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[Plugin Beta] Animator - v4.4a - 01 Jun 25

Scheduled Pinned Locked Moved Animator Beta
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  • E Offline
    Emersonvip
    last edited by 17 Feb 2020, 14:51

    That would be wonderful.

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    • M Offline
      MechaHerc
      last edited by 24 Mar 2020, 03:57

      Hi guys, i got problem with new version, am i missing something here?

      the exploded filter not working in vray rendered..


      Vray Rendered


      Sketchup Animation

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      • C Offline
        Chelle
        last edited by 11 Apr 2020, 15:16

        Hi,

        I love the animator and it works great for creating spinning camera angles of my building designs however I've found an issue when rendering animations involving movement and kinetics of doors.

        The animation works fine within Sketchup and in Animator. It also shows on the interactive render within Vray.
        However when it comes to creating the MP4, it is only rendering the first image of the closed doors on repeat and not creating an animation.

        This is the video which I am trying to render using Vray Next (working when just using Sketchup):

        This is an example of the videos I have been creating where it has worked fine and rendered in Vray:

        Please help as I am loving the software so far and would like the animated door videos to match the showcasing of the model.

        Versions I am using:
        Sketchup - Sketchup Pro 2020
        Vray - Vray Next 4.20.01 Feb 18 2020
        Fredo6 Animator - 2.6c - 19 Mar 20

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        • F Offline
          fredo6
          last edited by 11 Apr 2020, 18:59

          Could you post or PM the model.

          Difficult to find out without.

          Also, when you run the video generation, could you leave the Ruby Console open. There are traces showing the processing of frames. And there may be errors as well.

          Thanks

          Fredo

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          • C Offline
            Chelle
            last edited by 12 Apr 2020, 09:28

            Hi,

            Thanks for replying.

            I've attached the model as well for you to look at.

            Ruby Console was showing the following, however I was having the same issue where it was rendering the first frame on repeat/no movement :

            RENDERING INIT
            Status natural = {}
            Status thea = ;not_supported
            Status ambient_occlusion = ;not_supported
            Status sketchFX = ;not_supported
            Status twilight = ;not_supported
            
            VRAY Init
            Status vray = nil
            ;beg_time => 0
            ;end_time => 6.0
            ;frame_rate => 15
            ;speed_factor => 1.0
            ;reversed_play => nil
            ;transparent => false
            ;dimX => 1440
            ;dimY => 864
            ;dim_mode => "r5_3"
            ;filter => {
            }  (;filter)
            ;root_dir => (Don't want to post this bit publicly)
            ;movie_dir => "Cedar Garden Room Doors - 12-Apr-2020 10-18-12"
            ;movie_name => "Door Move"
            ;date_modified => 1586615101.854707
            ;movie_formats => {
               ;mp4 => true
               ;mov => false
            }  (;movie_formats)
            ;rendering_method => ;vray
            MOVIE PX = 1440 PY = 864 transpa = false
            
            VRAY Movie frame 1 animation time = 0.00s 
            Path = U1586683108_Image01.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 2.00s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 4.00s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 5.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 8.46s
            VRAY Status check - status = 4
            VRAY Finished after 10.47s
            
            VRAY Movie frame 2 animation time = 0.07s 
            Path = U1586683108_Image02.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 1.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 3.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 5.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 7.99s
            VRAY Status check - status = 4
            VRAY Finished after 9.99s
            
            VRAY Movie frame 3 animation time = 0.13s 
            Path = U1586683108_Image03.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 2.01s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 4.01s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 6.01s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 8.02s
            VRAY Status check - status = 4
            VRAY Finished after 10.01s
            
            VRAY Movie frame 4 animation time = 0.20s 
            Path = U1586683108_Image04.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 2.00s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 4.02s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 6.02s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 8.02s
            VRAY Status check - status = 4
            VRAY Finished after 10.02s
            
            VRAY Movie frame 5 animation time = 0.27s 
            Path = U1586683108_Image05.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 1.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 3.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 5.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 7.99s
            VRAY Status check - status = 4
            VRAY Finished after 9.99s
            
            VRAY Movie frame 6 animation time = 0.33s 
            Path = U1586683108_Image06.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 2.00s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 4.00s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 5.99s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 8.01s
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 10.02s
            VRAY Status check - status = 4
            VRAY Finished after 12.03s
            
            VRAY Movie frame 7 animation time = 0.40s 
            Path = U1586683108_Image07.png
            AFTER launching Rendering and Timer; status = true
            VRAY Status check - status = 6
            VRay rendering not finished yet elapsed = 1.99s
            VRAY Status check - status = 1
            VRAY Error or Time out
            
            VRAY Movie frame 8 animation time = 0.47s 
            Path = U1586683108_Image08.png
            AFTER launching Rendering and Timer; status = true
            INTERRUPT true
            VRAY STOP timer = 31539
            VRAY STOP timer = 
            

            I stopped the render at this point as this is when there is a gap in the door which is easily visible to see if it is working.

