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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • J Offline
      Jon
      last edited by

      This looks like a great plugin! 😄

      Jon
      KT Team member

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      • bigstickB Offline
        bigstick
        last edited by

        Any chance of either posting a version of the video we can view on OS X? I get a codec error in Quicktime using the WMV plugin. No Xvid for the Mac AFAIK.

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        • M Offline
          morisdov
          last edited by

          I am glad you like this, now lets see your creativity results.

          1. this plugin is written only in ruby, so it should be good for both mac & windows.

          2. when saving your sketchup model the "positions" are saved in it too, so if you email your model to a friend and he downloads this plugin, he should have the same animation functionality.

          3. this plugin uses the new SU version 6 "observer" class to hook into the "scenes" change, this "observer" is not called by SketchUp "Export -> Animation" so right now you cant standard export this to an AVI - just see it in sketchup.
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10926
            for the mean time hide the axes and use some screen capture utility to export videos.

          4. later i will add more than 4 positions, start experimenting very slowly.

          5. Youtube too does not like my wmv9 video - try
            http://www.metacafe.com/watch/1455250/morisdov_plugin_proper_animation_rb_for_sketchup/
            the resolution is terrrible but better than nothing

            i trust you come up with better viedos


          proper_animation_pics.zip

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          • M Offline
            marcosrodrigues
            last edited by

            Amazing! Thank you!

            | menos é mais

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            • K Offline
              kwistenbiebel
              last edited by

              @morisdov said:

              ...
              3) this plugin uses the new SU version 6 "observer" class to hook into the "scenes" change, this "observer" is not called by SketchUp "Export -> Animation" so right now you cant standard export this to an AVI - just see it in sketchup.
              http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10926
              for the mean time hide the axes and use some screen capture utility to export videos.

              Yes, it would be awesome if that could be supported.
              Great job on that plugin 👍

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              • JClementsJ Offline
                JClements
                last edited by

                Morris:

                Great work. I think everyone's hopes have been elevated.

                We need to have a way for all .skps using your scripts to have a link embedded that will enable the anyone opening them to easily downloaded and install the proper script.

                I suppose it could something as basic as floating text label with instructions if there was not a way to automate the process.

                John | Illustrator | Beaverton, Oregon

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                • FrederikF Offline
                  Frederik
                  last edited by

                  Looks very promissing, but why does the object you animate "shrink" during the animation..?? 😕
                  I.e. a wheel turning on a motorbike will look a bit strange since it constantly change size during the animation... 😕

                  Cheers
                  Kim Frederik

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                  • Mike LuceyM Offline
                    Mike Lucey
                    last edited by

                    Morisdov, Wow, this looks amazing and I think the word 'PROPER'
                    well descibes what you have achieved. This is indeed very generous
                    of you 👍

                    Mike

                    Support us so we can support you! Upgrade to Premium Membership!

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                    • erikBE Offline
                      erikB
                      last edited by

                      Yes, Morisdov great plugin but I also wonder why when rotating (p.e. doors) it isn't rotating but a sort of (as Kim stated)'shrinking, turning and expancing' movement.
                      greetings,
                      ErikB

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                      • M Offline
                        morisdov
                        last edited by

                        please download latest version 1.01 - should fix "shrink" on rotation.

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                        • urgenU Offline
                          urgen
                          last edited by

                          ....thanks! 👍 👍 👍

                          --pupil forever...------

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            I saw a post in the SketchUp forum about making a paper airplane animation. I was curious and thought I'd play with it. In the attached model, I've got two components. The triangular one is supposed to fold up. As it does, though, it moves away from the other component. When I rotated it, I rotated along the edge common to both. Is there a way to make the component "hinge" on the edge?
                            Folding Paper.skp

                            FWIW, it does seem to work properly for a hinging door.
                            hinged door.skp

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • MALAISEM Offline
                              MALAISE
                              last edited by

                              😍 very useful plugin, when you have to describe running machines without stopping them for safety reasons....
                              👍 👍 👍 MALAISE

                              La Connaissance n'a de valeur que partagée

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                              • MALAISEM Offline
                                MALAISE
                                last edited by

                                Hallo Morisdov

                                Just my last drawing using your work...
                                

