[Plugin] CenterPointAll.rb
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Hi TIG,
Thanks for taking the time to create this script for me.
I will try it out today.The name "CentrePointAll" describes exactly what is required.
Thanks again.
Mr S
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Sweet, thanks TIG. I'm shooting from the hip here but can someone create an icon for it so it can be placed on a toolbar? I'm using (I think) Jim's centrepoint ruby and icon as a reference.
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Here's a problem I have. . ..If you create an ARC with the traditional Arc tool you can righ-clk on it and use the ARC CENTERPOINT rb to find the CENTER RADIUS Point of the arc. Very useful. I like that. BUT. . .and Here's the big BUT my friends . . .if you make an arc by stitching segments together via the WELD.rb and try to find the center point--you dont get teh option of using "Arc Centeroint" ruby, so I tried using the Centerpoint Rb. only finds the centroid of an implied closed figure as it were rather than the desired Radius point. Any insight you gurus could give on this would be greatly appreciated.
Thx,Dl
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If you weld lines into a curve there's no guarantee that that 'curve' will have a 'centre' at all (draw some connected lines and weld them into a curve - where's its centre ?). So, if you have an exploded arc don't weld it back into a curve (an arc is a curve but a curve isn't an arc): just redraw the arc and then it WILL have a centre...
The following are different animals...
CenterPoint marks the 'centre of gravity' of the selection.
My CenterPointAll marks the centres of all selected objects individually..
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Hi David,
the API supports getting the center of an ArcCurve object. Once a curve is exploded, it no longer has a center (according to the API.)
What I typically do is create a new 2-segment arc over 2 of the existing segments - in essence tracing over 2 of the existing segments. Then you can use Arc Centerpoint on that arc.
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@tig said:
If you weld lines into a curve there's no guarantee that that 'curve' will have a 'centre' at all (draw some connected lines and weld them into a curve - where's its centre ?). So, if you have an exploded arc don't weld it back into a curve (an arc is a curve but a curve isn't an arc): just redraw the arc and then it WILL have a centre...
The following are different animals...CenterPoint marks the 'centre of gravity' of the selection.
My CenterPointAll marks the centres of all selected objects individually..
Understood, hence the question. However this CenterpointALL sounds intriguing. WHere does one find this?
thx
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I got the Centerpointall.rb. It's a good one , but not exactly doing what I need. It enabled me to do a workaround for my specific case, but I guess what is needed is a script that will find the Radius point of an arc even if SU doesn't recognize it as an arc per se.
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so basically you need a "geometric shape recognizer".
that would be a wonderful thing, by the way. imagine you have a complicated curved form consisting of loads of small lines and SketchUp simplifies it into (for example) three curves.
the plugin could have some correction-freedom settings too. for example if it recognizes two arcs in a shape which connecting bits are almost tangential, SU could correct the position of the connectin point slightly to match a perfect tangent...
that would be awesome!
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Oui! C'est Ca! Where are these RUBY GURUS when you need them? (jk)
Im sure they don't have anything else to do but respond to my whining.
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When I have time, I often draw over "apparent" arcs and circles because I can then use Entity Info to verify radii of piping and to facilitate the extrusion of smoothed-surfaces and improve exporting .SKP's to other formats.
I think the bottom line is you'd need a basic script (using the model context or selection) to find series of contiguous segments, then analyze them to determine if they have the characteristics of an arc.
For instance: are all segments of equal length and are all of their common angles equal (there may be more conditions that I haven't thought of)? If all segments touch one another, then are they a polygon or a circle?
If such a script can be developed, then it could be used as a common routine called by other scripts such as pipe-along-path or used on intersected geometry. Once the script qualifies the segments, it could then automatically redraw them, make centerpoint guides, etc.
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Yeah. . .what he just said. .. uh Huh. I think
Anyway. .. I just want to find the Radius point of any curve be it arc or no. anything else, above that . . ..Gravy.
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JClements, that would be a damn handy tool and a wonderful addition to the weld-script...
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Dear David_H
You can use the protractor to find the centre of an arc or circle. Snap the tool to the mid-point of a segment and then click on the end of that segment (you have a choice of two points). Rotate the protractor 90 degrees to create a construction line along the segment's normal (located at mid-point). Repeat for a second segment. The centre point is marked by the crossing of the construction lines.
A ruby script might work in the same way.
Activate the tool, and moving either clockwise or anticlockwise (but not both):
Click first end point, segment 1
Click second end point, segment 1
Click third end point, segment 2
Click fourth end point of segment 2
Ruby computes equations of normals at mid-points of segments 1 and 2
Ruby computes coincident point to yield x,y,z value of centre pointVariations:
Segments 1 and 2 are start and end segments of arc = redraw arc (input = number of segments)
Segments 1 and 2 are connected = redraw circle (input = number of segments)I am not a script writer, but the above would seem do-able.
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Watkins. Yeah, I had been doing that. I was just hoping for a one-click solution. Cuz I ain't no Ruby Writer Neither. . .sigh! But thanks for the input.
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@unknownuser said:
Watkins. Yeah, I had been doing that. I was just hoping for a one-click solution. Cuz I ain't no Ruby Writer Neither. . .sigh! But thanks for the input.
Dave,
You might have more luck if you start a new request thread in the Ruby forum.
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Thanks.. Now more easier to make center point
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Does this video have sound? It's coming out silent on my PC.
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Thanks TIG
This simple tool helps me rotating components around their centerpoints which is quite complicated in SU.
It would be even more handy if a created centerpoint was interactive, I mean: changed with scaling and moving component or group it's based on. But I realise that would be also much more complicated code.
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@einstein said:
rotating components around their centerpoints which is quite complicated in SU.
To rotate about the midpoint of a group or component, use the rotation handles that appear when you use the Move tool.
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