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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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    • M Offline
      macchu
      last edited by

      I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

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      • samuel_tS Offline
        samuel_t
        last edited by

        @macchu said:

        I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

        PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?

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        • M Offline
          macchu
          last edited by

          Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

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          • samuel_tS Offline
            samuel_t
            last edited by

            @macchu said:

            Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

            Please open a Ruby Console* and paste this code:

            
            PBR;;Viewport.reopen
            
            

            Then send me resulting text or a screen capture.

            (*) Window > Ruby Console

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            • M Offline
              macchu
              last edited by

              Here is a screenshot of the resulting text.

              Screen Shot 2018-09-12 at 1.31.36 PM.png

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              • samuel_tS Offline
                samuel_t
                last edited by

                @macchu said:

                Here is a screenshot of the resulting text.

                [attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]

                Looks good. I don't understand why Viewport doesn't open. 😕

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                • M Offline
                  macchu
                  last edited by

                  It should open in a Chrome browser?

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                  • samuel_tS Offline
                    samuel_t
                    last edited by

                    @macchu said:

                    It should open in a Chrome browser?

                    Yes. To be exact: It should open in a Chromium browser.

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                    • duanekempD Offline
                      duanekemp
                      last edited by

                      I had "heard" of this, but this was the first time reading from beginning to end.
                      This is ambitious. Bravo.

                      Duane Kemp

                      Kemp Productions
                      Puidoux, Switzerland
                      Gallery:
                      https://duanekemp.artstation.com/

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                      • Didier BurD Offline
                        Didier Bur
                        last edited by

                        @samuel_t:
                        Bonjour, merci pour ce plugin, par contre depuis que je l'ai installé, la fenêtre Chromium s'ouvre à chaque démarrage de SketchUp, avec le dernier modèle chargé, c'est un peu gênant. La caméra est assez limitée aussi, le zoom se bloque.
                        Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

                        DB

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                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          @didier bur said:

                          Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

                          La caméra dans Chromium est gérée via une caméra A-Frame (framework qui s'appuie sur THREE.js).

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                          • pilouP Offline
                            pilou
                            last edited by

                            Bizarre aucun problème de ce genre! 😄

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • C Offline
                              cadsifu
                              last edited by

                              Hi Samuel,

                              It's great to know and get this PBR extension.
                              I believe it is extremely useful for most modelers.
                              I'm very new to PBR and would like to explore more on it.
                              Please advise if this plugin is compatible and stable for Sketchup Pro 2019?
                              Any other plugin needed as supporting tools?
                              Thank you.

                              Nizam Mahmud
                              Malaysia

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                              • samuel_tS Offline
                                samuel_t
                                last edited by

                                @cadsifu said:

                                Please advise if this plugin is compatible and stable for Sketchup Pro 2019?

                                Yes. It is. 👍

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                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  What's new in version 1.5.0 of PBR plugin?

                                  • You can apply a height map to a material:
                                    PBR Plugin Height Map Demo
                                  • You can change HDR background again.
                                  • Material transparency is auto-detected.

                                  Download latest PBR plugin from the SketchUcation PluginStore.

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                                  • filibisF Offline
                                    filibis
                                    last edited by

                                    Hi Samuel, are you using parallax mapping technique for this height displacement?

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                                    • samuel_tS Offline
                                      samuel_t
                                      last edited by

                                      @filibis said:

                                      Hi Samuel, are you using parallax mapping technique for this height displacement?

                                      Hi Filibis, yes.

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        What's new in version 1.5.1 of the PBR plugin?

                                        • You can add artificial lights to model. Here how.

                                        PBR Plugin Lights Demo A

                                        PBR Plugin Lights Demo B

                                        • Camera points by default to the front of model.

                                        Download latest PBR plugin from the SketchUcation PluginStore.

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                                        • samuel_tS Offline
                                          samuel_t
                                          last edited by

                                          What's new in the version 1.5.2 of the PBR plugin?

                                          • You can add artificial lights from Toolbar/Menu.
                                          • You can adjust sunlight intensity in Viewport.
                                          • Camera control in Viewport is similar to SU one.

                                          Download latest PBR plugin from the SketchUcation PluginStore.

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                                          • samuel_tS Offline
                                            samuel_t
                                            last edited by

                                            What's new in the version 1.5.3 of the PBR plugin?

                                            • Camera position in Viewport is automatically saved/restored.
                                            • You can reset camera position in Viewport in one click on movie camera icon.
                                            • "Propagate materials to whole model." is automatically done.

                                            Download latest PBR plugin from the SketchUcation PluginStore.

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