            Thanks.


            Model I'm Using

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            • S Offline
              Serge73
              last edited by 14 Apr 2020, 19:07

              @fredo6 said:

              Could you post or PM the model.

              Also, when you run the video generation, could you leave the Ruby Console open. There are traces showing the processing of frames. And there may be errors as well.

              Fredo

              The problem appears on any primitive model. For example, rectilinear movement of a cube.

              The problem with SketchUP 2020 and V-REY 4.20.01
              Render only the first frame. The clip consists of the same frames, the duration is not important.

              there is a problem on the forum

              ;beg_time => 0
              ;end_time => 2.0
              ;frame_rate => 25
              ;speed_factor => 1.0
              ;reversed_play => false
              ;transparent => false
              ;dimX => 740
              ;dimY => 416
              ;dim_mode => "r16_9"
              ;filter => {
              }  (;filter)
              ;root_dir => "C;/TEMP/Animator Videos"
              ;movie_dir => "test - 14-Apr-2020 23-57-29"
              ;movie_name => "Film 1"
              ;date_modified => 1586890168.103433
              ;movie_formats => {
                 ;mp4 => true
                 ;mov => false
              }  (;movie_formats)
              ;rendering_method => ;vray
              MOVIE PX = 740 PY = 416 transpa = false
              
              VRAY Movie frame 1 animation time = 0.00s 
              Path = U1586890672_Image01.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 1.99s
              
              VRAY Movie frame 2 animation time = 0.04s 
              Path = U1586890672_Image02.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 1.99s
              
              VRAY Movie frame 3 animation time = 0.08s 
              Path = U1586890672_Image03.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 2.00s
              
              
              ......cut out........
              
              
              VRAY Movie frame 49 animation time = 1.92s 
              Path = U1586890672_Image49.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 2.00s
              
              VRAY Movie frame 50 animation time = 1.96s 
              Path = U1586890672_Image50.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 1.99s
              
              VRAY Movie frame 51 animation time = 2.00s 
              Path = U1586890672_Image51.png
              AFTER launching Rendering and Timer; status = true
              VRAY Status check - status = 4
              VRAY Finished after 2.00s
              VRAY STOP timer = 
              
              Command FFmpeg for mp4 = "C;/Program Files/ffmpeg/bin/ffmpeg.exe" -framerate 25 -i "U1586890672_Image%02d.png" -c;v libx264 -pix_fmt yuv420p -q;v 1  "Film 1.mp4" 2> FFmpeg_log_mp4.txt
              ===> Status FFmpeg for mp4 = true
              
              Command FFmpeg for mov = "C;/Program Files/ffmpeg/bin/ffmpeg.exe" -i "Film 1.mp4" -acodec copy -vcodec copy -f mov "Film 1.mov" 2> FFmpeg_log_mov.txt
              ===> Status FFmpeg for mov = true
              
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              • T Offline
                TonyAU
                last edited by 25 Apr 2020, 04:00

                Hi,
                Before I get into my issue I would like to thank Fredo for the hard work in creating this plug-in, it's awesome!!
                Now I just need to check if anyone else is having issues with animating camera views, For some reason in this release the camera's seem to be glitching.. If I save a camera view in the animator, they start in the correct position then jump out to an unexpected view then finish on the correct location.. There's no fluidity to the movement, not sure if it's something I'm doing wrong though.. It definitely could be.. 😄

                Let me know your thoughts

                Cheers..


                Capture.PNG

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                • F Offline
                  fredo6
                  last edited by 25 Apr 2020, 08:02

                  @tonyAU

                  It would help to have the model.

                  Do you use only ONE camera or several?

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    TonyAU
                    last edited by 27 Apr 2020, 01:40

                    Hi Fredo,
                    File attached, I think it happens on all my files so don't know if it's my end or yours.. I can live without it, I just thought I would put it out there and give you the heads up.

                    cheers for all your hard work..


