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    Re-examining the OP-1 With Octane Render

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    • Bryan KB Offline
      Bryan K
      last edited by

      @aviz770 said:

      @bryan k said:

      The lighting, camera focus and texture materials are perfect.

      Thank you so much! All thanks to Octane honestly...being able to see material updates in seconds instead of minutes is honestly a game-changer...it really lets your full creativity come out.

      I can relate to that. My problem right now is an old PC.

      Being able to cycle through many variations and make the minute changes needed really do make a difference.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • HornOxxH Offline
        HornOxx
        last edited by

        @bryan k said:

        Gorgeous. It makes me want to touch it.
        ...ja! ๐Ÿ˜„ these are great

        never trust a skinny cook

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        • L Offline
          L i am
          last edited by

          Sexy object and amazing render ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ I think the only improvement could be the addition of the LCD being lit. Perhaps you could use the attached as a light emitter?

          op1.jpg

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          • alvisA Offline
            alvis
            last edited by

            ๐Ÿ˜ฎ

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Probably the only way top do that would be to model the emitter parts and give them a proper emitter value. Only a very low value would be needed.


              Dash button emitters.

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              • aviz770A Offline
                aviz770
                last edited by

                Thank you for the kind replies and suggestions all!

                I love how this looks with the screen turned on...definitely gives it some life! Many thanks for the image L i am! I put the color version in the albedo channel, and then plugged a high contrast black and white version into the emission channel to drive the emitter material. That way the details glow but the black part does not!

                B1.jpg
                B2.jpg
                B3.jpg

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Top notch!

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • L Offline
                    L i am
                    last edited by

                    Hi avis, I just did a test with my renderer. I found a better display with more colour and higher resulotion, I turned theWHOLE display image into a light emmiter and placed it under a thin piece of "glass" ( to show a bit of reflection) with an "air gap" so there is no "Z" fighting. The 2 white lines where the screen contacts the Plastic facia is just due to my sloppyness;) Also in your renders it looks like the "glass" sits above the ambient surface of the OP1 facade. It is actually flush in real life.

                    The only reason I got back on this, is because that is such a cracking model/render I think it deserves perfection ๐Ÿ‘

                    SDS3.png

                    SDS.jpg

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                    • aviz770A Offline
                      aviz770
                      last edited by

                      @l i am said:

                      Hi avis, I just did a test with my renderer. I found a better display with more colour and higher resulotion, I turned theWHOLE display image into a light emmiter and placed it under a thin piece of "glass" ( to show a bit of reflection) with an "air gap" so there is no "Z" fighting. The 2 white lines where the screen contacts the Plastic facia is just due to my sloppyness;) Also in your renders it looks like the "glass" sits above the ambient surface of the OP1 facade. It is actually flush in real life.

                      The only reason I got back on this, is because that is such a cracking model/render I think it deserves perfection ๐Ÿ‘

                      [attachment=1:us5o22px]<!-- ia1 -->SDS3.png<!-- ia1 -->[/attachment:us5o22px]

                      [attachment=0:us5o22px]<!-- ia0 -->SDS.jpg<!-- ia0 -->[/attachment:us5o22px]

                      Oh wow, that display looks great! Keeping me on my toes mate ๐Ÿ˜‰ I will update the model/render and repost! Thank you again for the kind words ๐Ÿ˜„

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                      • duanekempD Offline
                        duanekemp
                        last edited by

                        Loving the detail here! Bravo.

                        Duane Kemp

                        Kemp Productions
                        Puidoux, Switzerland
                        Gallery:
                        https://duanekemp.artstation.com/

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