                                It's so easy to show complex movements ( here the Sample Handler on a Xray Spectrometer )
                                👍 👍 😉 MALAISE


                                Sample Handler simulation for Xray Ingeneering

                                La Connaissance n'a de valeur que partagée

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                                • F Offline
                                  Fletch
                                  last edited by

                                  Morisdov,
                                  thank you for sharing! (applause)
                                  this looks really great - can't wait to try it. 😄

                                  I noticed in your video that it appears the working of the rotate tool is SketchUp is still a bit frustrating for you... perhaps I'm wrong... if so, sorry - I mean no offense! It is a very difficult thing to master for many people I teach!

                                  The tip I give in training people in SU at our office is: when you go to place the center of the rotation tool protractor, click and drag (don't just click and release the mouse button right away) and PULL the center rotation axis of the tool (like the axis of a motor bike wheel) into an SU colored axis direction. then you will see it highlight as it locks the rotation tool onto that axis. Then let go of your mouse button when the rotate tool is locked into the axis you wanted. Then click first to set a 'base' 'zero' point... then START rotating in one or the other direction, THEN click your second point, or just type the angle you want after you have started it rotating.

                                  Fletch
                                  Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                  • MALAISEM Offline
                                    MALAISE
                                    last edited by

                                    Hello Morisdov, 😄

                                    I'm really fond of your plugin.

                                    Some feedbacks : When using SketchyPhysics on the same time, Priority is given to SKPhysics, I've to activate continously the scene button to move slowly proper-animated groups. ( may be my 4 years old PC is little bit slow...)
                                    I've discovered that selecting all the scenes and apply them the same camera set-up, improves the reading. (Sorry for such a frenglish syntax 😳 )

                                    Do you know if it's possible to read "proper_animated skp files" on viewer as far as the plugin is needed to perform movements ?

                                    If someone knows how to insert plugin in SketchUp viewer, he is welcome...
                                    (I mean animations plugin and why not SketchyPhysics...)

                                    😉 MALAISE
                                    😄

                                    La Connaissance n'a de valeur que partagée

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Does it possible to synchronize the Movement of the "proper animation" with the movement of the scenes?

                                      Sart --> end of Scene

                                      Start --> end of "Proper Animation"
                                      Of course I can reduce the speedy of the "Scene" by Animation / Settinds but that will be too speedy 😄

                                      In another word does it possible to setting "Proper Animation" speed? 😄

                                      In any case your plug is crazy fun ! 😎
                                      (load the Files then Plugins/ "Start animation observer" and run animation)
                                      (plugin proper_animation of course installed)


                                      exo.skp


                                      exo2.skp

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • B Offline
                                        basic.woodworks
                                        last edited by

                                        If I understand your question correctly, go to Model Info. In the Animation tab, you can set the transition time within the scene for section planes to show and/or hide, as well you can set the transition time between one scene to the next. This will allow a pause of whatever seconds you want for someone to examine the scene or set it to 0 and allow a more fluid flow between scenes. You may still get a minor "jerk" appearance between scenes if the movement changes direction.

                                        BW

                                        "The greatest mistake a person can make is to be afraid of making one." (Elbert Hubbard)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @unknownuser said:

                                          If I understand your question correctly

                                          I am not sure 😉
                                          From my example exo2 upper
                                          I wish of course the Move rotating Scaling of the big cube to the "little" also in 3 seconds between the 2 Scenes 😉


                                          exo2.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • M Offline
                                            morisdov
                                            last edited by

                                            Please download latest version supporting unlimited number of positions/scenes.

                                            1. Sketchy Physics has its own "animation" so it is better to setup there a starting position of a "natural" chain reaction (gravity), without "proper animation"
                                            2. "proper animation" does not have its own speed control, but relies on sketchup settings of scene transition times. you may use few scenes as part of a single long leg of a animation part
                                            3. the intent is not building a new "Lively" like 3D world, only unleashing current sketchup users creativity demonstrating their models to customers

                                            I guess google will release a 3D software tool for Lively, maybe Sketchup 7 ?
                                            Lively can be more attractive destination than 3D warehouse or google earth.

                                            Post more animated models, Moris

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