[Plugin] Axyz - v1.1a - 8 June 24
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@Rich-O-Brien Hi, if it is somehow intentional, can you also please introduce the option that locked objects cannot be edited in any form? Thanks!
See video, please
Thank you for this extension, one of the most useful!
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@fredo6
Congratulations on the plugin and thanks for listening. It would be great if you could move the object with alignment and scale, like the AutoCAD align command. -
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@PedroE said in [Plugin] Axyz - v1.1a - 8 June 24:
@fredo6
Congratulations on the plugin and thanks for listening. It would be great if you could move the object with alignment and scale, like the AutoCAD align command.Thanks, Axyz main function is artistic control over transformations. For more robust scaling in SketchUp there's FredoScale or the native Scale tool.
I'll make note of this suggestion and the others above too! They are good ideas.
@mihais said in [Plugin] Axyz - v1.1a - 8 June 24:
please introduce the option that locked objects cannot be edited in any form?
Axyz supports pre-selection and interactive select. For interactive selection tap SHIFT while hover entities to add them to the selection stack.
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@Rich-O-Brien Hello, I also wanted to make the following observations. The initial pointing target gets lost a little on the screen, I think it might be good to replace it with a target that stands out a little more. Another thing that I cannot do is, for example, the displacement that the native command does to move only the point of a vertex. It would be nice if axyz could fully emulate the native move command. I think it would be great to be able to use Axyz to be able to manipulate an object in all possible ways. Finally, I don't know if you have considered using superpositions, for example like Curic does, where for example when you touch the object the gizmo appears without having to invoke the command.
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@PedroE said in [Plugin] Axyz - v1.1a - 8 June 24:
@Rich-O-Brien The initial pointing target gets lost a little on the screen, I think it might be good to replace it with a target that stands out a little more
Set this to false for traditional cursor
@PedroE said in [Plugin] Axyz - v1.1a - 8 June 24:
the displacement that the native command does to move only the point of a vertex
FredoSketch, Vertex Tools and Artisan already have vertex manipulation. Axyz is aimed towards object transforms.
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@Rich-O-Brien Thank you for commenting, in my opinion it is interesting because with this possibility you could do without the native move command and thus you would have everything together in one command. This is very practical in the future to be able to work with a pencil without having to use the keyboard or for people who do not like to use the keyboard to draw. Anyway, thank you for your time and greetings
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like Curic's gizmo.
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Hello everyone,
I hope you are well.
I am getting an trial licensed expired message for this extension.I thought this extension was free but maybe I am mistaken.
When the error message appears when i try to purchase the license it goes to a dead web page.If anyone can give me some info I would greatly appreciate.
have a nice day
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What version of Libfredo are you using?
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Hello Rich,
Thanks so much for the prompt reply, I apologize in the my late reply I thought my message had not gone through.
I am using this LibFredo6 14.5f - 07 Aug 24.Thanks so much for your help and have a nice day.
Alex
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Rich,
Thanks so much
I am using LibFredo6 14.5f - 07 Aug 24thanks
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@asdecret said in [Plugin] Axyz - v1.1a - 8 June 24:
Rich,
Thanks so much
I am using LibFredo6 14.5f - 07 Aug 24thanks
Upgrade your Libfredo please
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Hello Rich,
Thanks a million it worked like a charm.
Have a nice day
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@rv1974 said in [Plugin] Axyz - v1.1a - 8 June 24:
@Rich-O-Brien Yes and no. without copying Select Instances+Axyz works fine.
Maybe you with(?) Fredo could develop a new rock solid version of "select all instances"?
BTW many people request "select all instances" that would copy all instances regardless the context to the memory buffer. the 20 y.o. one that I use can't do that.Sorry for the late answer, but.. did you try Selection Toys?
Selecti a single instance, right click and in the context menu go to "instances" and then you can choose if you want select "all" (regardless the context) or "active" (all instances in the current context). -
@panixia its a major PITA in SU: none of plugins copies all instances (incl. ones out of context) to memory buffer
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@rv1974 with selection toys you can select all instances at once, included the ones outside the current context and then copy, cut, delete move or do whatever you wanna do.
Edit. I tried right now and it looks that with a lot of components scattered across different contexts, they are pasted using their original group local transform instead of world transform. Even if you use "paste on place". Weird.
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@panixia you can select, take a look at their properties, replace and delete but not copy to buffer - it always been broken
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@rv1974 i mainly use that feature to select all group copies and convert them to components (whenever I copy something around by mistake without making it a component to begin with). Never noticed that behaviour.. not sure if the glitch is related to the plugin. Most likely is some problem with SketchUp itself and how it natively handles sub-components local transform. The plugin is probably "bruteforcing" the intended SketchUp behaviour (which is working INSIDE the current context).
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@panixia I got a Jim's plugin made by my request which he removed from public later..When all instances stay selected, it creates an outer txt file with coordinates and transforms, and in the 2nd stage the plugin inserts all instances into "no context" based on this txt file. A bit tedious but already something.. Sometimes I'm too lazy and just throw the file to Max where all contexts are gone
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