[Plugin] ReGlue
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There are several 'reglue' plugins around [there's even one within my HolePunch tool menu!]
However, I wrote this one a couple of years back and Jim spotted it wasn't 'indexed' - so here it is...SketchUp Plugins | PluginStore | SketchUcation
SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins
(sketchucation.com)
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80 views and no thanks.....mmmm.
Thanks TIG for all you do.
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tig,
I apologize for the dumb question, but what exactly does it do?
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If you have a face with some components glued onto it that are cutting holes, and you accidentally erase that face, then the face is easily replaced by over-drawing an edge etc... BUT the components will still remember that they were glued to the earlier face - and because that's now been erased they'll no longer cut openings at all.
You need to place all new versions of the components, which can be a pain in the butt
OR you can use a re-glue tool, which lets you select the face and one or more components that should be glued onto it. The selected components are then re-glued to that face, and once again they will cut openings as they used to...
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thanks for taking the time to answer me, tig. it is understood now. one more useful plugin from you.
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thank you for sharing this plugin..very useful.
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Here's a new future-proofed update.
http://sketchucation.com/forums/viewtopic.php?p=349699#p349699 -
There are times when I would like to select several components and reglue them to a face with one "ReGlue" operation. I have modified TIG's code a little to allow multiple selections of components. Hope you don't mind, TIG. The code is below, and not tested that much....
#----------------------------------------------------------------------- # Copyright 2006-2013, TIG # Permission to use, copy, modify, and distribute this software for # any purpose and without fee is hereby granted, provided the above # copyright notice appear in all copies. # THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR # IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. #----------------------------------------------------------------------- # Name; ReGlue # Description; A Tool to ReGlue a Component to a [recreated] Face. # Menu Item; Plugins -> ReGlue # Author; TIG # Usage; Select ONE Face and ONE [or MORE] UnGlued Component[s]. # Use with care - because by picking a Component and an # unconnected Face you can 'UnGlue' it and 'ReGlue' it # onto this new Face even if it's not actually on the same # plane or at the same rotation ! # Version; 1.0 27/12/06 First issue. # 1.1 20131210 Future-proofed #----------------------------------------------------------------------- require('sketchup.rb') module TIG module TIG;;ReGlue def self.do() model=Sketchup.active_model model.start_operation("ReGlue") ss=model.selection def self.status(txt) Sketchup;;set_status_text(txt, SB_PROMPT) Sketchup;;set_status_text(" ", SB_VCB_LABEL) Sketchup;;set_status_text(" ", SB_VCB_VALUE) end#def status def self.error(txt) self.status("REGLUE; ERROR...") UI.messagebox(txt) return nil end#def error return self.error("ReGlue;\nNO Selection !") if ss.empty? faces=ss.grep(Sketchup;;Face) comps=ss.grep(Sketchup;;ComponentInstance) return self.error("ReGlue;\nSelection MUST contain ONE Face !") if faces.length==0 || faces[1] return self.error("ReGlue;\nSelection MUST contain ONE Component !") if comps.length==0 face=faces[0] #Do for each component i = 0 while defined? comps[i] do comp=comps[i] return nil unless comp && face comp.glued_to = face i = i + 1 end#while model.commit_operation end#def #----------------------------------------------------------------------- unless file_loaded?(__FILE__)### UI.menu("Plugins").add_item("ReGlue"){self.do()} end file_loaded(__FILE__)### #----------------------------------------------------------------------- end#module end#TIG
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nice little gem TIG. Saves a lot of repetitive stupid work.
Just as TommyK I changed it to a multiple reglue by
comps.each{|c|c.glued_to = face}
and uncommenting the
#return self.error("ReGlue:\nSelection MUST contain ONE Component !") if comps.length==0 || comps[1] #comp=comps[0] #comp.glued_to = face
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I also feel the need to have multiple components reglued. I'm used to using Superglue for that but Tig's Reglue works much better.
So, Tig, are you thinking of adapting your own script to any of the above methods?
If not, I think I'll use Tommy's from now on...
Thank you guys!
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TIG, Is it possible to enable multiple components (implemented above by TommyK) re-glueing to multiple faces please?
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An instance can only glue to one face.
It's a limitation within SketchUp, not the API. -
Does this API the Great and Powerful, allows to select all the components glued to a preselected face? If yes, maybe the script could take one face, select all the glued and reglue; then go to another face, repeat reglueing, and so on?
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Maybe Fredotools Move along could be helpful?
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@rv1974 said:
Does this API the Great and Powerful, allows to select all the components glued to a preselected face? If yes, maybe the script could take one face, select all the glued and reglue; then go to another face, repeat reglueing, and so on?
ToomyK's version a few posts back does that.
Just replace the text in the RB file with his alternative and save it.
Use a plain-text editor like Notepad++ to do the editing. -
How is the code to determine which of the selected components gets glued to which selected face ?
Please outline the 'logic'... -
@tig said:
@rv1974 said:
Does this API the Great and Powerful, allows to select all the components glued to a preselected face? If yes, maybe the script could take one face, select all the glued and reglue; then go to another face, repeat reglueing, and so on?
ToomyK's version a few posts back does that.
Just replace the text in the RB file with his alternative and save it.
Use a plain-text editor like Notepad++ to do the editing.No, TommyK's code works only with one face.
@Pixero, the connection between MoveAlong and reglueing slips away from me. -
@tig said:
How is the code to determine which of the selected components gets glued to which selected face ?
Please outline the 'logic'...Thats what I tried to ask you earlier- Whether API allows to detect the components glued to a preselected face. IF the answer is YES, then MAYBE the script could(?) progressevly take face by face and reglue corresponding components.
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@rv1974
I did this but it’s small script. Select face and components for reglue. -
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