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    Is there a way to "define the scale" of a group of objects in SketchUp?

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    • alexpacio2013A Offline
      alexpacio2013 @TIG
      last edited by

      @TIG I've tried but it doesn't work. I'm attaching an image as an example where I've modified the scale of each cube and also the scale of a group that contains three cubes. In practice, I would like that once all objects are selected, I can define the scale for all of them, even those nested inside the group.
      SketchUp_UHigTqTTSx.png

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      • TIGT Offline
        TIG Moderator
        last edited by TIG

        Once you have a collection of selected 'containers' [groups and component-instances] you need to go though that array and do the same again to each 'container's' entities, selecting any new 'containers', repeat this until all nested 'containers' are got.
        Here's an outline of an example...

        def miner(entities=Sketchup.active_model.to_a)
          containers = [] #an empty array
          entities.each{|e|
            next if ! e.is_a?(Sketchup::Group) || ! e.is_a?(Sketchup::ComponentInstance)
            containers << e.definition
          }
          containers.uniq! #ignore duplicates
          #process the containers
          containers.each{|e|
            #do scaling code on 'e'...
          }
          #containers is an array of selected groups and component-instances' definitions, 
          #BUT not any that are nested. 
          #Next go through the container.entities - 
          #this repeats until there are no containers left to process.
          return nil unless containers[0]
          containers.each{|e|
            miner(e.entities) #repeats itself !
          }
        end#def
        #run with miner(Sketchup.active_model.selection.to_a) after first making your selection...
        

        TIG

        alexpacio2013A 2 Replies Last reply Reply Quote 0
        • alexpacio2013A Offline
          alexpacio2013 @TIG
          last edited by

          @TIG
          Is it necessary to repeat this operation for every single object? I need a single command to set the scale for all selected elements (including nested components and groups) with just one click. Otherwise, it would be faster to do it manually

          TIGT 1 Reply Last reply Reply Quote 0
          • alexpacio2013A Offline
            alexpacio2013 @TIG
            last edited by

            @TIG I think I found it. Gemini gave me this solution and it works logically. The components will become unique, but it does exactly what I wanted. Since you're the expert, could you check if it works well?

            require 'sketchup.rb'

            module Visual_Scale_Applier
            def self.apply_scale_to_selection
            model = Sketchup.active_model
            selection = model.selection

            if selection.empty?
              UI.messagebox("Seleziona gli oggetti a cui vuoi 'fissare' la scala.")
              return
            end
            
            model.start_operation('Fissa Scala Corrente', true)
            
            selection.each do |entity|
              self.process_entity(entity)
            end
            
            model.commit_operation
            puts "Scala 'fissata' a 1.0 per la selezione e tutti i contenuti nidificati."
            

            end

            def self.process_entity(entity)
            return unless entity.is_a?(Sketchup::ComponentInstance) || entity.is_a?(Sketchup::Group)

            # 1. Se è un componente con più copie, lo rendiamo unico per non rovinare il resto del modello
            entity.make_unique if entity.is_a?(Sketchup::ComponentInstance)
            
            t = entity.transformation
            
            # Estrarre i fattori di scala correnti
            scale_x = Math.sqrt(t.to_a[0]**2 + t.to_a[1]**2 + t.to_a[2]**2)
            scale_y = Math.sqrt(t.to_a[4]**2 + t.to_a[5]**2 + t.to_a[6]**2)
            scale_z = Math.sqrt(t.to_a[8]**2 + t.to_a[9]**2 + t.to_a[10]**2)
            
            # Se la scala è già 1.0, non facciamo nulla su questo livello
            unless (scale_x - 1.0).abs < 0.001 && (scale_y - 1.0).abs < 0.001 && (scale_z - 1.0).abs < 0.001
              # 2. Creiamo una trasformazione di scala per la geometria interna
              internal_scaling = Geom::Transformation.scaling(scale_x, scale_y, scale_z)
              
              # 3. Trasformiamo la geometria interna (bordi, facce, etc.)
              entity.definition.entities.transform_entities(internal_scaling, entity.definition.entities.to_a)
            
              # 4. Resettiamo la scala del contenitore esterno a 1.0 mantenendo posizione e rotazione
              new_transformation = Geom::Transformation.axes(
                t.origin, 
                t.xaxis.normalize, 
                t.yaxis.normalize, 
                t.zaxis.normalize
              )
              entity.transformation = new_transformation
            end
            
            # 5. Entra ricorsivamente nei gruppi/componenti nidificati
            entity.definition.entities.each do |child|
              self.process_entity(child)
            end
            

            end
            end

            Esegui

            Visual_Scale_Applier.apply_scale_to_selection

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            • alexpacio2013A Offline
              alexpacio2013
              last edited by alexpacio2013

