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[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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  • C Offline
    chippwalters
    last edited by 6 Jul 2018, 01:14

    Great stuff! Just found out about this plugin. Look forward to trying it 😄

    Currently working with Cross-Reality technologies

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    • S Offline
      samuel_t
      last edited by 6 Jul 2018, 16:09

      @chippwalters said:

      Great stuff! Just found out about this plugin. Look forward to trying it 😄

      Thank you! 😉

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      • S Offline
        samuel_t
        last edited by 9 Jul 2018, 15:51

        The latest PBR plugin version (downloadable here) includes a toolbar

        sketchup-pbr-plugin-toolbar.png
        and one more material.

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        • P Offline
          pilou
          last edited by 9 Jul 2018, 23:34

          👍

          https://2img.net/h/s6.postimg.cc/9zsltvmlt/GIF_samu93.gif

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • S Offline
            samuel_t
            last edited by 13 Jul 2018, 19:57

            PBR plugin v1.4.3 :

            • Checks required plugin.
            • Externalizes material lib.
            1 Reply Last reply Reply Quote 0
            • S Offline
              samuel_t
              last edited by 13 Jul 2018, 23:38

              I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore. 😄

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              • P Offline
                pilou
                last edited by 13 Jul 2018, 23:43

                👍

                https://o.aolcdn.com/images/dims3/GLOB/legacy_thumbnail/630x315/format/jpg/quality/85/http%3A%2F%2Fi.huffpost.com%2Fgen%2F3708096%2Fimages%2Fn-CHAMPAGNE-628x314.jpg

                https://s6.postimg.cc/c6p1c3ru9/mer_du_sud.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • S Offline
                  samuel_t
                  last edited by 14 Jul 2018, 15:08

                  v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.

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                  • S Offline
                    samuel_t
                    last edited by 17 Jul 2018, 01:00

                    Material Library of PBR plugin includes 100 materials --> Direct link to download it.

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                    • M Offline
                      macchu
                      last edited by 12 Sept 2018, 13:09

                      I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

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                      • S Offline
                        samuel_t
                        last edited by 12 Sept 2018, 14:34

                        @macchu said:

                        I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

                        PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?

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                        • M Offline
                          macchu
                          last edited by 12 Sept 2018, 15:05

                          Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

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                          • S Offline
                            samuel_t
                            last edited by 12 Sept 2018, 17:09

                            @macchu said:

                            Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

                            Please open a Ruby Console* and paste this code:

                            
                            PBR;;Viewport.reopen
                            
                            

                            Then send me resulting text or a screen capture.

                            (*) Window > Ruby Console

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                            • M Offline
                              macchu
                              last edited by 12 Sept 2018, 17:34

                              Here is a screenshot of the resulting text.

                              Screen Shot 2018-09-12 at 1.31.36 PM.png

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                              • S Offline
                                samuel_t
                                last edited by 12 Sept 2018, 17:54

                                @macchu said:

                                Here is a screenshot of the resulting text.

                                [attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]

                                Looks good. I don't understand why Viewport doesn't open. 😕

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                                • M Offline
                                  macchu
                                  last edited by 12 Sept 2018, 18:25

                                  It should open in a Chrome browser?

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                                  • S Offline
                                    samuel_t
                                    last edited by 13 Sept 2018, 12:45

                                    @macchu said:

                                    It should open in a Chrome browser?

                                    Yes. To be exact: It should open in a Chromium browser.

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                                    • duanekempD Offline
                                      duanekemp
                                      last edited by 19 Nov 2018, 02:27

                                      I had "heard" of this, but this was the first time reading from beginning to end.
                                      This is ambitious. Bravo.

                                      Duane Kemp

                                      Kemp Productions
                                      Puidoux, Switzerland
                                      Gallery:
                                      https://duanekemp.artstation.com/

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                                      • Didier BurD Offline
                                        Didier Bur
                                        last edited by 7 Jan 2019, 22:16

                                        @samuel_t:
                                        Bonjour, merci pour ce plugin, par contre depuis que je l'ai installé, la fenêtre Chromium s'ouvre à chaque démarrage de SketchUp, avec le dernier modèle chargé, c'est un peu gênant. La caméra est assez limitée aussi, le zoom se bloque.
                                        Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

                                        DB

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                                        • S Offline
                                          samuel_t
                                          last edited by 7 Jan 2019, 23:07

                                          @didier bur said:

                                          Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

                                          La caméra dans Chromium est gérée via une caméra A-Frame (framework qui s'appuie sur THREE.js).

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