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    [TUTORIAL]: texturing organic form (subsmooth)

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    • pilouP Offline
      pilou
      last edited by

      Easy method indeed πŸ˜‰
      This wheel has a lot facets (like your subsmooth) for dark reasons because it should be exported to Zbrush πŸ˜’
      (post subdivide in Zb seems problematic so subdivided is made in SU πŸ˜’
      Here podium bump maxi, render with "biebel_settings.xml" who is this guy? πŸ’š

      Model by Orgelf


      2m1s.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • J Offline
        Julius
        last edited by

        http://img379.imageshack.us/img379/6339/13474370hn5.jpg

        did i do something wrong?

        @frederik said:

        Slightly different from how I project textures, but a very neat way of doing it... πŸ˜‰

        and how do you porject them? πŸ’š

        also, is it possible to make such stunning bump maps in KT, like the second image kwist posted?

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        • FrederikF Offline
          Frederik
          last edited by

          @julius said:

          and how do you porject them? πŸ’š

          I import the JPG and once you explode the JPG, it will be available in your "In model" materials as a Projected material ready to be applied on a surface... πŸ˜‰

          @julius said:

          also, is it possible to make such stunning bump maps in KT, like the second image kwist posted?

          To me it doesn't look like Bump mapping... 😐
          I assume that Kwistenbiebel have used Displacement mapping, which isn't availeble in KT2008...

          Cheers
          Kim Frederik

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          • D Offline
            Daniel Bouchard
            last edited by

            Thanks for this tutorial Kwistenbiebel.

            Very useful for me.

            Daniel

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            • K Offline
              kwistenbiebel
              last edited by

              @frederik said:

              I assume that Kwistenbiebel have used Displacement mapping...

              Indeed, I used displacement maps on the object.
              It works just like adding a bump map ( a Black@White image defining depth).
              The only difference is that displacement will actually deform the geometry by subdividing it to show depth, while a bump map is only mimicing it.
              Curently displacement is supported by Vray, Fry, Maxwell and Indigo.
              For architectural scenes, bump maps most of the times are sufficient, as displacement tends to increase render time considerably. But the results can be convincing.

              This is an example of displacement on that same form using (SK)indigo:

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/displ-2a.jpg

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/displ1c.jpg

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              • pilouP Offline
                pilou
                last edited by

                Macro photography πŸ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • david_hD Offline
                  david_h
                  last edited by

                  Biebel . . .you just amaze me. . .. πŸ‘

                  Look what I did in school today Mommy!!!20080709110002_22h11m26s.jpg

                  If I make it look easy...It is probably easy

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                  • C Offline
                    Click Draw
                    last edited by

                    I love this forum. I've learned so much more since I joined. Thx to everyone! Great tutorial. I got the material distributing evenly, I just have to learn to texture properly....
                    Jeff

                    Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      This is amazing. I never saw displacement like this before. Not that I have experience rendering. But I can use the texturing technique right away. Thanks for posting so people like me can get "edicated"! B

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • C Offline
                        Click Draw
                        last edited by

                        Hi Kwistenbiebel,
                        Any chance of you doing a Tut on the technique of bump mapping or the way you put or change the actual surface texture? Or, is this something done in another program? I got the understanding of evenly patterning a material but you have pics showing that the surface is not smooth. Thanks in advance....
                        Jeff

                        Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Hi Jeff,

                          SU doesn't support either bupmapping or displacement. That part was done in a 3rd party renderer.

                          Gai...

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                          • C Offline
                            Click Draw
                            last edited by

                            Thanks Gaieus,

                            Appreciate that. So that would be one like Podium or Vray?

                            Jeff

                            Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Yes exactly. Even some of those do not do displacement (like Kerkythea at the moment)

                              Gai...

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                              • C Offline
                                Click Draw
                                last edited by

                                What is your preferrance for a rendering program. I'd like to get as much feedback and opinions as possible before I layout the money.
                                Jeff

                                Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  I don't really render too much (no time to learn it well).I used Podium and Kerkythea (a bit more this latter one). It is free and Podium also has a free version with images limited to 500x500 pixels.

                                  Indigo is also free.

                                  Gai...

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                                  • C Offline
                                    Click Draw
                                    last edited by

                                    Good stuff! Thanks
                                    Jeff

                                    Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                    • W Offline
                                      wheay
                                      last edited by

                                      wow! i want to learn this. since im using vray and loving its rendering capability. i want to learn the grass thing, it really amazed me. hope more tutorials on this.

                                      "i try to learn everyday"
                                      http://designerslandmark.blogspot.com/

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                                      • C Offline
                                        Click Draw
                                        last edited by

                                        Hey wheay,

                                        Do you know of a better tutorial than the one on the Vray site? I'd like to learn what the settings are for and so on. Thanks...

                                        Jeff

                                        Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                        • K Offline
                                          krowka_smieszka
                                          last edited by

                                          kwistenbiebel how did u make this organic shape? I know that may be silly question but I am still learning how to use sketchup...

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            Krowka, hope this helps, it's a very crude and fast example, Biebel's shape is cleaner.

                                            [flash=600,400:3gn1ftdy]http://vimeo.com/moogaloop.swf?clip_id=2335698&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:3gn1ftdy]

                                            Displaced with ecosystem in Vue:


                                            http://img81.imageshack.us/img81/938/biebelshapefu4.jpg

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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