Some help please
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eric,
why step 8 (intersect with model)?
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@tig said:
Here's a Tutorial on doing it one way...
TIG,
great tut. could you tell me what happened from step 8 to 9? the circles are smoother and the proportions are different.
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This is why I love this forum, so many people willing to share their time and expertise, that just doesn't happen on any other forum, this is definitely a community. This is also why I love SU, so many ways to get the end result.
Mike
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@edson said:
@tig said:
Here's a Tutorial on doing it one way...
TIG,
great tut. could you tell me what happened from step 8 to 9? the circles are smoother and the proportions are different.
If you read the notes on page 8 you'll see that I based the steps on 8 sides with no scaling to make ellipses. Then I just re-did one on page 9 with 16 sides and scaled a bit flatter. I didn't show the steps as it would have taken too long... It's quick to do, but slow to de-construct into a tutorial step sheet...
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Here's a version done with Alan's suggestion for Vector PP. The model looks good.
Bob
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@edson said:
eric,
why step 8 (intersect with model)?
Because if you do not then the points where the components intersect each other will be visible.
I tried the vector push pull but got some odd results. Maybe because my curves had a large number of segments.
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