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    Rayscaper Alpha Version Available

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    • ntxdaveN Offline
      ntxdave
      last edited by

      @majid said:

      Wow, some good news....

      Since you are looking for a job, perhaps you should contact Thomas as well. ๐Ÿ˜„

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      • pixelcruncherP Offline
        pixelcruncher Extension Creator
        last edited by

        @ntxdave said:

        @majid said:

        Wow, some good news....

        Since you are looking for a job, perhaps you should contact Thomas as well. ๐Ÿ˜„

        Really wish I could hire someone talented like you Majid, but I havenโ€™t made a lot of money from Rayscaper yet. Last time I counted it was $0.0 ๐Ÿ’š

        I have been talking to Fletch from TR. He has been very gracious with his time and gave great advice. I asked him to try Rayscaper and give his opinion.

        Cheers,
        Thomas

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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        • ntxdaveN Offline
          ntxdave
          last edited by

          @pixelcruncher said:

          @ntxdave said:

          @majid said:

          Wow, some good news....

          Since you are looking for a job, perhaps you should contact Thomas as well. ๐Ÿ˜„

          Really wish I could hire someone talented like you Majid, but I havenโ€™t made a lot of money from Rayscaper yet. Last time I counted it was $0.0 ๐Ÿ’š

          I have been talking to Fletch from TR. He has been very gracious with his time and gave great advice. I asked him to try Rayscaper and give his opinion.

          Cheers,
          Thomas

          Thanks for reaching out Thomas. These see very talented individuals. I hope that something can come about.

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          • majidM Offline
            majid
            last edited by

            Thanks, Thomas and Dave.
            I wish I had some spare time to do a favor for RS.or lucky to work with you, but am busy making some money to support my family and stay in the Netherlands for the "search year" period. Somehow challenging ๐Ÿ˜„.

            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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            • ntxdaveN Offline
              ntxdave
              last edited by

              @majid said:

              Thanks, Thomas and Dave.
              I wish I had some spare time to help develop RS, as a beta tester ...or lucky to work with you, but am busy making some money to support my family and stay in the Netherlands for the "search year" period. Somehow challenging ๐Ÿ˜„.

              Glad you have an income. ๐Ÿ˜„ ๐Ÿ‘ Was just trying yo help if possible. ๐Ÿ˜„

              I hope one of these days I can back to โ€œmodelingโ€ and rendering. Would love to be able to try Rayscaper as well. ๐Ÿ˜„

              Given the status of TR, I hope Thomas and Fletch & Chris ab work something out. ๐Ÿ˜„

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              • jo-keJ Offline
                jo-ke
                last edited by

                today I started a new test with rayscaper.

                finished render is still grainy and the texture at the picture on the wall messes up.


                geib-su-rs.jpg


                test-rayscaper002.png

                http://www.zz7.de

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                • pixelcruncherP Offline
                  pixelcruncher Extension Creator
                  last edited by

                  @jo-ke said:

                  today I started a new test with rayscaper.

                  finished render is still grainy and the texture at the picture on the wall messes up.

                  That render looks very promising!

                  There's a regression in the current release; textures are not automatically scaled when converted to Rayscaper. You can manually work around this by setting the scaling in Rayscaper.

                  Rayscaper texture scaling.

                  Assuming your texture scale in SketchUp is in millimeters, the formulate is: 1 / ((texture_scale_mm / 10) / 2.54 inc/cm). So for this example: 1 / ((1828.8 / 10) / 2.54) = (1 / 72) = 0.013888 = 0.014. So basically the reciprocal of the size in inches.

                  Again, I will fix the option to sync this.

                  For the grainy noise:

                  1. How many samples/px have you configured?
                  2. Are you using AI denoise? That should resolve most of the noise.

                  Rayscaper render settings.

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    I used the default settings

                    http://www.zz7.de

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                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator
                      last edited by

                      @jo-ke said:

                      I used the default settings

                      Do you mind mailing me the scene packed with the textures when you have time? You can pack the scene via the "Extensions > Rayscaper > Create Archive" menu. Can you also send me the log file? For some reason, it feels that the denoiser is not activated on your machine.

                      I appreciate your help!

                      Thanks,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                      • S Offline
                        sashapepperspray
                        last edited by

                        Is it possible to make that if I insert a light in a component, all instances of the component get a light added?

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                        • pixelcruncherP Offline
                          pixelcruncher Extension Creator
                          last edited by

                          @sashapepperspray said:

                          Is it possible to make that if I insert a light in a component, all instances of the component get a light added?

                          Yes, improving the light component instances is planned for 1.0. As you already observed, lights don't work if they are part of a group or component.

                          Cheers,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • majidM Offline
                            majid
                            last edited by

                            This would be a nic option and I am wondering if it is possible to keep the intensity the same but use bucket tool to change the color of some?
                            I mean if it is applied "inside" the component, all instances change, if applied without opening the component it changes the color of that particular one...

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • pixelcruncherP Offline
                              pixelcruncher Extension Creator
                              last edited by

                              @majid said:

                              This would be a nic option and I am wondering if it is possible to keep the intensity the same but use bucket tool to change the color of some?
                              I mean if it is applied "inside" the component, all instances change, if applied without opening the component it changes the color of that particular one...

                              Thatโ€™s a good idea Majid, I will put it in Rayscaperโ€™s backlog.

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                              • majidM Offline
                                majid
                                last edited by

                                After a while installed the latest version and a, wondering how may I copy the same material texture to the normal map? any copy/apst or drag/drop option?

                                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator
                                  last edited by

                                  @majid said:

                                  After a while installed the latest version and a, wondering how may I copy the same material texture to the normal map? any copy/apst or drag/drop option?

                                  You can drag and drop the same image multiple times from a file browser. But you are pointing out a good worklow improvement here, you should be able to at least right-click and copy/paste. I will put it on the list, and expect it in one of the upcoming releases.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by jo-ke

                                    in the current render there is an ugly branding. So I can't use the result.drh001.png

                                    http://www.zz7.de

                                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                                    • pixelcruncherP Offline
                                      pixelcruncher Extension Creator @jo-ke
                                      last edited by

                                      Hey @jo-ke - now that Rayscaper is in beta, I started selling discounted beta licenses: https://sketchucation.com/purchase-smart.php?plugin=rayscaper - The watermarks are a limitation of the free version.

                                      Cheers,
                                      Thomas

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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