                    Animator Cam test.skp

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                    • F Offline
                      fredo6
                      last edited by 27 Apr 2020, 09:58

                      @TonyAU,

                      Thanks for the model.

                      It helped me to realize that there was a bug in the interpolation of cameras when they are in Parallel projection.

                      I fixed it and it will go in LibFredo6 v10.1.

                      Fredo

                      Film 1.gif

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                      • T Offline
                        TonyAU
                        last edited by 28 Apr 2020, 00:57

                        Your a legend..

                        Thank you Fredo

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          serland
                          last edited by 29 Apr 2020, 10:47

                          Hi all,

                          Sorry but the problem persits, with LibFredo 10.1 and lastest Animator ver. when the VRay mode is selected it only renders the first frame in the final video.

                          I attach the skp file and the video.

                          Natural Animation
                          
                          ;beg_time => 0
                          ;end_time => 1.0
                          ;frame_rate => 25
                          ;speed_factor => 1.0
                          ;reversed_play => nil
                          ;transparent => false
                          ;dimX => 1498
                          ;dimY => 856
                          ;dim_mode => "viewport"
                          ;filter => {
                          }  (;filter)
                          ;root_dir => "C;/Users/serland/Desktop/Animator Videos"
                          ;movie_dir => "Sin título - 29-Apr-2020 12-08-02"
                          ;movie_name => "Film 1"
                          ;date_modified => 1588154844.373782
                          ;movie_formats => {
                             ;mp4 => true
                             ;mov => false
                          }  (;movie_formats)
                          ;rendering_method => ;natural
                          MOVIE PX = 1498 PY = 856 transpa = false
                          
                          NATURAL image 1 time = 0s Image01.png frame = 1 res = 1498x856
                          
                          NATURAL image 2 time = 0.04s Image02.png frame = 2 res = 1498x856
                          
                          NATURAL image 3 time = 0.08s Image03.png frame = 3 res = 1498x856
                          
                          NATURAL image 4 time = 0.12s Image04.png frame = 4 res = 1498x856
                          
                          ... cut ...
                          
                          NATURAL image 24 time = 0.9200000000000003s Image24.png frame = 24 res = 1498x856
                          
                          NATURAL image 25 time = 0.9600000000000003s Image25.png frame = 25 res = 1498x856
                          
                          NATURAL image 26 time = 1.0s Image26.png frame = 26 res = 1498x856
                          
                          Command FFmpeg for mp4 = "D;/FFMPEG/bin/ffmpeg.exe" -framerate 25 -i "Image%02d.png" -c;v libx264 -pix_fmt yuv420p -q;v 1  "Film 1.mp4" 2> FFmpeg_log_mp4.txt
                          ===> Status FFmpeg for mp4 = true
                          
                          Command FFmpeg for mov = "D;/FFMPEG/bin/ffmpeg.exe" -i "Film 1.mp4" -acodec copy -vcodec copy -f mov "Film 1.mov" 2> FFmpeg_log_mov.txt
                          ===> Status FFmpeg for mov = true
                          
                          VRay Animation
                          ;beg_time => 0
                          ;end_time => 1.0
                          ;frame_rate => 25
                          ;speed_factor => 1.0
                          ;reversed_play => nil
                          ;transparent => false
                          ;dimX => 1498
                          ;dimY => 856
                          ;dim_mode => "viewport"
                          ;filter => {
                          }  (;filter)
                          ;root_dir => "C;/Users/serland/Desktop/Animator Videos"
                          ;movie_dir => "Sin título - 29-Apr-2020 12-09-18"
                          ;movie_name => "Film 1"
                          ;date_modified => 1588154844.373782
                          ;movie_formats => {
                             ;mp4 => true
                             ;mov => false
                          }  (;movie_formats)
                          ;rendering_method => ;vray
                          MOVIE PX = 1498 PY = 856 transpa = false
                          
                          VRAY Movie frame 1 animation time = 0.00s 
                          Path = U1588154971_Image01.png
                          AFTER launching Rendering and Timer; status = true
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 1.99s
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 3.99s
                          VRAY Status check - status = 4
                          VRAY Finished after 6.00s
                          
                          VRAY Movie frame 2 animation time = 0.04s 
                          Path = U1588154971_Image02.png
                          AFTER launching Rendering and Timer; status = true
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 1.99s
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 3.99s
                          VRAY Status check - status = 4
                          VRAY Finished after 5.99s
                          
                          ... cut...
                          