              @tig
              I have included a final status message and a count for the modified objects.

              require 'sketchup.rb'
              
              module Visual_Scale_Applier
                def self.apply_scale_to_selection
                  model = Sketchup.active_model
                  selection = model.selection
              
                  if selection.empty?
                    UI.messagebox("Seleziona gli oggetti a cui vuoi 'definire' la scala.")
                    return
                  end
              
                  @count = 0
                  model.start_operation('Definisci Scala Corrente', true)
              
                  selection.each do |entity|
                    self.process_entity(entity)
                  end
              
                  model.commit_operation
                  
                  # Messaggio di successo richiesto
                  UI.messagebox("Scale definition of all objects/components successfully completed.\nElementi elaborati: #{@count}")
                end
              
                def self.process_entity(entity)
                  return unless entity.is_a?(Sketchup::ComponentInstance) || entity.is_a?(Sketchup::Group)
              
                  # Rende unico il componente se necessario per non influenzare copie non selezionate
                  entity.make_unique if entity.is_a?(Sketchup::ComponentInstance)
              
                  t = entity.transformation
                  
                  # Calcolo dei fattori di scala correnti
                  scale_x = Math.sqrt(t.to_a[0]**2 + t.to_a[1]**2 + t.to_a[2]**2)
                  scale_y = Math.sqrt(t.to_a[4]**2 + t.to_a[5]**2 + t.to_a[6]**2)
                  scale_z = Math.sqrt(t.to_a[8]**2 + t.to_a[9]**2 + t.to_a[10]**2)
              
                  # Applica la trasformazione interna se la scala non è già 1.0
                  unless (scale_x - 1.0).abs < 0.001 && (scale_y - 1.0).abs < 0.001 && (scale_z - 1.0).abs < 0.001
                    internal_scaling = Geom::Transformation.scaling(scale_x, scale_y, scale_z)
                    entity.definition.entities.transform_entities(internal_scaling, entity.definition.entities.to_a)
              
                    # Resetta il contenitore esterno a scala 1.0
                    new_transformation = Geom::Transformation.axes(
                      t.origin, 
                      t.xaxis.normalize, 
                      t.yaxis.normalize, 
                      t.zaxis.normalize
                    )
                    entity.transformation = new_transformation
                    @count += 1
                  end
              
                  # Processo ricorsivo per elementi nidificati
                  entity.definition.entities.each do |child|
                    self.process_entity(child)
                  end
                end
              end
              
              # Esecuzione
              Visual_Scale_Applier.apply_scale_to_selection
              
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              • TIGT Offline
                TIG Moderator @alexpacio2013
                last edited by TIG

                @alexpacio2013

                You have misunderstood.
                It works on your selection of 'containers' AND any 'containers' inside those etc, iterating...
                As your later example shows too.
                You just needed you to add in some of your scaling code...

                TIG

                alexpacio2013A 1 Reply Last reply 👍 Reply Quote 0
                • alexpacio2013A Offline
                  alexpacio2013 @TIG
                  last edited by

                  @TIG @thomthom
                  The created Ruby script works with practically all objects and components, except for those not converted to SubD and QuadFace. Furthermore, these types of objects do not work even when handled individually with standard scale commands.

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                  • panixiaP Offline
                    panixia
                    last edited by

                    I think that there's a pretty obvious logical problem with this.

                    If you have a component with X instances of another component nested into it and each one of them has a different scale factor, only one of them can be used to set the "definition".
                    And which one the algorithm should choose?
                    Based on which criteria?

                    That's why Gemini is trying to make each instance unique.

                    It's not a code problem. It's definitely a logical problem.

                    alexpacio2013A 1 Reply Last reply Reply Quote 1
                    • alexpacio2013A Offline
                      alexpacio2013 @panixia
                      last edited by

                      @panixia In certain situations, I am willing to lose the instances. This is particularly true when I am building external component libraries: every component within is stripped of all scale and instance definitions. I accept this compromise.
                      Buon anno, Marcello. 🖐

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                      • panixiaP Offline
                        panixia
                        last edited by

                        Yeah, I think you'll definitely need to live with the compromise, because there's not some "universal" solution to this problem (and it can get even more complex with multiple nesting levels and/or multiple instances of the "father" component with different scale factor.
                        You will indeed loose the "instancing" benefit, otherwise it will be a mess.. No matter the code.
                        Buon anno a te!

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                        • alexpacio2013A alexpacio2013 has marked this topic as solved
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