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    Rayscaper, My trip down the road to adjumacation.

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    • Mike AmosM Offline
      Mike Amos @pixelcruncher
      last edited by

      @pixelcruncher

      When I mention colur of a metal I am talking abouyt the change in colour when 'metal' is chosen as a finish but, still early days yet.

      At the moment an automatic colour change turns what I want to be chrome becomes brass or bronze with no method of changing/preventing that.

      pixelcruncherP 1 Reply Last reply Reply Quote 0
      • pixelcruncherP Offline
        pixelcruncher Extension Creator @majid
        last edited by pixelcruncher

        @majid said in Rayscaper, My trip down the road to adjumacation.:

        @pixelcruncher it seems that the HDRI image is also pixly, so maybe adding an "upscaling" option to make low-res images, smooth, would be nicen

        That's a good idea; I will put it in my backlog. edit: It would not necessarily be upscaling because that might result in quality loss. I would add texture filtering to blur away those offensive pixelation artifacts, similar to what is done in games.

        Note that if you are using the HDRI from the asset library (which is sourced from PolyHaven), you can choose to increase the default resolution:

        59948c41-8d60-4790-b12c-6b673a9ed8b9-image.png

        You need to restart SketchUp for the change to take effect. Increasing the resolution will also increase the download time for the asset.

        Cheers,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        1 Reply Last reply Reply Quote 1
        • pixelcruncherP Offline
          pixelcruncher Extension Creator @Mike Amos
          last edited by

          @Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:

          @pixelcruncher

          When I mention colur of a metal I am talking abouyt the change in colour when 'metal' is chosen as a finish but, still early days yet.

          At the moment an automatic colour change turns what I want to be chrome becomes brass or bronze with no method of changing/preventing that.

          Hey @Mike-Amos

          I'm not sure I'm following the when metal is chosen as finish - do you mind providing some more info or a screenshot?

          Cheers,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          Mike AmosM 1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos @pixelcruncher
            last edited by

            @pixelcruncher

            A little further down the road, moving on, officer......2 4M 56s GPU Irfanview.jpg

            pixelcruncherP 1 Reply Last reply Reply Quote 1
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @Mike Amos
              last edited by pixelcruncher

              Nice render, but the interior could do with some extra lights. Very interesting stairs, never saw that before. Was this done in Rayscaper?

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              Mike AmosM 1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos @pixelcruncher
                last edited by

                @pixelcruncher

                This is my Rayscaper thread so, yes, in Rascaper.

                There are 8 lights in that scene which should be OK along with an EXR.

                I would like to have a better, more informative method of identifying the lights being adjusted. Several are candles so the light has to be reduced for that. Perhaps a designator on the scree would help.

                Basically I am finding any real adjustment difficult to near impossible due to not being able to read the dialogue boxes. I will have at some stage to acquire a nother monitor but that will do nothing to fix this issue.

                TBH, while I render architectural pieces, I do not DO architectural renders. I have a leaning towards more realistic lighting levels which is out of synch with folk who want "More lights on everything".

                The stairs are more commonly found on yachts and small boats and are a space saving measure. Not popular with architectural purists who will simply say that "Never get that past inspection in America, etc".

                I know, a bit like those who want fridge freezers in a kitchen boxed in for the same reason. Not doing architectural renders and NOT in America let alone actually expecting these things to be built.

                pixelcruncherP 1 Reply Last reply Reply Quote 1
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @Mike Amos
                  last edited by

                  @Mike-Amos @Rich-O-Brien - The latest release should resolve the material/camera picking issues. Can you confirm that?

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • pixelcruncherP Offline
                    pixelcruncher Extension Creator @Mike Amos
                    last edited by

                    This is my Rayscaper thread so, yes, in Rascaper.

                    Makes sense, I didn't want to assume ๐Ÿ˜

                    There are 8 lights in that scene which should be OK along with an EXR.

                    I would like to have a better, more informative method of identifying the lights being adjusted. Several are candles so the light has to be reduced for that. Perhaps a designator on the scree would help.

                    That's a good idea. Overlaying the viewport with some widgets to indicate the lights. I will put it on my roadmap.

                    Basically I am finding any real adjustment difficult to near impossible due to not being able to read the dialogue boxes. I will have at some stage to acquire a nother monitor but that will do nothing to fix this issue.

                    This is good feedback. What is your display resolution, and are you using display scaling? I don't think Rayscaper respects display scaling right now, but I have to check the documentation of the user interface library I am using.

                    TBH, while I render architectural pieces, I do not DO architectural renders. I have a leaning towards more realistic lighting levels which is out of synch with folk who want "More lights on everything".

                    Gotcha!

                    The stairs are more commonly found on yachts and small boats and are a space saving measure. Not popular with architectural purists who will simply say that "Never get that past inspection in America, etc".

                    I know, a bit like those who want fridge freezers in a kitchen boxed in for the same reason. Not doing architectural renders and NOT in America let alone actually expecting these things to be built.

                    No worries, I wasn't criticizing; I was just curious about the staircase.

                    Cheers,
                    Thomas

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    Mike AmosM 1 Reply Last reply Reply Quote 0
                    • Mike AmosM Offline
                      Mike Amos @pixelcruncher
                      last edited by

                      @pixelcruncher

                      G'day mate,
                      The monitor is set at 2560 x 1330 at the moment. Good enough for most tasks.

