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    Mercedes Mansion

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    • Gus RG Offline
      Gus R
      last edited by

      Very nice.

      Sometimes I go back to some old Sketchup models and shake my head at all the ungrouped elements in the model. I guess many of us have been at this for a long time now.

      I used to neglect the ridges until someone mentioned it to me year many years ago.

      You can still get my gutters, downspouts and conductor heads here here.

      www.instagram.com/gusrobatto/

      www.facebook.com/gusrobatto

      www.flickr.com/photos/gusrobatto

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      • Bryan KB Offline
        Bryan K
        last edited by

        Thanks Gus!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Bryan KB Offline
          Bryan K
          last edited by Bryan K

          Changes made and fixed some textures and changed lighting.

          Two versions. Raylectron.


          faux french mansion 092023.jpg


          faux french mansion 092023b.jpg

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Bryan KB Offline
            Bryan K
            last edited by

            D5 render.


            mercedes mansion D5 092023.jpg

            See my portfolio at https://delphiscousin.blogspot.com/

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            • tuna1957T Offline
              tuna1957
              last edited by

              Good job Bryan. Curious about the D5 Render. Did you use a depth of field effect with it? πŸ‘

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              • Bryan KB Offline
                Bryan K
                last edited by

                Thanks tuna.

                Honestly, I like none of them. There is something about this model that is jinxed. It's from the warehouse and had problems from the start. For starters, nothing is grouped except the plants and the car I added. Super high number of faces for the foliage. Many planes are not flat. Color choices are weird.

                And I just realized the non-flat planes may be the reason the renders are not quite right.

                The D5 render is not using depth of field. It is using a stock sky dome HDRI.

                I'm going to take one more stab at this and then move on.

                See my portfolio at https://delphiscousin.blogspot.com/

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  This will have to do. This model really is jinxed. It took 5 tries to get it to load into the render. I also found some foreground objects were double grouped, which also affects the render.

                  I changed the HDRI again and then pushed the settings past where I normally set them.

                  But I like this one better than all the previous ones.


                  faux french mansion 092023c.jpg

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Rather smashing actually. πŸ‘

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      @mike amos said:

                      Rather smashing actually. πŸ‘

                      Thanks. πŸ‘

                      I'm still not happy with it, but it's still better than all the previous versions including the first one from several years ago.

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        There are times/models and especially from the warehouse, that are so bugged you spend hours just cleaning them up and straightening faces etc so in the end, nothing feels worthwhile.

                        Sucks mate but instead of worrying about it I just move on as soon as the things get to be too much irritation.

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          @mike amos said:

                          There are times/models and especially from the warehouse, that are so bugged you spend hours just cleaning them up and straightening faces etc so in the end, nothing feels worthwhile.

                          Sucks mate but instead of worrying about it I just move on as soon as the things get to be too much irritation.

                          Yep. πŸ˜‰
                          Already considering my next subject. And there's some animation I need to try.

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • L Offline
                            L i am
                            last edited by

                            Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept πŸ‘ πŸ‘

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              @l i am said:

                              Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept πŸ‘ πŸ‘

                              Good suggestions. I tried to work with the included foliage and in hindsight, I should have deleted it all.

                              The high poly count of the foliage also created many of the problems I had loading and working with the model. Even with my new PC, it just bogged everything down.

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • L Offline
                                L i am
                                last edited by

                                @bryan k said:

                                @l i am said:

                                Nice work Bryan, I would google "California palms" (Images) and use the feel of those images as a concept. Tall, elegant palms will transform that image with many palms and maybe some in the foreground also. Always practice safe design, always use a concept πŸ‘ πŸ‘

                                Good suggestions. I tried to work with the included foliage and in hindsight, I should have deleted it all and added my own.

                                The high poly count of the foliage also created many of the problems I had loading and working with the model. Even with my new PC, it just bogged everything down.

                                I found some pretty nice low poly Palms, about 0.5 MB per tree. I bet if you got rid of the backdrop and existing trees you would be net better off. Whet I see that render my brain cries out palm trees very loudly, Anyway just a thought Bryan πŸ˜„

                                Link Preview Image
                                3D Warehouse

                                3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                                favicon

                                (3dwarehouse.sketchup.com)

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                                • L Offline
                                  L i am
                                  last edited by

                                  Forgive me Bryan but I could not help myself.

                                  Mansion.jpg

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    HOLLYWOOD! πŸ˜†

                                    Yeah, that looks fine. πŸ‘

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Many changes. Got rid of the stock foliage. That helped right away. Added L I am's palm trees. Got rid of the HRDI dome and used the render stock lighting and clouds. Fixed a lot of materials. A lot.

                                      This model is still jinxed in some way. It took ten tries to get it to render. But I like this version as well.


                                      faux french mansion 092023d.jpg

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • Bryan KB Offline
                                        Bryan K
                                        last edited by

                                        Meh. I like none of them. πŸ˜•

                                        See my portfolio at https://delphiscousin.blogspot.com/

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          I cannot let this go.


                                          faux french mansion new plants.jpg

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • tuna1957T Offline
                                            tuna1957
                                            last edited by

                                            Got to give you credit Bryan you sure are persistent πŸ˜‰ I think I’d have put this model on the shelf by now. Only going to make a couple of comments on these last two images. Keeping in mind a lot of this is just personal preference stuff. Overall these last l ages are a bit bright to me. Seems to wash things out a bit. Second is what’s happening with the palm fronds and big plants out front ? The color seems washed out…. Curious if you do any post processing ? πŸ‘

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