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    Mac User? | Join the Rayscaper Beta for Mac Learn More

    First Rayscaper Test

    Scheduled Pinned Locked Moved WIP
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    • L
      lightscape Newcomers @pixelcruncher
      last edited by

      @pixelcruncher
      Hi Thomas
      Thank you for your hard work. Undoubtedly, I like Rayscaper. I think the development direction is very correct.
      I need to continue testing several scenarios, compare them with other renderers, and provide constructive suggestions. Currently, I have some ideas on camera settings, tone mapping, glass materials, material luminescence, and so on.. Organized and presented to you together

      pixelcruncherP 1 Reply Last reply
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      • pixelcruncherP
        pixelcruncher Extension Creator @lightscape
        last edited by

        @lightscape Fucking legend! Thanks!

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • KrassK
          Krass
          last edited by

          I'm trying PBR neutral Tone map...
          Thomas, The tests I'm running are perfect for the tasks I had on the project, following what you told me via email...

          Krass

          pixelcruncherP 1 Reply Last reply
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          • pixelcruncherP
            pixelcruncher Extension Creator @Krass
            last edited by

            @Krass said:

            I'm trying PBR neutral Tone map...
            Thomas, The tests I'm running are perfect for the tasks I had on the project, following what you told me via email...

            Let me know what your findings are!

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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            • KrassK
              Krass
              last edited by

              I read in your manual that "PBR Neutral" is the default setting, but I’ve always used "Reinhart"—I seem to recall that was the default in older versions, though I’m not entirely sure.
              In any case, for the moment, I’ve chosen "PBR Neutral" for the brick-walled loft from the "New Releases" post. I’m avoiding messing with the contrast and exposure settings, though. I do miss having the option to save my settings for later use—we’ve discussed that before—but simply keeping a screenshot of them will suffice for now...
              image.jpeg

              Krass

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              • pixelcruncherP
                pixelcruncher Extension Creator
                last edited by

                @krass Reinhard was the default before. Note that we are dropping it in the next release. It's just shit compared to the others 🙂 It's a relic from a different time in computer graphics.

                I feel your pain. We're doing a release soon, so the presets won't make it into that one. But I try to get it into the next release.

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                • L
                  lightscape Newcomers
                  last edited by

                  This post is deleted!
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                  • L
                    lightscape Newcomers
                    last edited by

                    @pixelcruncher
                    Hi
                    I have seen the update of version 0.9.99.. After trying, I temporarily stopped my testing. I understand that Rayscaper is moving towards a more streamlined and simpler roadmap. But I cannot understand that the performance function of the material (The new standard material) will further shrink. All the suggestions I mentioned before regarding the organization are now only two:

                    1. There are two modes for setting rendering sampling parameters: simple and advanced. The 0.9.99 version uses simple mode, while the previous version reverts to advanced mode.
                    2. The material function (standard material) needs to be continuously improved in the future based on the existing foundation. I strongly recommend referring to the material system logic of Lighttracer, so that PBR can complete various material functions based on it (I don't understand why the necessary functions of semi transparency and anisotropy disappear in the new version)
                      The material system of lighttracer is shown in the attached image, with reference to the left and right
                      e6fffd04-7a1e-47fd-a674-9699ede538d9.png
                    pixelcruncherP 1 Reply Last reply
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                    • KrassK
                      Krass
                      last edited by

                      Hello, are you using a Mac?

                      Krass

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                      • pixelcruncherP
                        pixelcruncher Extension Creator @lightscape
                        last edited by

                        @lightscape Sorry about that; that's a regression in the latest build.

                        They should be in the advanced section, but I made some UI tweaks, and the advanced section now renders as hidden. This will be back in the next release.

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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