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    [Plugin] Purge All

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    • C Offline
      chango70
      last edited by

      Cool! Where have I been without this script!!!

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      • Mike LuceyM Offline
        Mike Lucey
        last edited by

        A very useful script, thanks again TIG πŸ‘

        Support us so we can support you! Upgrade to Premium Membership!

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        • TIGT Offline
          TIG Moderator
          last edited by

          'Purge' is used in the sense of cleansing - purifying - getting rid of unwanted things.

          It is the automated version of 'Purge Unused...' option that's available as a pop-out for individual types of things.

          This script will remove from the model's data-base unused Components, Layers, Materials or Styles in any combination - allowing you to keep say Materials whilst clearing up the rest... It also reports what's been done if that option is selected. You already can globally purge-unused everything using the Model Info > Statistics dialog - but then that's everything that's unused - no choices, and you might want to keep some kinds of things...

          .

          TIG

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          • P Offline
            pibuz
            last edited by

            ..er..sorry..
            But doesn't the "PURGE UNUSED" option in MODEL INFO->STATISTICS just the same?

            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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            • BurkhardB Offline
              Burkhard
              last edited by

              @tig said:

              You already can globally purge-unused everything using the Model Info > Statistics dialog - but then that's everything that's unused - no choices, and you might want to keep some kinds of things...

              .

              😎

              [http://www.ia-plus.de(http://www.ia-plus.de)]

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              • Dave RD Offline
                Dave R
                last edited by

                @pibuz said:

                ..er..sorry..
                But doesn't the "PURGE UNUSED" option in MODEL INFO->STATISTICS just the same?

                As TIG says and Burkhard quoted you have options with the plugin. In addition, you can set a keyboard shortcut for it to make it easier to do.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • M Offline
                  Mr S
                  last edited by

                  Well, it might not provide any fancy effects but this is an addictive little tool.
                  Its amazing how much "stuff" is hiding in the background that you are unaware of.
                  Particulary after importing CAD drawings it removes a lot of unwanted content.
                  I keep wanting to run it every five minutes to see if it can remove anything else that shouldn't be there!

                  Thanks.

                  Mr S

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                  • J Offline
                    j40
                    last edited by

                    I tried to use purgeall.rb on my scene, but it fezzes SU and than crash. 😲
                    Similar thing happens when i use su's purge on this model.
                    I have more than 200 materials of witch i use only 5 !

                    Top3D Studio

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      Try doing a manual purge by going to Window>Model Info>Statistics>Purge All

                      See if that crahes SU also.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @chris fullmer said:

                        Try doing a manual purge by going to Window>Model Info>Statistics>Purge All

                        See if that crahes SU also.

                        @unknownuser said:

                        Similar thing happens when i use su's purge on this model.

                        Sounds like it's something with the model.
                        Have you tried importing to a new file?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          😳 Oops, I totally missed the line where J40 said they had already tried it manually. Sorry!

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • C Offline
                            chango70
                            last edited by

                            I've recently had some issues with purge all and VRay 1.05. Basically the purge all removes some relinked Jpeg texture overides (they remain in the Sketchup Model but just doesn't render). Can be fixed easily be relinking the image. Is there a way around this? Or should I create SKMs manually for all the new textures I use?

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @chango70 said:

                              I've recently had some issues with purge all and VRay 1.05. Basically the purge all removes some relinked Jpeg texture overides (they remain in the Sketchup Model but just doesn't render). Can be fixed easily be relinking the image. Is there a way around this? Or should I create SKMs manually for all the new textures I use?

                              I don't understand.
                              Texture overrides?
                              Create SKMs manually?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • C Offline
                                chango70
                                last edited by

                                @thomthom said:

                                @chango70 said:

                                I've recently had some issues with purge all and VRay 1.05. Basically the purge all removes some relinked Jpeg texture overides (they remain in the Sketchup Model but just doesn't render). Can be fixed easily be relinking the image. Is there a way around this? Or should I create SKMs manually for all the new textures I use?

                                I don't understand.
                                Texture overrides?
                                Create SKMs manually?

                                What I mean is. When you are unsatisfied with a defaul sketchup texture (.skm) what we do is relink it to a new texture.
                                If you rename the relinked file and right click on it and do a save-as, you can save it as a .skm file in your default sketchup material library.

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                                • C Offline
                                  cupko
                                  last edited by

                                  Just want to thanks TIG on this amazing plugin πŸ˜„ πŸ‘

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                                  • W Offline
                                    watkins
                                    last edited by

                                    Dear TIG,

                                    This plugin would be even better with two icons: Purge All (no choice) and Purge Selected (with the dialogue box and choices).

                                    Is this something that you could add to your long to-do list?

                                    Best wishes,
                                    Bob

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                                    • W Offline
                                      watkins
                                      last edited by

                                      Dear TIG,

                                      Would it be possible for the 'report' to list what it has purged? At the moment it simply tells you how many of each type it has purged (6 components, 2 layers etc), but not what. I would find that option really useful when working on large models

                                      Kind regards,
                                      Bob

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        @watkins said:

                                        Dear TIG,
                                        Would it be possible for the 'report' to list what it has purged? At the moment it simply tells you how many of each type it has purged (6 components, 2 layers etc), but not what. I would find that option really useful when working on large models
                                        Kind regards,
                                        Bob

                                        It would have to be into some 'log' file with the model - say log='Model-Purgelog.txt' which auto opens if you have 'Report' set. [That could extend to No|Yes|Log ]. It WOULD take more time as it needs to make a lists for each type purged - e.g. for components defsIN=model.definitions.to_a and then after the purge defsOUT=model.definitions.to_a, then find what's 'gone' defsGONE=defsIN-defsOUT, then find their names and add them to the 'log' with defsGONE.each{|d|file.puts(d.name)}... I'll think about it... πŸ€“

                                        TIG

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=82559#p82559
                                          The Report option now has Yes/No/Log
                                          If you choose 'Log' then as well as reporting the numbers purged in a dialog, it also writes a file called 'ModelName-PurgeLog.txt' into the model's folder [or 'Untitled-...' and in the 'default folder' if it's yet to be saved]: that file then auto-opens at the end - it lists the numbers AND the 'names' of each of the purged items...
                                          All as Bob's [watkins] request πŸ˜‰

                                          TIG

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                                          • W Offline
                                            watkins
                                            last edited by

                                            Dear TIG,

                                            Thank you so much for making the changes. I will find the additions very useful.

                                            Kind regards,
                                            Bob

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