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Make Unique Texture giving weird results

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  • G Offline
    grizzler
    last edited by 27 Jun 2024, 09:40

    Hello. For over a decade I've used the same workflow when I create garden designs. As I only show the house for a bit of context and shadows because it's not the primary focus, then I don't spend much time on the house model, I just create the shape and map site photos onto the faces (with a well calculated focal point this has saved me many hours over the years). When I import the texture images I then place the pins in the corners of the house image and drag to make sure everything lines up nicely - but render softwares don't like this (Enscape in particular) so I found that if I 'Make Unique Texture' after I've adjusted it then that has always resolved the problem until now. In 2024 I'm also seeing that Sketchup doesn't like making textures unique and I end up with some kind of contorted mess.

    Here's an example that I'm just starting on. I'm not doing anything different to what I've always done, but this feature is now unuseable and I'll have to manually create versions of every house from start to finish which I'm far too lazy to be doing πŸ˜†

    Before M.U.T
    e2f61200-4298-434c-bace-88cb727641f5-before.jpg

    After M.U.T
    e9eb2cb1-aeac-4a6a-b4b2-e2fbe1591d92-after.jpg

    R 1 Reply Last reply 27 Jun 2024, 11:25 Reply Quote 0
    • G Offline
      grizzler
      last edited by 28 Jun 2024, 16:21

      Here's the fix for anyone with this issue:

      Window > Preferences > Graphics, and set the Graphics Engine to "Use Classic Graphics Engine"

      G 1 Reply Last reply 6 Nov 2024, 16:02 Reply Quote 0
      • R Offline
        Rich O Brien Moderator @grizzler
        last edited by 27 Jun 2024, 11:25

        @grizzler Yeah, it looks like SketchUp 2024 is kicking out the UV transforms when you execute the Make Unique command. Causing the image generated to be of no use.

        Looks what happens if you set texture to projected, sample it and then paint a face....

        141fda47-cf14-4cc0-8daf-4b20133db4b8-image.png

        As a workaround, you can export the face with the transformed UVs as an image and then bring that image in.

        Download the free D'oh Book for SketchUp πŸ“–

        G 1 Reply Last reply 27 Jun 2024, 13:51 Reply Quote 0
        • G Offline
          grizzler @Rich O Brien
          last edited by grizzler 27 Jun 2024, 13:51

          @Rich-O-Brien I'm hoping they'll fix this issue soon rather than me having to pay for Photoshop or similar to edit images first, the oath of least resistance is always my favourite 😁.

          R 1 Reply Last reply 27 Jun 2024, 13:59 Reply Quote 0
          • R Offline
            Rich O Brien Moderator @grizzler
            last edited by 27 Jun 2024, 13:59

            @grizzler said in Make Unique Texture giving weird results:

            rather than me having to pay for Photoshop or similar to edit images first

            I'd recommend Affinity Photo before PS. But, you're right they need better QC at SketchUp to stop regressing things that having no reason to break.

            Download the free D'oh Book for SketchUp πŸ“–

            G 1 Reply Last reply 28 Jun 2024, 10:59 Reply Quote 0
            • G Offline
              grizzler @Rich O Brien
              last edited by 28 Jun 2024, 10:59

              @Rich-O-Brien I used to use Photoshop Elements for years because I only do basic stuff, but now I'm trying to get to grips with GIMP which seems to offer everything I need for free, but it's offered in a more confusing way πŸ˜–

              1 Reply Last reply Reply Quote 0
              • G Offline
                grizzler
                last edited by 28 Jun 2024, 16:21

                Here's the fix for anyone with this issue:

                Window > Preferences > Graphics, and set the Graphics Engine to "Use Classic Graphics Engine"

                G 1 Reply Last reply 6 Nov 2024, 16:02 Reply Quote 0
                • R Rich O Brien marked this topic as a question on 28 Jun 2024, 16:41
                • R Rich O Brien has marked this topic as solved on 28 Jun 2024, 16:42
                • G Offline
                  grizzler @grizzler
                  last edited by 6 Nov 2024, 16:02

                  @grizzler I just updated to the latest version of SU 2024 this morning having ignored the previous incremental updates; this issue still persists. I really want to use the new graphics engine but I can't πŸ˜–

                  D 1 Reply Last reply 6 Nov 2024, 22:26 Reply Quote 0
                  • D Offline
                    Dave R @grizzler
                    last edited by 6 Nov 2024, 22:26

                    @grizzler said in Make Unique Texture giving weird results:
                    I really want to use the new graphics engine but I can't πŸ˜–

                    What graphics card are you using?

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    G 1 Reply Last reply 7 Nov 2024, 10:04 Reply Quote 0
                    • G Offline
                      grizzler @Dave R
                      last edited by 7 Nov 2024, 10:04

                      @Dave-R RTX 4090, so that should cope with anything.

