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    [Plugin] BezierSpline - v2.2a - 22 Apr 21

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    • ElibjrE 離線
      Elibjr
      最後由 編輯

      Thank you very much! 😍

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      • A 離線
        aswas
        最後由 編輯

        HThe link for this [Plugin]is not working, is there a reason for this? I would realy like to try the bezier tool.

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        • GaieusG 離線
          Gaieus
          最後由 編輯

          Hi aswas,

          The link does work for me. What do you see in place of the download link to the zip archive under that big, yellow, download label?

          Gai...

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          • thomthomT 離線
            thomthom
            最後由 編輯

            Hi Fredo
            I have 1.4e - 10 Nov 2010 installed, but I still experience the context handler to lag on larger models.

            Example: ~92.000 entities:

            ### Context Handler ### bezierspline_main.rb:2465:inload_all_menus' [...] bezierspline.rb:50
            3.013 seconds`

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @thomthom said:

              Hi Fredo
              I have 1.4e - 10 Nov 2010 installed, but I still experience the context handler to lag on larger models.

              Example: ~92.000 entities:

              ### Context Handler ### bezierspline_main.rb:2465:inload_all_menus' [...] bezierspline.rb:50
              3.013 seconds`

              I guess these are 92000 entities at first level, which is normally seldom, since most co,plex model tend to be structured with components.
              Then, yes, BezierSpline cycles through it to find a curve which is of type BezierSpline.

              I'll see what I can do

              Fredo

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              • thomthomT 離線
                thomthom
                最後由 編輯

                It was on a selection inside a component or group.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • F 離線
                  fellanamedlime
                  最後由 編輯

                  Hi Fredo,

                  I love your Bezier plugin - it's a really great help. There's one thing though: is there any way to constrain the direction by which you can move the control points of the curve?

                  For example, if I want to move a point vertically, it's really tricky: I have to draw a vertical line, then try and move the control point to the top of that line, although even then it doesn't work properly because it doesn't snap.

                  If there was a way to constrain it (like you do normally, by pressing shift to constrain it to the blue axis), that would be a major, major help. Is there any way to incoroporate this into the plugin?

                  Thanks once again for all you hard work.

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                  • mitcorbM 離線
                    mitcorb
                    最後由 編輯

                    What you are asking may not be available, since these are supposed to be 2d functions. I could be wrong, and it won't be the first time- believe me.
                    I believe Bezierspline has some documentation which you can find within your Sketchup Plugins Folder, since it is supplied with the script. Should be pdf. I am saying this without checking my folder for sure.

                    I take the slow, deliberate approach in my aimless wandering.

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                    • jeff hammondJ 離線
                      jeff hammond
                      最後由 編輯

                      @mitcorb said:

                      What you are asking may not be available, since these are supposed to be 2d functions. I could be wrong, and it won't be the first time- believe me.

                      i'm leaning toward the ICBW side 😉

                      dotdotdot

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                      • mitcorbM 離線
                        mitcorb
                        最後由 編輯

                        Yeah, me too.
                        I just checked the documentation and then did an experiment. Yes, I was able to intentionally click a point above the horizontal plane, although I did not click on a particular line.

                        Tralfamadorians have the ability to see things much more clearly than us earthlings 💚

                        My apologies, fellanamedlime

                        I take the slow, deliberate approach in my aimless wandering.

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                        • jeff hammondJ 離線
                          jeff hammond
                          最後由 編輯

                          what's fellanamedlime?

                          fella named lime?
                          the only thing google is telling me at the moment is that it's a fairly popular forum user name (even one here at scf).

                          i'm thinking this one has flown over my head 😆

                          dotdotdot

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                          • C 離線
                            chrisjk
                            最後由 編輯

                            You can constrain the movement in editing mode. On the Mac, click Alt (I think it's probably Ctrl in Windows) then the black box turns into an outline, hit the up arrow as you would with the Move tool and Hey Presto you are locked in the Z direction. Fredo links to a tutorial here http://www.aecbytes.com/tipsandtricks/2009/issue42-sketchup.html that explains that plus other stuff.

                            Chris

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              @fellanamedlime said:

                              Hi Fredo,

                              I love your Bezier plugin - it's a really great help. There's one thing though: is there any way to constrain the direction by which you can move the control points of the curve?

                              For example, if I want to move a point vertically, it's really tricky: I have to draw a vertical line, then try and move the control point to the top of that line, although even then it doesn't work properly because it doesn't snap.

                              If there was a way to constrain it (like you do normally, by pressing shift to constrain it to the blue axis), that would be a major, major help. Is there any way to incoroporate this into the plugin?

                              Thanks once again for all you hard work.

                              When you edit a control point, you can press Arrows to impose a direction of axes. You'll see a small triangle (you may have to press and release CTRL if you are in plane constraint mode).

                              But I agree, this should be better done. Indeed, I will take care of it when I build a new version.

                              Fredo

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                              • mitcorbM 離線
                                mitcorb
                                最後由 編輯

                                Thank you, Fredo
                                Would there be any difficulty using this SU7.1 in anticipation of upgrading to SU8?

                                I take the slow, deliberate approach in my aimless wandering.

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                                • L 離線
                                  Larsen
                                  最後由 編輯

                                  Total respect, chapeau Monsieur.

                                  [Every form of thinking perish by excess of its basic principles.

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                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    NEW RELEASE 1.4f - 23 Jan 2011

                                    This release just fixes a potential performance in the contextual menu when there is a big number of elements in the selection. This was signaled by ThomThom and Jim.

                                    Download new release at main post on BezierSpline

                                    Fredo

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                                    • J 離線
                                      Jim
                                      最後由 編輯

                                      Thanks Fredo.

                                      Hi

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                                      • F 離線
                                        fellanamedlime
                                        最後由 編輯

                                        @chrisjk said:

                                        You can constrain the movement in editing mode. On the Mac, click Alt (I think it's probably Ctrl in Windows) then the black box turns into an outline, hit the up arrow as you would with the Move tool and Hey Presto you are locked in the Z direction. Fredo links to a tutorial here http://www.aecbytes.com/tipsandtricks/2009/issue42-sketchup.html that explains that plus other stuff.

                                        Aha! This is exactly what I was after... Pressing the arrow keys to constrain direction plane (i.e. up key=blue etc.) is actually a pretty easy way of doing it, I just wasn't aware of this function. This makes it a lot easier to use. Thanks for the tip!

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                                        • W 離線
                                          watkins
                                          最後由 編輯

                                          Dear Fredo,

                                          Just a brief note to say thank you for all your hard work. As always, your generosity is greatly appreciated.

                                          Kind regards,
                                          Bob

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                                          • J 離線
                                            junoswayam
                                            最後由 編輯

                                            Thanks a lot man..... This is amazing!!

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