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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • K Offline
      KarinaGM
      last edited by

      Mariocha
      how do you set the axes to the desired position?

      **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

      -Benjamín Franklin.**

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      • K Offline
        KXI System
        last edited by

        Found a strange glitch when I was trying to animate labica model, here you see:
        Glitch.skp

        Getting the perfect sig is hard...

        Google it!

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        • K Offline
          KXI System
          last edited by

          Hey-hey, an update!

          Getting the perfect sig is hard...

          Google it!

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          • B Offline
            Bradley1234
            last edited by

            so i tried the plug in and it works. noticed that, using Sketchup v7.1 making the animation frames i needed to set the frames up, stop then restart the plugin for the frames to sync with the regular animation frames.

            ok so it works; but i exported it to animation with the .AVI extension then tried to import into windows movie maker and it got an error saying the Codec is not found? then could not open it.

            so Sketchup made an animation but im not able to edit it. Is there a codec that needs to be downloaded?

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            • mariochaM Offline
              mariocha
              last edited by

              @karinagm said:

              Mariocha
              how do you set the axes to the desired position?

              Right-click on component, Changes axes, then you need to click 3 points ; first the new origin, then 2 along the desired red axis, or first on red and second on green axis.

              %(#008000)[Mario C.
              Every rule has exceptions, but some.]

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              • M Offline
                morisdov
                last edited by

                Hello Bradley,

                As noted in the documentation and previous posts on this thread, Sketchup can not export the animations in the "standard" way.
                You have two options:

                1. quick and dirty - hide the axes and use a screen capture utility while playing the animations
                2. slow and pretty - use a renderer to save each animation frame and chain those together into a movie - read previous posts - Kerkythea, Twilight ...
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                • J Offline
                  Jim
                  last edited by

                  morisdov,

                  It's also possible to write an image for each frame from the FrameChangeObserver. You would end up with a series of images that can be compiled into an animation using some other software.

                  Hi

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                  • B Offline
                    boothy
                    last edited by

                    @jim said:

                    It's also possible to write an image for each frame from the FrameChangeObserver

                    Hi
                    what is and where is the framechangeobserver ?

                    Thanks
                    Boothy

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @boothy said:

                      @jim said:

                      It's also possible to write an image for each frame from the FrameChangeObserver

                      Hi
                      what is and where is the framechangeobserver ?

                      Thanks
                      Boothy

                      http://code.google.com/apis/sketchup/docs/ourdoc/pages.html#add_frame_change_observer

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • S Offline
                        SouzaRM
                        last edited by

                        @morisdov said:

                        Hello Bradley,

                        As noted in the documentation and previous posts on this thread, Sketchup can not export the animations in the "standard" way.
                        You have two options:

                        1. quick and dirty - hide the axes and use a screen capture utility while playing the animations
                        2. slow and pretty - use a renderer to save each animation frame and chain those together into a movie - read previous posts - Kerkythea, Twilight ...

                        Remember:

                        01. The PlugIn SmoothStepAnim.rb is very good (not render) for save picture in picture of the [Proper Animation] and group the images for video (http://groups.google.it/group/Sketchup-Pro/browse_thread/thread/ea575d1bce3d1c97)

                        02. Post SketchUCation: http://forums.sketchucation.com/viewtopic.php?f=323&t=10946&hilit=Re%3A+Plugin]+proper+animation+for+SketchUp+6+free%2Fpro&start=75#p142979
                        ➡
                        Re: [Plugin] proper animation - for SketchUp 6 free/pro
                        PostBy Ecuadorian on Wed Mar 25, 2009 7:55 am

                        03. Post SketchUCation: http://forums.sketchucation.com/viewtopic.php?f=323&t=10946&hilit=Re%3A+[Plugin]+proper+animation+for+SketchUp+6+free%2Fpro&start=90#p181444
                        ➡
                        Re: [Plugin] proper animation - for SketchUp 6 free/pro
                        PostBy mariocha on Tue Sep 01, 2009 8:53 am

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                        • B Offline
                          bnem
                          last edited by

                          Hello,

                          On advice from the forums I've animated a scene usng "PROPER ANIMATION" and as expected can't export it. I'm using a "SMOOTHSTEP ANIMATION" plug-in to break the scene up into jpgs but how then can I re-assemble the step-by-step images into a movie file? Is there no ruby that lets me export a proper animation?