                      R D 2 Replies Last reply 7 Nov 2024, 10:06 Reply Quote 0
                      • R Offline
                        Rich O Brien Moderator @grizzler
                        last edited by 7 Nov 2024, 10:06

                        @grizzler That's a beast of a card

                        Download the free D'oh Book for SketchUp πŸ“–

                        G 1 Reply Last reply 7 Nov 2024, 10:08 Reply Quote 0
                        • G Offline
                          grizzler @Rich O Brien
                          last edited by 7 Nov 2024, 10:08

                          @Rich-O-Brien said in Make Unique Texture giving weird results:

                          @grizzler That's a beast of a card

                          I needed to upgrade from my old 3060Ti (good card but lacks vram), so I deliberated for a week whether to get the 4080 or 4090 and in a moment of madness I just went for it 😁

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            Dave R @grizzler
                            last edited by 7 Nov 2024, 15:03

                            @grizzler that graphics card will support the new graphics engine. I expect there's something else going on in your model.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

                            G 1 Reply Last reply 7 Nov 2024, 15:52 Reply Quote 0
                            • G Offline
                              grizzler @Dave R
                              last edited by grizzler 11 Jul 2024, 16:07 7 Nov 2024, 15:52

                              @Dave-R It happens on every single model though. If I use the pins to stretch an image to fit a flat surface in Sketchup where it looks fine, I then look at it in a render software (I've had this in 3 renderers so far) and it's a mess, so I found that by making the material unique it resolved the issue in all softwares - that is until I use the new graphics engine.

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                grizzler
                                last edited by 16 days ago

                                I'm re-igniting this thread because even though I've upgraded my PC, moved onto SU2025 and switched from Enscape to D5, this problem of contorted textures from images imported into Sketchup still persists with the new graphics engine only. I've upgraded all that other stuff I mentioned but I'm having to use the old graphics engine - is nobody else having this issue? It only happens when I import an image as a texture (eg the side of a building) and then "position" the texture using NON-fixed pins to correct perspective distortion.

                                D 1 Reply Last reply 16 days ago Reply Quote 0
                                • D Offline
                                  Dave R @grizzler
                                  last edited by 16 days ago

                                  @grizzler said in Make Unique Texture giving weird results:

                                  still persists with the new graphics engine only.

                                  What graphics card are you using? What OS?

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

                                  G 1 Reply Last reply 16 days ago Reply Quote 0
                                  • G Offline
                                    grizzler @Dave R
                                    last edited by 16 days ago

                                    @Dave-R said in Make Unique Texture giving weird results:

                                    @grizzler said in Make Unique Texture giving weird results:

                                    still persists with the new graphics engine only.

                                    What graphics card are you using? What OS?

                                    Nvidia RTX4090
                                    Studio Driver 576.02 (although I've tried Game drivers and older Studio drivers too)
                                    Windows 11

                                    1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      grizzler
                                      last edited by 16 days ago

                                      I've tried taking the original photos on different devices, both apple and android (HEIC has to be turned off for Apple pics to be useable, but they still deform)

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        Rich O Brien Moderator
                                        last edited by 16 days ago

                                        Are you using the the Yellow pin to skew the image?

                                        That's UVW mapping which is not the same as your regular UV mapping which is purely 2D.

                                        If you skew an image in SketchUp you can introduce additional UV points so a plane with 4 verts could have 5 points when you view the UVs.

                                        7487ff2a-5f0f-4586-98bc-f32da2c43178-image.png

                                        Hopefully this shows what I mean. I think if this type of mapping is where the issue may lie.

                                        Either its the new engine thats flaky or the destination app does not support UVW mapping.

                                        I could be wrong.....it has happened before....many many times.

                                        Download the free D'oh Book for SketchUp πŸ“–

                                        G 1 Reply Last reply 16 days ago Reply Quote 0
                                        • G Offline
                                          grizzler @Rich O Brien
                                          last edited by 16 days ago

                                          @Rich-O-Brien said in Make Unique Texture giving weird results:

                                          Are you using the the Yellow pin to skew the image?

                                          That's UVW mapping which is not the same as your regular UV mapping which is purely 2D.

                                          If you skew an image in SketchUp you can introduce additional UV points so a plane with 4 verts could have 5 points when you view the UVs.

                                          7487ff2a-5f0f-4586-98bc-f32da2c43178-image.png

                                          Hopefully this shows what I mean. I think if this type of mapping is where the issue may lie.

                                          Either its the new engine thats flaky or the destination app does not support UVW mapping.

                                          I could be wrong.....it has happened before....many many times.

                                          I don't use the coloured pins, I used the non "fixed pins". I think I understand how the UV mapping might get messed up when I first make the adjustments, but once the image is in place I simply "Make texture unique" and that used to resolve the issue.

                                          1 Reply Last reply Reply Quote 0
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