                      No criticism taken mate, we are discussing the topic and it's all good. Just covering off the things I do rather idiosynchratically. Being a 'do things my own way' personality.

                      I am getting to grips with Rayscaper, it's taking a bit of adjustment from the ol' noggin but getting there bit by bit. Well worth the time tbh.

                      Something that might help the screen issue I feel is in the way would be on demand dialogue boxes to reduce screen 'clutter'.

                      Mike AmosM pixelcruncherP 2 Replies Last reply Reply Quote 0
                      • Mike AmosM Offline
                        Mike Amos @Mike Amos
                        last edited by

                        Further on, different view. I have managed to return the walls to the previous material.6 4m 49s GPU.png

                        pixelcruncherP 1 Reply Last reply Reply Quote 0
                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          Wow! That is well done!

                          See my portfolio at https://delphiscousin.blogspot.com/

                          Mike AmosM 1 Reply Last reply Reply Quote 1
                          • Mike AmosM Offline
                            Mike Amos @Bryan K
                            last edited by

                            @Bryan-K

                            Thanks mate, some mat changes and a better hdr for the scene will help.

                            1 Reply Last reply Reply Quote 0
                            • pixelcruncherP Offline
                              pixelcruncher Extension Creator @Mike Amos
                              last edited by

                              @Mike-Amos Very well done. I'm pleased to see you are getting good results.

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                              • pixelcruncherP Offline
                                pixelcruncher Extension Creator @Mike Amos
                                last edited by

                                The monitor is set at 2560 x 1330 at the moment. Good enough for most tasks.

                                Do you also use display scaling, or is it at 100%? Also, do other applications behave well? A screenshot might help us see how it compares to other applications.

                                I am getting to grips with Rayscaper, it's taking a bit of adjustment from the ol' noggin but getting there bit by bit. Well worth the time tbh.

                                Great to hear!

                                Something that might help the screen issue I feel is in the way would be on demand dialogue boxes to reduce screen 'clutter'.

                                In the latest release, I'm trying to hide more things, especially if they are not enabled. But can I hide even more things? Is there any screen in particular that is bothering you?

                                Cheers,
                                Thomas

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                Mike AmosM 1 Reply Last reply Reply Quote 0
                                • Mike AmosM Offline
                                  Mike Amos @pixelcruncher
                                  last edited by Mike Amos

                                  @pixelcruncher

                                  Nothing actually 'bothers' me, the screen is reminiscent of Maxwell in most respects.

                                  The hdri/texture corner is both bigger than it need to be while being too small to show much in the way of detail of the different options.

                                  When it comes to it, the single screen thing is getting old but I am looking into that but clearing screen clutter when elements are not requirted would be very helpful.

                                  Undocking these different parts of the Rayscaper window an placing them on =the second or third monitor would enable much more clarity for the render window itself. IMOHO, of course.

                                  Mike AmosM pixelcruncherP 2 Replies Last reply Reply Quote 1
                                  • Mike AmosM Offline
                                    Mike Amos @Mike Amos
                                    last edited by Mike Amos

                                    @Mike-Amos

                                    Movement.

                                    Lost the last render. Phoo-ee.7 19m 23s GPU.png

                                    Mike AmosM 1 Reply Last reply Reply Quote 0
                                    • Mike AmosM Offline
                                      Mike Amos @Mike Amos
                                      last edited by

                                      Next.8 22m 45s GPU I.jpg

                                      Mike AmosM 1 Reply Last reply Reply Quote 1
                                      • Mike AmosM Offline
                                        Mike Amos @Mike Amos
                                        last edited by

                                        @Mike-Amos

                                        Any thoughts folks?

                                        pixelcruncherP 1 Reply Last reply Reply Quote 0
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator @Mike Amos
                                          last edited by

                                          @Mike-Amos

                                          Take my opinion with a grain of salt. I'm a developer, not an artist...

                                          I like the interior very much; it is very realistic and uses materials well. But I find the combo of the HDR and the glass in the front door weird. It's as if the house stands in the middle of the lake.

                                          Cheers,
                                          Thomas

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          1 Reply Last reply Reply Quote 0
                                          • pixelcruncherP Offline
                                            pixelcruncher Extension Creator @Mike Amos
                                            last edited by

                                            @Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:

                                            @pixelcruncher

                                            Nothing actually 'bothers' me, the screen is reminiscent of Maxwell in most respects.

                                            That's an interesting observation; I've never used Maxell before ๐Ÿ™‚

                                            The hdri/texture corner is both bigger than it need to be while being too small to show much in the way of detail of the different options.

                                            Would clearer tabs help here? Or tabs at the top instead of sideways?

                                            When it comes to it, the single screen thing is getting old but I am looking into that but clearing screen clutter when elements are not requirted would be very helpful.

                                            Undocking these different parts of the Rayscaper window an placing them on =the second or third monitor would enable much more clarity for the render window itself. IMOHO, of course.

                                            I plan to do docking/undocking, but it's a bit of work because the user interface library I am using does not support it.

                                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                            Mike AmosM 1 Reply Last reply Reply Quote 0
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