                          VRAY Movie frame 26 animation time = 1.00s 
                          Path = U1588154971_Image26.png
                          AFTER launching Rendering and Timer; status = true
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 2.00s
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 4.00s
                          VRAY Status check - status = 6
                          VRay rendering not finished yet elapsed = 6.00s
                          VRAY Status check - status = 4
                          VRAY Finished after 8.00s
                          VRAY STOP timer = 
                          
                          Command FFmpeg for mp4 = "D;/FFMPEG/bin/ffmpeg.exe" -framerate 25 -i "U1588154971_Image%02d.png" -c;v libx264 -pix_fmt yuv420p -q;v 1  "Film 1.mp4" 2> FFmpeg_log_mp4.txt
                          ===> Status FFmpeg for mp4 = true
                          
                          Command FFmpeg for mov = "D;/FFMPEG/bin/ffmpeg.exe" -i "Film 1.mp4" -acodec copy -vcodec copy -f mov "Film 1.mov" 2> FFmpeg_log_mov.txt
                          ===> Status FFmpeg for mov = true
                          

                          Thanks for your job


                          Sin título.skp


                          Animator.mov

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                          • A Offline
                            Atilla_Ahmediye
                            last edited by 3 May 2020, 10:27

                            Hello Thank your for this amazing plug-in...it is really cool 👍

                            I guess it is needs to be patch to work with Vray Next (4.20.02).

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              TDahl
                              last edited by 4 May 2020, 13:16

                              Is there a way to control the thickness or weight of edges (lines) as they appear in the exported movie frames (MP4, etc.)? I am using SketchUp Pro 2018 with Animator v2.6c. I noticed that edges are rendered with thicker lines in Animator's frames than they are when I use SketchUp Pro 2018's native Export > Animation function.

                              In a video editor, I would like to seamlessly transition from a native animation exported clip to an Animator-exported clip, but there is a clear visual discontinuity between the line thicknesses of the two clips at the transition point. Attached is a still picture with a native animation-export on the left and an Animator-export on the right. The boundary is a bit subtle side-by-side, but it is a quite evident "pop" when viewing a video that abruptly jumps from the thinner to the thicker line weight.
                              Comparison of edge line thickness between native SketchUp and Animator exported frames

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                              • F Offline
                                fredo6
                                last edited by 4 May 2020, 13:45

                                @tdahl said:

                                Is there a way to control the thickness or weight of edges (lines) as they appear in the exported movie frames (MP4, etc.)?

                                Yes. I need to update Animator for that, because there is now an option about the line thickness.
                                That would be an extra parameter in the generation dialog.

                                Fredo

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                                • M Offline
                                  Mill29
                                  last edited by 4 Jun 2020, 09:37

                                  Hi,
                                  Thanks a lot Fredo for this wonderfull tool!
                                  Just for information, it works well with Thea render V2

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                                  • L Offline
                                    lazara
                                    last edited by 4 Jun 2020, 23:22

                                    Fredo my sincere congratulations on your wonderful animation tool for Sketchup. It is very useful to me in the reconstruction of 3D traffic accidents. Thank you very much for your development and constant updating. 👍

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                                    • T Offline
                                      TDahl
                                      last edited by 15 Jun 2020, 01:33

                                      Animator v2.6c is telling me that it has expired, but there does not seem to be a newer version available yet. Any estimate on when a new version (or a re-release of v2.6c with an extended expiration date) might be available?

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                                      • T Offline
                                        TimHforProMinent
                                        last edited by 15 Jun 2020, 01:47

                                        Hi,

                                        I am having trouble with Animator V2.6c. I get the below message,
                                        I run 2020 on a Windows Machine.

                                        This version of Animator has expired
                                        Please upgrade to the latest version

                                        and I have the latest version.

                                        Thanks, Tim

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                                        • F Offline
                                          fredo6
                                          last edited by 15 Jun 2020, 13:51

                                          New Release: Animator - v2.7a - 15 Jun 20

                                          Requirement: LibFredo6 v9.5k

                                          Minor release

                                          • Extension of validity

                                          See plugin home page of Animator for Download of RBZ from the PluginStore.

                                          See Main Post of the Animator thread for more information.

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