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    Rayscaper New Releases

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    rayscaperrender
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    • S
      sashapepperspray
      last edited by

      thank you very much! One bug I noticed for a while already, that when I open rayscaper, it shows all tags, even the ones that are hidden, and I have to show and rehide the tag, and only then it does not show up in the render window. Can this be fixed, so that automatically rayscaper reads which tags are hidden, and does not show them?

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      • pixelcruncherP
        pixelcruncher Extension Creator
        last edited by pixelcruncher

        @sashapepperspray I think I found the bug with the visibility tags. Should be fixed in the next release.

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • KrassK
          Krass
          last edited by Krass

          you said : "A model made on another computer no longer reports the image files of its SketchUp textures as missing: Rayscaper takes those textures from the model, as SketchUp does. This was the case for the Quick Start scene."
          Don't we have to keep buildind an archive anymore?

          Krass

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          • pixelcruncherP
            pixelcruncher Extension Creator @Krass
            last edited by

            @Krass No, I explained that wrong.

            If the SKP file has embedded textures, Rayscaper will also search the SKP file for these embedded textures instead of trying to load them from disk.

            SketchUp doesn't know about any other textures you use directly in Rayscaper (for example, a coating map for the standard material). So they aren't saved inside the SketchUp file. This means you still need to archive your scene if you want to use it in Rayscaper on another computer.

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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            • pixelcruncherP
              pixelcruncher Extension Creator
              last edited by

              Hey, Rayscaper users!

              Rayscaper 0.9.101 Beta is available. You can get it via:

              • The SketchUcation store.
              • Direct download: Rayscaper_Win_0.9.101_Beta.rbz.

              I recommend upgrading to the latest version.

              What Changed?

              • Add support for SketchUp Image entities, so imported pictures render without needing to explode them.
              • Restore controls for light bounces, transparent layers and highlight clamping in an Advanced section of the render settings.
              • Remember the selected scene editor section and asset manager tab between sessions.
              • Fix a SketchUp crash when reloading an imported image, and update the render when replacing a component through Replace Selected.
              • Fix objects on hidden SketchUp tags appearing in the first render.
              • Show an error when the render window cannot open, including when the graphics driver lacks OpenGL 4.3 support, instead of crashing SketchUp.
              • Fix Create Archive and Export Logs failing because of a missing ZIP library. Support archiving individual files of 2 GB or more within the 4 GB archive limit, and remove incomplete archives if writing fails.

              Full release notes: rayscaper.com/manual/release-notes

              Help Me Build the Community 👍

              If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.

              Follow me on X.

              Happy Rendering!
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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              • L
                lightscape Newcomers
                last edited by

                @pixelcruncher
                I tested the latest version 0.9.101 and everything is evolving in a better direction. “Restore controls for light bounces, transparent layers and highlight clamping in an Advanced section of the render settings.” I really like this. It has stronger controllability and has not become more complex. This is the indoor rendering I tested.
                27ec7942580aab3c3bb2a3f89928a4ba.png

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                • KrassK
                  Krass
                  last edited by

                  beautiful objects, lovely decor, great renders. Did you use a HDRI ? Or emissive plane behind the window ?

                  Krass

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