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[TUTORIAL]: texturing organic form (subsmooth)

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  • F Offline
    Frederik
    last edited by 26 Jun 2008, 07:58

    Thanks, Chris..!! πŸ˜„

    Slightly different from how I project textures, but a very neat way of doing it... πŸ˜‰

    Cheers
    Kim Frederik

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    • K Offline
      kwistenbiebel
      last edited by 26 Jun 2008, 08:58

      Thanks.
      I wish Whaats UV-tools would do a better job at texturing things like this , but unfortunately the plugin is unresponsive when trying 'spherical' mapping....

      I am sharing the object on 3Dwarehouse, so people can try to texture it.
      Maybe someone comes up with a method for a non-view-dependant method?

      Here's the link:
      http://sketchup.google.com/3dwarehouse/details?mid=1cfa3f825fd2fcfb4083c414ed3a6752

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      • P Offline
        pilou
        last edited by 26 Jun 2008, 09:20

        Easy method indeed πŸ˜‰
        This wheel has a lot facets (like your subsmooth) for dark reasons because it should be exported to Zbrush πŸ˜’
        (post subdivide in Zb seems problematic so subdivided is made in SU πŸ˜’
        Here podium bump maxi, render with "biebel_settings.xml" who is this guy? πŸ’š

        Model by Orgelf


        2m1s.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • J Offline
          Julius
          last edited by 29 Jun 2008, 16:27

          http://img379.imageshack.us/img379/6339/13474370hn5.jpg

          did i do something wrong?

          @frederik said:

          Slightly different from how I project textures, but a very neat way of doing it... πŸ˜‰

          and how do you porject them? πŸ’š

          also, is it possible to make such stunning bump maps in KT, like the second image kwist posted?

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          • F Offline
            Frederik
            last edited by 29 Jun 2008, 17:50

            @julius said:

            and how do you porject them? πŸ’š

            I import the JPG and once you explode the JPG, it will be available in your "In model" materials as a Projected material ready to be applied on a surface... πŸ˜‰

            @julius said:

            also, is it possible to make such stunning bump maps in KT, like the second image kwist posted?

            To me it doesn't look like Bump mapping... 😐
            I assume that Kwistenbiebel have used Displacement mapping, which isn't availeble in KT2008...

            Cheers
            Kim Frederik

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            • D Offline
              Daniel Bouchard
              last edited by 1 Jul 2008, 02:33

              Thanks for this tutorial Kwistenbiebel.

              Very useful for me.

              Daniel

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              • K Offline
                kwistenbiebel
                last edited by 1 Jul 2008, 06:30

                @frederik said:

                I assume that Kwistenbiebel have used Displacement mapping...

                Indeed, I used displacement maps on the object.
                It works just like adding a bump map ( a Black@White image defining depth).
                The only difference is that displacement will actually deform the geometry by subdividing it to show depth, while a bump map is only mimicing it.
                Curently displacement is supported by Vray, Fry, Maxwell and Indigo.
                For architectural scenes, bump maps most of the times are sufficient, as displacement tends to increase render time considerably. But the results can be convincing.

                This is an example of displacement on that same form using (SK)indigo:

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/displ-2a.jpg

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/displ1c.jpg

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                • P Offline
                  pilou
                  last edited by 1 Jul 2008, 11:31

                  Macro photography πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • D Offline
                    david_h
                    last edited by 9 Jul 2008, 14:24

                    Biebel . . .you just amaze me. . .. πŸ‘

                    Look what I did in school today Mommy!!!20080709110002_22h11m26s.jpg

                    If I make it look easy...It is probably easy

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                    • C Offline
                      Click Draw
                      last edited by 8 Nov 2008, 23:48

                      I love this forum. I've learned so much more since I joined. Thx to everyone! Great tutorial. I got the material distributing evenly, I just have to learn to texture properly....
                      Jeff

                      Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                      • pbacotP Offline
                        pbacot
                        last edited by 13 Nov 2008, 15:16

                        This is amazing. I never saw displacement like this before. Not that I have experience rendering. But I can use the texturing technique right away. Thanks for posting so people like me can get "edicated"! B

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • C Offline
                          Click Draw
                          last edited by 15 Nov 2008, 17:20

                          Hi Kwistenbiebel,
                          Any chance of you doing a Tut on the technique of bump mapping or the way you put or change the actual surface texture? Or, is this something done in another program? I got the understanding of evenly patterning a material but you have pics showing that the surface is not smooth. Thanks in advance....
                          Jeff

                          Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                          • GaieusG Offline
                            Gaieus
                            last edited by 15 Nov 2008, 18:05

                            Hi Jeff,

                            SU doesn't support either bupmapping or displacement. That part was done in a 3rd party renderer.

                            Gai...

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                            • C Offline
                              Click Draw
                              last edited by 15 Nov 2008, 19:32

                              Thanks Gaieus,

                              Appreciate that. So that would be one like Podium or Vray?

                              Jeff

                              Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                              • GaieusG Offline
                                Gaieus
                                last edited by 15 Nov 2008, 19:50

                                Yes exactly. Even some of those do not do displacement (like Kerkythea at the moment)

                                Gai...

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                                • C Offline
                                  Click Draw
                                  last edited by 15 Nov 2008, 20:01

                                  What is your preferrance for a rendering program. I'd like to get as much feedback and opinions as possible before I layout the money.
                                  Jeff

                                  Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by 15 Nov 2008, 20:03

                                    I don't really render too much (no time to learn it well).I used Podium and Kerkythea (a bit more this latter one). It is free and Podium also has a free version with images limited to 500x500 pixels.

                                    Indigo is also free.

                                    Gai...

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                                    • C Offline
                                      Click Draw
                                      last edited by 15 Nov 2008, 20:05

                                      Good stuff! Thanks
                                      Jeff

                                      Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                                      • W Offline
                                        wheay
                                        last edited by 17 Nov 2008, 02:05

                                        wow! i want to learn this. since im using vray and loving its rendering capability. i want to learn the grass thing, it really amazed me. hope more tutorials on this.

                                        "i try to learn everyday"
                                        http://designerslandmark.blogspot.com/

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                                        • C Offline
                                          Click Draw
                                          last edited by 17 Nov 2008, 02:36

                                          Hey wheay,

                                          Do you know of a better tutorial than the one on the Vray site? I'd like to learn what the settings are for and so on. Thanks...

                                          Jeff

                                          Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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