[Plugin] Polyreducer 0.1
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You could check the edge state of the faces before replacement. Normal, hidden, smoothed, soft etc and then for each new face make it's edges to match...
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I get it. I think? The first polyreduce makes the triangular faces, then the follow up polyreduce combine the faces. I was expecting to maintain the 4 sided polygons, but guess that can't be helped.
Thanks.
If I didn't get it, what did you do?
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Is there any chance of adding a "timer" or a "ticker" to the Ruby so we can tell that something is going on rather than it just sitting there? I have tried to use it and think its great, but on large polys it seems that it just "locks up".
Thanks,
D
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Unfortunately when it locks up like that, that means it will also lock up the ticker. But genereally with the plugins, they are still working strong until there is a plat. So if it is just locked, the plugin is still doing its work.
The only thing that a display could do, like Todd's progressbar does, is it at least tried to guess how long it will take. So when it does freeze, at least it shows it best guess for what time it will complete processing at. That can be fairly reliable or completely un reliable depending on how it is implemented and what type of processes are being run by the script,
Chris
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Understood. .. but it would be nice to see that it is doing something so I don't think . ..
hmmm. .. I wonder if it's locked up or not. I better shut it down and restart.
Just a thought.
Thanx C.
D
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Hi guys,
thank you for the plugin! I am sure it works great...but I have not understood how to install it! I dropped the file into the plugins directory but when I right click on surfaces, no "Polyreduction" button appears in the menu. I am using Sketchup 7 on MAC. Am I missing something? Thank you for the support! -
hi all
thnx for this great plugin
but i dont know why i cant install it
i copy past at mu su plugins folder
but unfortunately it doesnt appeare in the program
i use su 8 and 6
can any one help me undestand howto install this plugin ??? -
FYI ALL
Works with basic triangulated obj in SU 8 PRO OK.
dtr
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Hmmm... I'm fairly noobish when it comes to sketchUp.
This plugin looks very useful to me, but I can't seem to
get it to do anything in SU8 Pro.I select object, and ask it to reduce polys and it does nothing. Doesn't hang, just doesn't respond.
Does the object need to be triangulated, and if so, how does one do that? Hopefully not by exporting and reimporting.
thanks!
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This is awesome!
Thanks!
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why it doesn't work in SketchUp 8?
Also there are similar plugins so I can try them?
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It works on SketchUp 8 for me but the one in Artisan is much better. You should use that.
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Thanks so much for the plugin! Maybe my frustations in rendering crashes will end now...
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how do I use this in sketchup 2016
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@inti11644 said:
how do I use this in sketchup 2016
From the first post in this thread:
@whaat said:
Usage:
- Select the faces that you want to perform the reduction on.
- Right click and select 'Polyreduce' from the context menu.
- Input the percentage reduction. For example, select 20 to reduce the number of vertices by 20%.
- A recommended workflow is to perform several reductions using a smaller percentage (50% or less). Then, use the 'undo' and 'redo' commands to cycle through the reduction operations to choose the level of detail you are most satisfied with.
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Thank you to share, to give it a try
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how to install Polyreducer in the sketchup 2017?
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@gaquandui said:
how to install Polyreducer in the sketchup 2017?
Use the Sketchucation Extension Store. Download it, go to Window>Extension Manager and select Install Extension. Find the rbz file, select it, click Open and the affirmative answers to the next message boxes. From there, you can install any extensions from Sketchucation automatically.
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