                          any help would be appreciated

                          tks

                          /ben

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Hi Ben,

                            Rendering applications very often only export the frames as still images. Later you can assemble these images into an animation using several (free or cheap or expensive) 3rd party programs like VirtualDub for instance. This will also allow you better control over your video quality than if you exported them from SU.

                            Gai...

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                            • pilouP Offline
                              pilou
                              last edited by

                              Seems Twilight can render the animations of plugin like Proper Animation

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • D Offline
                                darkhelmet
                                last edited by

                                Okay I gave this a shot but must be missing a whole lot. Spent several hours creating several scenes, all of which contain multiple objects animated with Proper - office equipment coming up through the floor. I installed the Smooth Animation plugin and Virtualdub. All ready to go! Nope. Exported the frames as PNG using Smooth...all static images of each scene - no Proper animation in any of the frames.

                                What did I do wrong?

                                CLARIFICATION: The camera is animated but nothing else, basically nothing animated with Proper.

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                                • Z Offline
                                  zitoun
                                  last edited by

                                  Using Pixero and Fredo's work, I was able to create a sequence where my camera flies all around a room. Now I'd like the plane to be in the camera's field, first as a fixed item, and later moving (while staying in the viewfield).
                                  (Note: I talk about this aspect in a dedicated post)

                                  Most efficient way to do so is to attach the plane to the camera, as you can do in most animation tools. But I understood this would not be easily feasable.

                                  Another way is to get for each frame (from a script maybe) the camera position and orientation, add offline my plane wanted relative position and orientation, and then update my plane's coordinates for each frame, maybe using ProperAnimation plugin...

                                  But as I've just discovered SU, I still don't really know how to get these position + orientation infos... Plus I don't know if it is possible to set offline Proper Animation coordinates for an object !

                                  Is it ? How do I do this ?

                                  The light at the end of the tunnel is a train.

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    can someone please hold my hand and walk me through this? 😳

                                    i'm trying to do something a bit more complicated than this but if i can get help moving these three blocks in sequence then i'll be able to figure out the rest (hopefully 😄)

                                    1.jpg
                                    2.jpg
                                    3.jpg
                                    4.jpg

                                    unfortunately, i think i really need a step-by-step (as in, don't assume i know when to make the different scenes or when to assign which position to which piece or when to start/stop the scene observer etc.. those types of instructions are already out there and they aren't clicking with me 😄). i've tried many combinations but i can't get them moving one at a time.. i'm basically trying a sort of assembly animation where the pieces fly into place in the order they need to go..

                                    thanks

                                    dotdotdot

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      just in case anyone is wondering...

                                      DaveR is the Man ❗
                                      thanks so much

                                      dotdotdot

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        Thanks Jeff. Glad we got it sorted.

                                        👍

                                        So for those who might be wondering. the trick is to select all of the groups/components whether they move or not between scenes and set the position for the animation.

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • X Offline
                                          X E Ryder
                                          last edited by

                                          OMG! YAY! Thank you! Did I say Thank You?

                                          Thank you very much!

                                          My current project will not be convincing without real animation, can't wait to try it!

                                          😄

                                          XE

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                                          • B Offline
                                            BZhu
                                            last edited by

                                            OMG I have been working on this for days and have not figured it out. Can anybody PLEASE explain how to do this:

                                            I have an animation in Sketchup with the use of proper animation as well as the normal sketchup animation (ie. change of camera position). I have exported the xml file using Kerkythea exporter and imported it into Kerkythea. I tried redering it but only the camera movements were shown, and no proper animation movements were there. All I want is to have the animation be turned into an avi video. How do I do it? I don't want anything too complicated 😐 , just to have the animaton turn into a video. 😕

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