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    What's your beginners tip?

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    • C 離線
      chrisjk
      最後由 編輯

      @mm5949 said:

      It took me a while, but I finally learned the "Intersect with Model" tool. This is a good (only?) way to make accurate mortise and tenons for woodworking. It's explained on page 222 of the (downloadable...887 pages!) SU User's Guide which I downloaded from the official SU website (at http://sketchup.google.com/support/bin/answer.py?hl=en&answer=116174). It is a powerful tool. ☀

      To save the palaver of deleting a lot of unwanted geometry after using an intersect operation, I find Bool Tools from Smustard indispensable.

      Chris

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      • B 離線
        bob-designer
        最後由 編輯

        Never draw anything twice. Never draw anything twice. In my cad days it was Blocks.
        In SU, make it a component. My tip, Bob

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        • S 離線
          ScrubBurnRepeat
          最後由 編輯

          use the shift key, early and often.

          08-Feb-2010 edit: avoid using mouse to select "hide" from context-click menu. every once in a while the mouse will mistakenly click "erase", and the result will appear the same as if mouse had clicked "hide". Unfortunately, much later (even later after a few unhide-all's) you will wonder to where some parts have disappeared.

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          • J 離線
            jessemorton24
            最後由 編輯

            CONVERT INTERSECTION CONTOUR LINES TO UNIFORM B SPLINES FROM FREDO's PLUGIN!!! THEN EXTRUDE BY RAILS!!!! FROM TIG's PLUGGINS!!! ANYTIME YOU INTERSECT TO FACES TO CREATE A CONTOUR LINE FOR COMMAND EXTRUDE PROFILE AND RAILS!!.. AND DO IT AT 100!!!! SO IT IS SOFT AS A BABY'S BOBO!!

            Parkways, Driveways, Gateways, Pathways...

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            • mitcorbM 離線
              mitcorb
              最後由 編輯

              It may have been said several times in this topic:
              Go through all of the 9 or so pages in this thread.
              Then look up the Duh/Doh thread. There "may" be some gems there, too.

              I take the slow, deliberate approach in my aimless wandering.

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              • G 離線
                GoldenFrog
                最後由 編輯

                @pmolson said:

                Beginners of an appropriate age of course.
                Awww...really? 🤣

                Remember, great minds think alike, and fools never differ.

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                • leedeeteeL 離線
                  leedeetee
                  最後由 編輯

                  I've no idea if this has been covered before but one think I have just discovered (embarassing!) is the fact that when moving/rotating groups or components, rather than having to use the rotate tool (which can be tricky if the object hasn't a flat face, e.g a person or a tree) you can just use the move function and rotate with the little red crosses that appear on the faces.

                  I know this is probably old news but it saved me a load of time/heartache. 😳

                  moverotate.png

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                  • I 離線
                    iiian2009
                    最後由 編輯

                    As a beginner myself, I don’t feel that I am really qualified to give tips, but … I have found that learning to use layers properly has helped me enormously. By turning on and off layers, you can access and see parts of your model that would otherwise be very difficult to work on. Imagine if you could do this in real life - you would be able to scratch your feet without taking your shoes and socks off! Bliss!

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                    • GaieusG 離線
                      Gaieus
                      最後由 編輯

                      @iiian2009 said:

                      As a beginner myself, I don’t feel that I am really qualified to give tips...

                      This is not true. There is nothing more important in the learning process than these "enlightenment" moments and sharing them with other beginners can bring seemingly basic but not necessarily obvious things (more experienced users may not even think about) to their attention.

                      Now as for your "discoveries"; if you turn some layers off and make a scene (View > animation > add scene - or when you already have one, just rightclickon the tab and "add..." or add one from the scene manager - see below) then turn them on again and make another scene, next time you do not even have to go and turn them on - just click on the scene tab and the parts "vanish".

                      Best is to open your scene manager (Window menu) and uncheck the "camera location" and "Include animation" when you only use the scenes for working. Don't forget to refresh the scenes if you make any changes in existing ones.

