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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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    • Didier BurD Offline
      Didier Bur
      last edited by

      @samuel_t:
      Bonjour, merci pour ce plugin, par contre depuis que je l'ai installé, la fenêtre Chromium s'ouvre à chaque démarrage de SketchUp, avec le dernier modèle chargé, c'est un peu gênant. La caméra est assez limitée aussi, le zoom se bloque.
      Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

      DB

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      • samuel_tS Offline
        samuel_t
        last edited by

        @didier bur said:

        Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

        La caméra dans Chromium est gérée via une caméra A-Frame (framework qui s'appuie sur THREE.js).

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        • pilouP Offline
          pilou
          last edited by

          Bizarre aucun problème de ce genre! 😄

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • C Offline
            cadsifu
            last edited by

            Hi Samuel,

            It's great to know and get this PBR extension.
            I believe it is extremely useful for most modelers.
            I'm very new to PBR and would like to explore more on it.
            Please advise if this plugin is compatible and stable for Sketchup Pro 2019?
            Any other plugin needed as supporting tools?
            Thank you.

            Nizam Mahmud
            Malaysia

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            • samuel_tS Offline
              samuel_t
              last edited by

              @cadsifu said:

              Please advise if this plugin is compatible and stable for Sketchup Pro 2019?

              Yes. It is. 👍

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              • samuel_tS Offline
                samuel_t
                last edited by

                What's new in version 1.5.0 of PBR plugin?

                • You can apply a height map to a material:
                  PBR Plugin Height Map Demo
                • You can change HDR background again.
                • Material transparency is auto-detected.

                Download latest PBR plugin from the SketchUcation PluginStore.

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                • filibisF Offline
                  filibis
                  last edited by

                  Hi Samuel, are you using parallax mapping technique for this height displacement?

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                  • samuel_tS Offline
                    samuel_t
                    last edited by

                    @filibis said:

                    Hi Samuel, are you using parallax mapping technique for this height displacement?

                    Hi Filibis, yes.

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                    • samuel_tS Offline
                      samuel_t
                      last edited by

                      What's new in version 1.5.1 of the PBR plugin?

                      • You can add artificial lights to model. Here how.

                      PBR Plugin Lights Demo A

                      PBR Plugin Lights Demo B

                      • Camera points by default to the front of model.

                      Download latest PBR plugin from the SketchUcation PluginStore.

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                      • samuel_tS Offline
                        samuel_t
                        last edited by

                        What's new in the version 1.5.2 of the PBR plugin?

                        • You can add artificial lights from Toolbar/Menu.
                        • You can adjust sunlight intensity in Viewport.
                        • Camera control in Viewport is similar to SU one.

                        Download latest PBR plugin from the SketchUcation PluginStore.

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                        • samuel_tS Offline
                          samuel_t
                          last edited by

                          What's new in the version 1.5.3 of the PBR plugin?

                          • Camera position in Viewport is automatically saved/restored.
                          • You can reset camera position in Viewport in one click on movie camera icon.
                          • "Propagate materials to whole model." is automatically done.

                          Download latest PBR plugin from the SketchUcation PluginStore.

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                          • pilouP Offline
                            pilou
                            last edited by

                            So we will win a click! 😉

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • samuel_tS Offline
                              samuel_t
                              last edited by

                              What's new in the version 1.5.4 of the PBR plugin?

                              • Textures not supported by glTF are supported by PBR plugin in SketchUp v2018 or greater.
                              • Fix bug: SketchUp model can't be saved (CFileException 0...) whereas PBR Viewport is open.
                              • PBR plugin checks automatically if a newer version is available @ http://www.sketchucation.com.

                              Download latest PBR plugin from the SketchUcation PluginStore.

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                              • samuel_tS Offline
                                samuel_t
                                last edited by

                                What's new in the version 1.5.5 of the PBR plugin?

                                • Ambient occlusion maps are supported. For now, they are incompatible with height maps. 😕
                                • When you erase a PBR light: PBR Viewport reopens automatically. Also, PBR lights are named.
                                • Minor things were changed. E.g: SketchUp status bar changes when PBR Viewport (re)opens...

                                Download latest PBR plugin from the SketchUcation PluginStore.

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                                • samuel_tS Offline
                                  samuel_t
                                  last edited by

                                  What's new in the version 1.5.6 of the PBR plugin?

                                  There is an option in PBR Menu to track all changes done in SketchUp. When checked, PBR Viewport is automatically refreshed. Note that requires a powerful computer!

                                  Download latest PBR plugin from the SketchUcation PluginStore.

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                                  • samuel_tS Offline
                                    samuel_t
                                    last edited by

                                    The version 1.5.7 of the PBR plugin:

                                    • Exports sun light direction according to settings defined in Shadows panel.
                                    • Fixes three little bugs about: ME tooltips, SU back faces & Viewport loader.

                                    Download latest PBR plugin from the SketchUcation PluginStore.

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                                    • samuel_tS Offline
                                      samuel_t
                                      last edited by

                                      The version 1.5.8 of the PBR plugin:

                                      • Exports sun light intensity according to Light parameter defined in Shadows panel.
                                      • Fixes a bug affecting some models: Viewport doesn't open and SketchUp freezes ❗

                                      Download latest PBR plugin from the SketchUcation PluginStore.

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        The version 1.5.9 of the PBR plugin fixes URL of required plugin (glTF Exporter).

                                        Download latest PBR plugin from the SketchUcation PluginStore.

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                                        • D Offline
                                          DH2002
                                          last edited by

                                          First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
                                          I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
                                          After I install this Plugin SketchUp crashes, cant even save or load any object?
                                          I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
                                          My SketchUp the doesent work properly until I deinstall this Plugin.
                                          / Daniel

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                                          • samuel_tS Offline
                                            samuel_t
                                            last edited by

                                            @dh2002 said:

                                            First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
                                            I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
                                            After I install this Plugin SketchUp crashes, cant even save or load any object?
                                            I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
                                            My SketchUp the doesent work properly until I deinstall this Plugin.
                                            / Daniel

                                            First, sorry for this late reply:

                                            This plugin is compatible with SketchUp 2017-2021 for Windows and should be compatible with SketchUp 2017-2021 for macOS.

                                            If this plugin crashes when you export model as glTF file, you can try to in order:

                                            1. Open "Window > Ruby Console".
                                            2. Copy-paste below code:
                                            PBR;;GlTF.export
                                            
                                            1. Press enter to execute above code.
                                            2. Send me a screenshot.
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