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    [Plugin] Polyreducer 0.1

    Scheduled Pinned Locked Moved Plugins
    61 Posts 45 Posters 139.6k Views 45 Watching
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    • plot-parisP
      plot-paris
      last edited by

      another great feature would be to adjust poly density throughout the model.

      for example if you use follow me on a rather complicated curve with a varying radius, the resulting shape will have different polygon density. or if you create a difficult model in seperate pieces that are combined later, they might be different in detail.

      now it would be very comfortable to tell the polyreducer to adjust the poly amount to a common level. 😆

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      • B
        blugarero
        last edited by

        awesome plug-in. very useful for building physical models of more organic forms(using the triangles as stencils)

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        • L
          linea
          last edited by

          thanks whaat!

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          • X
            xrok1
            last edited by

            this would be a great option to add to sub&smooth ruby!

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • honoluludesktopH
              honoluludesktop
              last edited by

              Having problems with this model. Any help?


              Test01.skp


              Before / After polyreducer

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              • soloS
                solo
                last edited by

                try these.


                test hon1.skp


                test hon2.skp

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • TIGT
                  TIG Moderator
                  last edited by

                  You could check the edge state of the faces before replacement. Normal, hidden, smoothed, soft etc and then for each new face make it's edges to match...

                  TIG

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                  • honoluludesktopH
                    honoluludesktop
                    last edited by

                    I get it. I think? The first polyreduce makes the triangular faces, then the follow up polyreduce combine the faces. I was expecting to maintain the 4 sided polygons, but guess that can't be helped.

                    Thanks.

                    If I didn't get it, what did you do?

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                    • david_hD
                      david_h
                      last edited by

                      Is there any chance of adding a "timer" or a "ticker" to the Ruby so we can tell that something is going on rather than it just sitting there? I have tried to use it and think its great, but on large polys it seems that it just "locks up".

                      Thanks,

                      D

                      If I make it look easy...It is probably easy

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                      • Chris FullmerC
                        Chris Fullmer
                        last edited by

                        Unfortunately when it locks up like that, that means it will also lock up the ticker. But genereally with the plugins, they are still working strong until there is a plat. So if it is just locked, the plugin is still doing its work.

                        The only thing that a display could do, like Todd's progressbar does, is it at least tried to guess how long it will take. So when it does freeze, at least it shows it best guess for what time it will complete processing at. That can be fairly reliable or completely un reliable depending on how it is implemented and what type of processes are being run by the script,

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • david_hD
                          david_h
                          last edited by

                          Understood. .. but it would be nice to see that it is doing something so I don't think . ..

                          hmmm. .. I wonder if it's locked up or not. I better shut it down and restart.

                          Just a thought.

                          Thanx C.

                          D

                          If I make it look easy...It is probably easy

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                          • C
                            cecilia
                            last edited by

                            Hi guys,
                            thank you for the plugin! I am sure it works great...but I have not understood how to install it! 😄 I dropped the file into the plugins directory but when I right click on surfaces, no "Polyreduction" button appears in the menu. I am using Sketchup 7 on MAC. Am I missing something? Thank you for the support!

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                            • S
                              sasasoso
                              last edited by

                              hi all
                              thnx for this great plugin
                              but i dont know why i cant install it
                              i copy past at mu su plugins folder
                              but unfortunately it doesnt appeare in the program
                              i use su 8 and 6
                              can any one help me undestand howto install this plugin ???

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                              • D
                                dtrarch
                                last edited by

                                FYI ALL

                                Works with basic triangulated obj in SU 8 PRO OK. 👍

                                dtr

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                                • P
                                  PickledZebra
                                  last edited by

                                  Hmmm... I'm fairly noobish when it comes to sketchUp.

                                  This plugin looks very useful to me, but I can't seem to
                                  get it to do anything in SU8 Pro.

                                  I select object, and ask it to reduce polys and it does nothing. Doesn't hang, just doesn't respond.

                                  Does the object need to be triangulated, and if so, how does one do that? Hopefully not by exporting and reimporting.

                                  thanks!

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                                  • K
                                    Kvad
                                    last edited by

                                    This is awesome!

                                    Thanks!

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                                    • F
                                      fdd921
                                      last edited by

                                      why it doesn't work in SketchUp 8?

                                      Also there are similar plugins so I can try them?

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                                      • Dave RD
                                        Dave R
                                        last edited by

                                        It works on SketchUp 8 for me but the one in Artisan is much better. You should use that.

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • B
                                          bernzgb
                                          last edited by

                                          Thanks so much for the plugin! Maybe my frustations in rendering crashes will end now...

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                                          • I
                                            inti11644
                                            last edited by

                                            how do I use this in sketchup 2016

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