                      Gai...

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                      • G 離線
                        gabwil
                        最後由 編輯

                        maybe the wrong place for this question...

                        Is there one place to see all available plugins?

                        I find posts about the ones I want but have a hard time finding the actual file for download. I am looking for: line_normals

                        gabwil

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          Hi Gabwil,

                          Here is an extension index where you can find most of the plugins ever published and here is a list of plugins published on these forums (some are not listed in the index above). The actual plugins are generally attached to the bottom of the very first post (by the author) in each topic.

                          Gai...

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                          • X 離線
                            xrok1
                            最後由 編輯

                            and the #1 beginner tip is.... post a picture (even 2d or hand drawn!) of what your trying to acheive with your question****!!!!!**** 👿

                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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                            • G 離線
                              gonegoing
                              最後由 編輯

                              Learn keyboard shortcuts. It really speeds things up
                              Another one: When you export an image do so at about 3000 pixels. Then reduce image size in Photoshop to smooth the lines.

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                              • D 離線
                                Dadoing
                                最後由 編輯

                                1. If you use Microsoft Office, check out MS OneNote for collecting and organizing notes about SU.

                                2. First time you open Sketchup to see what it's all about, consider setting it up to look like the attached image. Check out View/Toolbars.


                                First setup.jpg

                                Problem with Sketchup is it's more fun than cleaning up sawdust and sharpening tools.

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                                • J 離線
                                  JamesPhilip
                                  最後由 編輯

                                  Hi. I wanted to share a technique that I learned. While working with large projects, the computer becomes slow while using the orbit tool for rotating, or the Pan tool. I usually switch to wire frame mode just before using those tools, and after rotating or panning, switch back to the shaded view. I think this method reduces the load on the computer.
                                  Another method is to assign plants, furniture, vehicles etc., to particular layers, turn off those layers and turn them back on after completing the detailing works. This also reduces the load on the computer.

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                                  • J 離線
                                    JamesPhilip
                                    最後由 編輯

                                    I would like to share another method that helped me to keep every thing in order. Suppose you are modelling a complicated shape, like a designer window inside one of the rooms in a house. First you turn the window into a group. The window should be at the exact location where you want it to be in the finished model of the house.Move this group a particular distance, say about 300 cms or 10 ft(using multiples of 100 will be easy. Also dont forget this distance) along the blue axis in the upward direction. Now the group is away from the model of the house. Now you can select the house without affecting the window and hide it. This will reduce the load on the computer. The parallel projection mode and front, side or rear view can be used with advantage for selecting the house. Now do the detailing works on the window. After that unhide the house and move the window 300 cms down.

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                                    • GaieusG 離線
                                      Gaieus
                                      最後由 編輯

                                      Hi James,

                                      What if you turn the window into a component instead of a group and only move a copy a little out of the way? In this case, you can work on the component while the original copy (being just another instance of the same definition) will instantly inherit any changes you make on this copy component.

                                      You basically spare only one step; moving the window back to its original position but this can even be a bit more tedious and in this case you need not even do those movements so precisely etc.

                                      Another way to work on elements without the disturbing surrounding is to "hide the rest of the model" while working inside a group/component (this can be found under Window > Model info y Components - but you can also add a toggle shortcut key)

                                      Gai...

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                                      • J 離線
                                        JamesPhilip
                                        最後由 編輯

                                        I agree with you Gaieus. Components are more powerful than Groups. But I had a feeling that all features of Components are not available in Sketchup free version. I am trying to learn more about them.

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                                        • D 離線
                                          dylan
                                          最後由 編輯

                                          You get the full features of Groups and Components in the free version.
                                          There is very little difference between Pro and Free. The main differences being file export and Layout. There are a few more but all the modelling tools are the same.

                                          http://dmdarchitecture.co.uk/

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            Note that with Free you can use Dynamic Components, but you can't make them - that needs Pro...

                                            TIG

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