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    Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17

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    • P Offline
      pmolsen
      last edited by

      Any chance of a new option to thicken a wall on both sides and delete the original wall in one step please?

      Would allow for example tracing the centreline of a complex wall from Google Earth, (eg. the walls of a house) then thickening it in one step.

      At present it is difficult to achieve. You have to thicken it in one direction by half, then thicken it the other way by the same amount. Problem is when you do the second step it leaves the original faces there, or at least the outlines, even if you specify delete original faces, meaning you wind up with a line down the centreline of the wall top and bottom which you then have to delete. For a long complex wall that can be painful.

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      • P Offline
        pmolsen
        last edited by

        Another request please. An option to say borders on external faces EXCEPT THE BOTTOM FACE. When thickening a wall for example, a face on the bottom is often not wanted since it will be sitting flat on the Google Earth surface.

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        • thomthomT Offline
          thomthom
          last edited by

          @pmolsen said:

          Another request please. An option to say borders on external faces EXCEPT THE BOTTOM FACE. When thickening a wall for example, a face on the bottom is often not wanted since it will be sitting flat on the Google Earth surface.

          Just don't select the bottom face.

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • mitcorbM Offline
            mitcorb
            last edited by

            Regarding your issue with Joint PushPull not staying orthogonal, Use either VectorPushPull or NormalPushPull as other options. You can predefine the path the PushPull will follow with a line segment or by example with a nearby line already in the model.

            That is, if I understood your problem.

            I take the slow, deliberate approach in my aimless wandering.

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            • P Offline
              pmolsen
              last edited by

              @thomthom said:

              Just don't select the bottom face.

              I do not know what you mean. I do not select the bottom face. I select the single vertical faces and push-pull them one direction. Faces get created all round and top and bottom. Without deselecting the selected faces I then push-pull them in the opposite direction. There is no way of not creating the bottom faces.

              But the problem is the outlines of the original faces remain on the top and bottom, along with numerous other lines generated by the push-pull. How do I prevent them?

              One thing I tried was pulling the faces in one direction with "Delete original faces" on and "No Borders". I then used the Cleanup plugin to delete all the orphaned edge lines from the original faces. I then reselected all the faces and tried to pull them in the opposite direction using Thickening and Borders on Outer Faces Only. It does not work.

              When you pull the wall in one direction using thickening, the original faces stay selected. If you then pull them in the other direction without deselecting them, they all move in the correct direction.

              If you do the first push-pull with no borders and delete original faces they do not stay selected. After you do the cleanup, you reselect them and try to pull them in the other direction but it does not work properly. Some of them pull the correct direction. Others pull the opposite way (the same direction as the first push-pull operation) meaning those parts of the wall end up offset from where they should be.

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              • Y Offline
                yokaxi
                last edited by

                thanks

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                • H Offline
                  hero719
                  last edited by

                  โ˜€ ๐Ÿ‘ thk u sure!! i'm beginner.

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                  • N Offline
                    Napper
                    last edited by

                    I've been trying to extrude a wasching bowl by 12mm. The JPP crashes on me every time I do this no matter whether I try it on my XP machine at work or my Mac at home. Is this a bug, or too many faces?

                    Kind regards,

                    Napper

                    This washing bowl crashes JPP

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                    • TIGT Online
                      TIG Moderator
                      last edited by

                      Napper

                      It's an awkward shape to JPP...
                      I can't get a good result either ๐Ÿ˜•
                      Here's an alternative method...
                      As it's a solid you can use Jim Foltz's 'shell' @12mm, then temporarily hide the top of the original outer-shell, PushPull the top of the new solid inner-shell up ~50mm so it will pierce the outer-shell's top, intersect both groups' geometry together, and then erase the unwanted parts in them, explode the two groups together and re-group as one, smooth it... ๐Ÿ˜„WHB_Test2[TIGd].PNGWHB_Test2[TIGd].skp

                      TIG

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                      • N Offline
                        Napper
                        last edited by

                        Hi TIG,

                        this worked quite well, actually! I had to redo it, as I had given you the inner shell and needed an outer shell but that was good practice, actually... :smile: And along the way I got a new plugin, I had not been aware of as of yet. So, what I wanted to say is: THANK YOU!!! :smile:
                        

                        Napper

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                        • J Offline
                          JasonDoggart
                          last edited by

                          Hi - thanks for all your hard work! This is such a useful, well designed tool!

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            NEW RELEASE
                            version 1.6 - 22 Apr 11: bug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.

                            See main post for download.

                            Fredo

                            [Edit: I fixed the link to the download thread. TIG...]

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                            • S Offline
                              SketchUpNoobie
                              last edited by

                              @unknownuser said:

                              NEW RELEASEbug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.

                              This will be great! Thanks! ๐Ÿ˜„ Have a cookie. ๐Ÿ˜‰ And...er...a beer. ๐Ÿ˜• Great combination. ๐Ÿคข

                              --

                              SketchUpNoobie: the complete noob in all things SketchUp.

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                @unknownuser said:

                                bug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.

                                nice!
                                works very well on my test case (which previously failed with v1.5).
                                thanks for the update!

                                dotdotdot

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                                • D Offline
                                  dedmin
                                  last edited by

                                  SketchUp 8, Win7 32 - freezing too.

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                                  • D Offline
                                    driven
                                    last edited by

                                    hope this helps.

                                    Hi Fredo,

                                    Jeff's file fails on 10.5.8 as well, I'll attach the txt file

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      cool, thanks for testing fellas.

                                      dotdotdot

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        NEW RELEASE
                                        version 1.7a - 25 Apr 11: Fix a major bug of v1.6 which was causing a freeze of Sketchup in some situations.

                                        If you installed v1.6, It is strongly recommended to move to JPP 1.7

                                        See main post for download.

                                        Fredo

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                                        • D Offline
                                          driven
                                          last edited by

                                          hi Fredo,

                                          works on Jeff's skp on 10.5.8 now...

                                          cheers

                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            works here now too.
                                            thank you

                                            dotdotdot

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