3c9fe3a963c6d73b&prevstart=0).

              Now it is Sang's turn (http://sketchup.google.com/3dwarehouse/details?mid=2faedcf7cd0ef7dd44b2fa2cac0778f5&prevstart=0)

              -Tyler
              Google

              or this unique solution, which brings them together! 😄

              RickW
              [www.smustard.com](http://www.smustard.com)

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              • H Offline
                Hazza
                last edited by

                My third little find is only a small tweak but makes the visual clues much easier to read.

                The new "end point" and "on the line/intersection" indicators, you know the big green circle and the red cross thingy. They are bigger and clearer, love em.

                See all of my SketchUp models here.

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                • D Offline
                  Dik Harrison
                  last edited by

                  I am pleased that I can now navigate (orbit, zoom, etc.) within a fairly complex model, and I don't get stuck in objects, and the navigating is faster and smoother.

                  Have fun...

                  Dik

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                  • Alan FraserA Offline
                    Alan Fraser
                    last edited by

                    The VCB is now called Measurements. You'll find it on the View menu with all the other toolbars. If selected, you can now move it anywhere you like so it doesn't keep getting masked by any extended browsers on the right.

                    3D Figures
                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                    You could be entitled to compensation. Call the Pro Claimers now!

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @tyler miller said:

                      Hi Mike -

                      Sang is a member of the SketchUp Dev Team. He's been with us for about 3 years now.

                      We figured Bryce has take enough abuse (http://sketchup.google.com/3dwarehouse/cldetails?mid=81eb1af9d5a907aa3c9fe3a963c6d73b&prevstart=0).

                      Now it is Sang's turn (http://sketchup.google.com/3dwarehouse/details?mid=2faedcf7cd0ef7dd44b2fa2cac0778f5&prevstart=0)

                      -Tyler
                      Google

                      And just to make it easy for him you made him Interactive? hehe Wonder how many times Sang has been poked already. 😄 Is he ticklish? ...(hmm... think I just had an idea to make the Sang model more interactive....)

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • R Offline
                        remus
                        last edited by

                        Hazza, i think the endpoint/intersections thing was in SU 6 as well.

                        Image exports are much improved, 9999 here i come!

                        http://remusrendering.wordpress.com/

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @alan fraser said:

                          I think the DCs are going to be tremendous when people actually figure out the power locked inside there. I'm sure it will be possible for Google to add extra functions and generally streamline the process if requested. Some of this occurred during their development. Who knows, we might even see something like Fat Faces yet. What were they other than parametric walls?

                          Like the profile builder plugin under development? 😄

                          I was looking at all the functions the DC could do. Getting more and more impressed. Components can even be made to face the sun. Seems that a lot of control has been given to us.

                          Though, I'd wish that I could animate the state of the interactive component parts between scenes. Maybe some ruby wiz' comes up with something. It'd be nice if there turned out to be a way I could render animations in V-Ray.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Yeah, Remus (and all) image exports (consequently animation exports) are MUCH faster and the resolution is WAY bigger. I have just posted this over the "long" thread:

                            ImageExport_cr.jpg
                            This is a model of over 1.2 million edges and 300,000 faces.
                            And these exports went about 1-2 minutes on my laptop with 2Gb RAM

                            I was very pleased to see this.

                            Gai...

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                            • M Offline
                              mattritzman
                              last edited by

                              Two things for me:
                              The ability to split and merge textures up within SketchUp is awesome. I can now reduce file sizes significantly and send my models to Google Earth.

                               The improvements to Layout (too numerous to count) allow me to replace most of the work I would otherwise do in Illustrator or InDesign, and even bits of AutoCAD, Photoshop, and Powerpoint.
                              
                               Here's a little trick I just found - Exploding your viewport into vector lines finally allows you to sneak your DWG titleblock into Layout.  Woo Hoo!
                              
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                              • sheFF9S Offline
                                sheFF9
                                last edited by

                                @tinanne said:

                                MUCH faster still animation exports

                                May be this is due to highly demanded multicore support??? 😕
                                This would be very nice...

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @mattritzman said:

                                  Here's a little trick I just found - Exploding your viewport into vector lines finally allows you to sneak your DWG titleblock into Layout. Woo Hoo!

                                  And exploding your viewport in LO allows you to change line weights (colours, dashes etc.) independently inside your exploded SU model.

                                  Note however that exploding is irreversible and will never update with the later changes of the model so should only be done at the last phase of your work.

                                  Gai...

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                                  • B Offline
                                    Bert
                                    last edited by

                                    Hi,

                                    I now can use hardware accelerator without having SU to hang

                                    So it much faster

                                    Template is much easier to save at the right location

                                    Dynamic component is a great improvement

                                    Layout is much better

                                    and more....

                                    Salutations (Best regards) Bert

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