sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Re-examining the OP-1 With Octane Render

    Scheduled Pinned Locked Moved Gallery
    15 Posts 7 Posters 6.5k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • aviz770A Offline
      aviz770
      last edited by

      @bryan k said:

      The lighting, camera focus and texture materials are perfect.

      Thank you so much! All thanks to Octane honestly...being able to see material updates in seconds instead of minutes is honestly a game-changer...it really lets your full creativity come out.

      1 Reply Last reply Reply Quote 0
      • Bryan KB Offline
        Bryan K
        last edited by

        @aviz770 said:

        @bryan k said:

        The lighting, camera focus and texture materials are perfect.

        Thank you so much! All thanks to Octane honestly...being able to see material updates in seconds instead of minutes is honestly a game-changer...it really lets your full creativity come out.

        I can relate to that. My problem right now is an old PC.

        Being able to cycle through many variations and make the minute changes needed really do make a difference.

        See my portfolio at https://delphiscousin.blogspot.com/

        1 Reply Last reply Reply Quote 0
        • HornOxxH Offline
          HornOxx
          last edited by

          @bryan k said:

          Gorgeous. It makes me want to touch it.
          ...ja! ๐Ÿ˜„ these are great

          never trust a skinny cook

          1 Reply Last reply Reply Quote 0
          • L Offline
            L i am
            last edited by

            Sexy object and amazing render ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ I think the only improvement could be the addition of the LCD being lit. Perhaps you could use the attached as a light emitter?

            op1.jpg

            1 Reply Last reply Reply Quote 0
            • alvisA Offline
              alvis
              last edited by

              ๐Ÿ˜ฎ

              1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos
                last edited by

                Probably the only way top do that would be to model the emitter parts and give them a proper emitter value. Only a very low value would be needed.


                Dash button emitters.

                1 Reply Last reply Reply Quote 0
                • aviz770A Offline
                  aviz770
                  last edited by

                  Thank you for the kind replies and suggestions all!

                  I love how this looks with the screen turned on...definitely gives it some life! Many thanks for the image L i am! I put the color version in the albedo channel, and then plugged a high contrast black and white version into the emission channel to drive the emitter material. That way the details glow but the black part does not!

                  B1.jpg
                  B2.jpg
                  B3.jpg

                  1 Reply Last reply Reply Quote 0
                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    Top notch!

                    See my portfolio at https://delphiscousin.blogspot.com/

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      L i am
                      last edited by

                      Hi avis, I just did a test with my renderer. I found a better display with more colour and higher resulotion, I turned theWHOLE display image into a light emmiter and placed it under a thin piece of "glass" ( to show a bit of reflection) with an "air gap" so there is no "Z" fighting. The 2 white lines where the screen contacts the Plastic facia is just due to my sloppyness;) Also in your renders it looks like the "glass" sits above the ambient surface of the OP1 facade. It is actually flush in real life.

                      The only reason I got back on this, is because that is such a cracking model/render I think it deserves perfection ๐Ÿ‘

                      SDS3.png

                      SDS.jpg

                      1 Reply Last reply Reply Quote 0
                      • aviz770A Offline
                        aviz770
                        last edited by

                        @l i am said:

                        Hi avis, I just did a test with my renderer. I found a better display with more colour and higher resulotion, I turned theWHOLE display image into a light emmiter and placed it under a thin piece of "glass" ( to show a bit of reflection) with an "air gap" so there is no "Z" fighting. The 2 white lines where the screen contacts the Plastic facia is just due to my sloppyness;) Also in your renders it looks like the "glass" sits above the ambient surface of the OP1 facade. It is actually flush in real life.

                        The only reason I got back on this, is because that is such a cracking model/render I think it deserves perfection ๐Ÿ‘

                        [attachment=1:us5o22px]<!-- ia1 -->SDS3.png<!-- ia1 -->[/attachment:us5o22px]

                        [attachment=0:us5o22px]<!-- ia0 -->SDS.jpg<!-- ia0 -->[/attachment:us5o22px]

                        Oh wow, that display looks great! Keeping me on my toes mate ๐Ÿ˜‰ I will update the model/render and repost! Thank you again for the kind words ๐Ÿ˜„

                        1 Reply Last reply Reply Quote 0
                        • duanekempD Offline
                          duanekemp
                          last edited by

                          Loving the detail here! Bravo.

                          Duane Kemp

                          Kemp Productions
                          Puidoux, Switzerland
                          Gallery:
                          https://duanekemp.artstation.com/

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement