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    Animation SUalive extension. May you test beta version?

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    • WhyDiW Offline
      WhyDi
      last edited by

      Bonjour Vincent,
      et maintenant celui-ci s'il te plait!
      Même script que ci-dessus mais ferme la fenêtre et affiche la valeur de retour dans la console.

      EN:
      And now the following please!
      Same script than above but closes window then shows result in console

      script rb

      what it is meant to do

      code

      require 'sketchup'
      
      module YDco_debug;module YDalv
      
      	class Dlg_debug < UI;;WebDialog
      		def initialize()
      		
      			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
      			str_html = '<html><head>' +
      				'<meta http-equiv="content-type" content="charset=UTF-8">'+
      				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
      				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
      				'<script type="text/JavaScript">'+
      				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
      				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
      				'</script>'+
      				'</head><body>' +
      				'<div style="width; 496px; font-family; Arial">' +
      				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
      						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
      						'text-align; justify; overflow; auto">'+
      				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
      				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
      				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
      				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
      				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
      				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
      				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
      				'</div>' +
      				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
      							'<div style="float; right">' +
      								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
      								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
      							'</div>' +
      							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
      						'</div>' +
      					'</div>' +
      				'</body></html>'
      			set_html(str_html)
      			add_action_callback("qwerty") do |wdialog, str_params|
      				@is_ok = (str_params == "true")
      				wdialog.close()
      			end
      			
      		end
      		def load_dialog()
      			show_modal
      			return @is_ok
      		end#def
      		
      	end
      	
      	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
      	lics = YDalv;;Dlg_debug.new()
      	if lics.load_dialog()
      		puts "Dlg_debug returns true"
      	else
      		puts "Dlg_debug returns false"
      	end
      	puts "--------------------------------------------------------debug End"
      end;end
      

      Bonne après-midi
      Regards

      the devil is in the detail

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      • O Offline
        osx59
        last edited by

        Bonjour,

        Bon, là par contre, nada ... rien ne ce passe hormis l'apparition du script dans la console Ruby ...

        V

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        • O Offline
          osx59
          last edited by

          Heuuu, pardon, autant pour moi ... mais ça me semble très léger ...

          Start debug ------------------------------------------------2.0.0
          with ENV[*].nil?
          USERPROFILE true; HOMEDRIVE true; HOMEPATH true; HOME false
          with ENV.all.keys
          TMPDIR;__CF_USER_TEXT_ENCODING;HOME;SHELL;Apple_PubSub_Socket_Render;
          SSH_AUTH_SOCK;PATH;LOGNAME;DISPLAY;XPC_SERVICE_NAME;USER;XPC_FLAGS;
          IG_ROOT;GEM_PATH;GEM_HOME;RLM_DIAGNOSTICS;RLM_ROAM;
          with user_home
          path /Users/iMac27-Y
          --------------------------------------------------------debug End

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          • WhyDiW Offline
            WhyDi
            last edited by

            Bonjour Vincent,
            Nous parlions justement de toi hier soir, ton site ainsi que de tes animations et les vidéos que tu publies. Nous nous demandions si tu accepterais de tester SUalive Full. Donc je suis ravi de t'accueillir dans notre SUaliveDreamTeam. SUaliveDreamTeam est l'endroit idéal pour rêver de modèles SketchUp quittant l'espace restreint de leur écran pour prendre vie en trois dimensions devant nos yeux éblouis. Dans la réalité notre ambition principale est de permettre à chaque utilisateur l'animation de son modèle. Quel boulot!
            Pour l'instant j'espère simplement que la compatibilité Mac soit possible.
            Peux-tu lancer le script suivant afin de vérifier la variable d'ENVvironnement de ton système?

            EN
            We were talking about you yesterday evening and your website and also the animations you turned into video. We all agreed that you are the perfect candidate for SUalive Full version testing. So I am pleased to welcome you in our SUaliveDreamTeam. In SUaliveDreamTeam We most of time dream about SketchUp model jumping out the computer screen and coming to life in a virtual space right in front of our eyes opened in wonder. In the real world we work on the daily basis so that every single SketchUp user can animate its model which is our main aspiration. What a job!
            At the moment I merely hope SUalive can work on Mac.
            May you run the following script so that checking ENVironement variable of the operating system?

            ENV check script file

            Windows ENV

            code

            require 'sketchup'
            
            module YDco_debug;module YDalv
            	
            	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
            	puts "with ENV[*].nil?"
            	puts "  USERPROFILE " + ENV['USERPROFILE'].nil?.to_s +
            			"; HOMEDRIVE " + ENV['HOMEDRIVE'].nil?.to_s +
            			"; HOMEPATH " + ENV['HOMEPATH'].nil?.to_s +
            			"; HOME " + ENV['HOME'].nil?.to_s
            	max_line_len = 75
            	str_line = "  "
            	puts "with ENV.all.keys"
            	ENV.each do |key, value|
            		if str_line.length + key.length + 1 > max_line_len
            			puts str_line
            			str_line = "  "
            		end
            		str_line += key + ";"
            	end
            	if str_line.strip.length > 0
            		puts str_line
            	end
            	user_home = ENV['USERPROFILE'].nil? ? ENV['HOME'] ; ENV['USERPROFILE']
            	puts "with user_home"
            	puts "  path " + user_home
            	puts "--------------------------------------------------------debug End"
            end;end
            

            Have a good week-end
            Passe un bon week-end

            the devil is in the detail

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            • WhyDiW Offline
              WhyDi
              last edited by

              Bonjour Vincent,
              Bien peu d'informations comme tu le dis mais pleines d'intérêt. Suis mon raisonnement! Avons-nous besoin d'une version spécifique à chaque OS ou une seule version multi-plateformes suffirait-elle? je suis incapable de répondre à cet instant. Tes retours à mes questions sont une part cruciale dans la réponse.
              Les prochains jours te sont consacrés! Nos échanges de la semaine passée devraient aboutir à ce que l'onglet 'Project' s'affiche sur ton Mac.
              Mais avant pourrais-tu lancer le script ci-dessous s'il te plaît?

              EN
              It looks like small amount but is of full use. Follow my way! Do we need SUalive.Win AND SUalive.Mac or does any SUalive.CrossPlatform be able to make the whole job? I really don't know right now. Your returns are key part of the answer.
              The following days are only for you! we expect our previous week exchange leading you to see the 'Project' tab of SUalive.
              Before that may you run the below script please?

              script file

              what it shows

              require 'sketchup'
              
              module YDco_debug;module YDalv
              	
              	class Dlg_debug < UI;;WebDialog
              		def initialize()
              		
              			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
              			str_html = '<html><head>' +
              				'<meta http-equiv="content-type" content="charset=UTF-8">'+
              				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
              				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
              				'<script type="text/JavaScript">'+
              				'function jsDebugIsMac(){return navigator.platform.indexOf("Mac")!=-1}'+
              				'function jsDebugIsWin(){return navigator.platform.indexOf("Win")!=-1}'+
              				'</script>'+
              				'</head><body>'+
              				'<br>'+
                      '<script type="text/javascript">'+
                          'var strOut = "with navigator.platform<br>' +
                              '&nbsp;&nbsp;" + navigator.platform.length + " chars => " + navigator.platform + "<br>' +
                              '&nbsp;&nbsp;isMac? " + jsDebugIsMac() + "<br>' +
                              '&nbsp;&nbsp;isWin? " + jsDebugIsWin() + "<br>' +
                          'end with";' +
                          'document.write(strOut)' +
                      '</script>' +
              				'</body></html>'
              			set_html(str_html)
              			
              			show_modal
              			
              		end		
              	end
              	
              	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
              		dlg = Dlg_debug.new()		
              	puts "--------------------------------------------------------debug End"
              end;end
              

              Have a good week
              Bonne semaine

              the devil is in the detail

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              • O Offline
                osx59
                last edited by

                Voilà la réponse à ton script ...

                with navigator.platform
                8 chars => MacIntel
                isMac? true
                isWin? false
                end with

                Cela fait-il avancer le Schmilblick ?

                😉

                V

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                • WhyDiW Offline
                  WhyDi
                  last edited by

                  Bonjour Vincent,

                  Merci. Rassure toi, les choses avancent. Le dernier script permet à une boîte de dialogue de connaître l'OS sous-jacent sans aucun paramètre envoyé à partir de Ruby. Ce n'est probablement pas totalement sûr mais très certainement utile.
                  Maintenant que tu dois attendre quelques jours avant de connaître le résultat de ton travail je voudrais développer un peu plus avant le processus 'pas à pas'. Nous nous connaissons depuis peu et je comprends très bien que cette manière d'aborder un problème ne t'est pas habituelle, peut-être même un peu ennuyeuse. Mais c'est le moyen le plus rapide de faire fonctionner SUalive sur ton Mac. Tout autre façon d'agir peut conduire à l'empilement et/ou combinaison de bugs. Supposant que tout ce passe bien jusqu'à l'affichage de l'onglet 'Project' j'ai l'intention de te demander de na pas aller plus loin. Je sais que ce qu'une telle requête provoque comme frustration mais fais moi confiance. Le confort de l'utilisateur final est au prix d'un code solide et robuste. Nous passons maintenant plus de la moitié de notre temps de développement à vérifier le fonctionnement de SUalive puis vérifier à nouveau et encore une fois. Après ça quand tout est terminé, tu sais quoi? nous recommençons le processus complet de vérification. Au moindre doute nous reprenons tout à zéro. Tu n'es pas seul, nous aussi avons une idée précise du niveau de frustration provoqué par cette nécessité.
                  Si tu as des questions, c'est le bon moment!

                  EN
                  Thanks. Of course things are moving forward. The last script allows a WebDialog for knowing about the operating system without any parameter sent from Ruby. Probably not fully secure but useful for sure.
                  Now you have to wait some days before having the result of your work I would like talking a bit about this step-by-step process. We meet not for long and I understand the checking process one step after another may be unusual for you perhaps even a bit annoying but it's the shortest way to quickly make SUalive at work on your Mac. More intuitive way could lead to bugs stacking and/or merging. Assuming things go right up to the 'Project' tab shown I'm going to ask you for not going further. I know how frustrating you will feel with that but trust me. Aiming the end user ease there are no other way to achieve a robust and strong code. We now spend more than half of our full developing time to check then check and check another time SUalive. And after that when finished and before releasing you know what? we restart to check once. If we get in doubt we start another time the full check process. You are not alone we also know about frustration!
                  If you want to ask for anything. It's the right time!

                  Best Regards

                  the devil is in the detail

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                  • WhyDiW Offline
                    WhyDi
                    last edited by

                    Bonjour Vincent,
                    La version corrigée est disponible en téléchargement sur le site web. Si le bug a disparu j'aurais aimé que tu me montres une copie d'écran de l'onglet 'Project' (png format si possible) puis que tu cliques sur l'icône menu en haut à gauche et charge la boîte de dialogue 'Preferences' (copies d'écran de chaque onglet si tu le peux). Enfin lance la fenêtre d'aide à partir du même menu (ici aussi une copie d'écran serait bien venue).
                    Ces trois fenêtres recèlent un foule de détails concernant le code multi-plateformes.

                    EN
                    Patched version available on the website. If bug fixed I would have liked you to show me a screen copy of the 'Project' tab - png picture if you can - then click the top-left icon menu and load 'Preferences' - screen copy of each tab appreciated - and finally launch 'Help' from the same menu - here also screen copy would be great!
                    These three windows hold much as regard cross-platform code.

                    have a good day

                    the devil is in the detail

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                    • O Offline
                      osx59
                      last edited by

                      Bon, retour rapide :
                      Sur SU 15 : instal ok, puis plus rien, l' extension apparait bien dans le menu correspondant, mais au lancement, affiche toujours la fenêtre de démarrage avec les 2 boutons à valider, puis une fois validée la fenêtre disparait sans
                      autre menu, icône ou autre renseignement, à l'écran.
                      Sur SU 16 : là c'est vite fait : plantage de SU dès le lancement (après installation, rien dans le menu correspondant)

                      Tu devrais mettre les n° de version dans le titre de l'extension, histoire de savoir si c'est vraiment la bonne que je télécharge .

                      Vincent

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                      • WhyDiW Offline
                        WhyDi
                        last edited by

                        Bonjour Vincent,
                        Ce téléchargement n'était qu'un premier essais. Je vais t'envoyer un lien spécifique pour le suivant qui tente de répondre à la question : Où le script stoppe-t-il? Il n'est pas sensé fonctionner mais uniquement écrire des blocs d'identificateurs indentés dans la console Ruby, comme ci-dessous.
                        Ne perd pas ton temps à tester les deux, Sketchup15 et 16 pour l'instant. Sketchup16 est très suffisant.

                        EN
                        The file you downloaded was merely a first trial. I am going to send you a specific link for the next one which aims to answer : Where does the script stop? It is not meant to show but only write indented blocks of identifiers in Ruby console like the following.
                        Don't spent your time with both Sketchup15 and 16 at the moment. SketchUp16 is far enough!

                        with Run vX.XX.xxxx
                          id
                          ...
                        end with Run
                        with Load
                          id
                          ...
                          with Show
                            id
                            ...
                          end with Show
                          id
                          ...
                        end with Load
                            id
                            ...
                        
                        

                        have a good day

                        the devil is in the detail

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                        • WhyDiW Offline
                          WhyDi
                          last edited by

                          Hello,
                          I'm meeting hard-time with Mac OSX!

                          As you may read Postby WhyDi » Fri Aug 19, 2016 1:24 pm on previous page Vincent ran the script shown and got the right results which means dialogue-box returns True if Osx-user clicks 'continue' and False when 'exit' button clicked. His reply right underneath has lost the picture but he said 'So far so good'.

                          Based on this result I updated SUalive then sent a copy to Vincent. Didn't work!

                          I spent nearly a full day trying to catch why and ended up with the script below so that getting a better check. Please note this is the same script than previous page out of Dlg_debug.new() lays inside a Method embedded in two IF blocks.

                          require 'sketchup'
                          
                          module YDco_debug;module YDalv
                          	class << self
                          		def main_method()
                          			puts "main_method() entry point"
                          			bool_first = true
                          			if bool_first
                          				puts "..first true"
                          				bool_second = false
                          				if bool_second
                          					puts "....second true"
                          				else
                          					lics = YDalv;;Dlg_debug.new()
                          					if lics.load_dialog()
                          						puts "....Dlg_debug returns true"
                          					else
                          						puts "....Dlg_debug returns false"
                          					end
                          				end
                          			end
                          		end
                          	end
                          	class Dlg_debug < UI;;WebDialog
                          		def initialize()
                          			puts "......class initializeentry"
                          			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                          			str_html = '<html><head>' +
                          				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                          				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                          				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                          				'<script type="text/JavaScript">'+
                          				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                          				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
                          				'</script>'+
                          				'</head><body>' +
                          				'<div style="width; 496px; font-family; Arial">' +
                          				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                          						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                          						'text-align; justify; overflow; auto">'+
                          				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                          				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                          				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                          				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                          				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                          				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                          				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                          				'</div>' +
                          				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                          							'<div style="float; right">' +
                          								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
                          								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
                          							'</div>' +
                          							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                          						'</div>' +
                          					'</div>' +
                          				'</body></html>'
                          			puts "......" + str_html.length.to_s
                          			set_html(str_html)
                          			puts "......add_callback"
                          			add_action_callback("qwerty") do |wdialog, str_params|
                          				puts "........callback " + str_params
                          				@is_ok = (str_params == "true")
                          				puts "........isOk " + @is_ok.to_s
                          				wdialog.close()
                          				puts "........close"
                          			end
                          			
                          		end
                          		def load_dialog()
                          			puts "......load_dialog entry"
                          			show_modal
                          			puts "......show_modal back"
                          			puts "......isOk " + @is_ok.to_s
                          			return @is_ok
                          		end#def
                          		
                          	end
                          	
                          	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                          	puts "call main_method()"
                          	main_method()
                          	puts "--------------------------------------------------------debug End"
                          end;end
                          

                          The script no longer works! always yields False due to WebDialog returns before lics.load_dialog() executed - pictures of return available if you wish. Consistent! may you reply related to show_modal cross-platform difference. Yes it is!

                          Two points
                          I'm fully aware of ThomThom wrote in Sketchup WebDialogs - The Lost Manual about show_modal . So
                          1 - Just for my education on this.
                          Please tell me why the first script is right and not the second?
                          2 - Need for SUalive at work on OSX
                          Is there any way to make WebDialog fully modal on Mac OSX? any workaround? way of coding to achieve?

                          Have a good week
                          WhyDi

                          the devil is in the detail

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            driven
                            last edited by

                            I reformatted your code so I could follow it, and pre-defined @is_ok...

                            it appears to work as far as I can follow what you might want...

                            Start debug ------------------------------------------------2.0.0
                            call main_method()
                            main_method() entry point
                            ..first true
                            ....second false
                            ......class initializeentry
                            ......1967
                            ......add_callback
                            ......load_dialog entry
                            ......show_modal back
                            ......isOk waiting
                            ....Dlg_debug returns true
                            --------------------------------------------------------debug End
                            
                            ........callback true
                            ........isOk true
                            ........close
                            
                            
                            # added a couple more puts to see what happens...
                            module YDco_debug
                              module YDalv
                                class << self
                                   def main_method
                                     puts 'main_method() entry point'
                                     bool_first = true
                                     if bool_first
                                       puts '..first true'
                                       bool_second = false
                                       if bool_second
                                         puts '....second true'
                                       else
                                        # added to show ruby gets here
                                         puts '....second false'
                                         lics = YDalv;;Dlg_debug.new
                                         if lics.load_dialog
                                           puts '....Dlg_debug returns true'
                                         else
                                           puts '....Dlg_debug returns false'
                                         end
                                       end
                                     end
                                   end
                                end
                            
                                class Dlg_debug < UI;;WebDialog
                                  def initialize
                                    # pre-define variable
                                    @is_ok = 'waiting'
                                    puts '......class initializeentry'
                                    super 'SUalive debug', false, 'SUalvDebug', 512, 256, 100, 50, false
                                    str_html = '
                                      <!DOCTYPE html>
                            					<html>
                            					<head>
                            						<meta content="charset=utf-8" http-equiv="content-type">
                            						<meta content="Yes" http-equiv="MSThemeCompatible">
                            						<meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                            						<script type="text/JavaScript">
                            							function jsDebugSwitch(obj) {
                            								document.getElementById("btnContinue")
                            									.disabled = !obj.checked
                            							}
                            
                            							function jsDebugTellMe(obj) {
                            								var isOK = (obj.id == "btnContinue");
                            								alert(isOK);
                            								window.location = "skp;qwerty@" + isOK
                            							}
                            						</script>
                            
                            						<title>
                            						</title>
                            					</head>
                            
                            					<body>
                            						<div style="width; 496px; font-family; Arial">
                            							<div style=
                            							"border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                            							Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                            							nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                            							vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                            							amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                            							magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                            							maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                            							dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                            							laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                            							</div>
                            
                            
                            							<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                            								<div style="float; right">
                            									<button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                            									"margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                            									"jsDebugTellMe(this)">Exit</button>
                            								</div>
                            								<input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                            							</div>
                            						</div>
                            					</body>
                            					</html>'
                                    puts '......' + str_html.length.to_s
                                    set_html(str_html)
                                    puts '......add_callback'
                                    add_action_callback('qwerty') do |wdialog, str_params|
                                      puts '........callback ' + str_params
                                      @is_ok = (str_params == 'true')
                                      puts '........isOk ' + @is_ok.to_s
                                      wdialog.close
                                      puts '........close'
                                    end
                                  end
                            
                                  def load_dialog
                                    puts '......load_dialog entry'
                                    show_modal
                                    puts '......show_modal back'
                                    puts '......isOk ' + @is_ok.to_s
                                    @is_ok
                                  end # def
                                end
                            
                                puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                                puts 'call main_method()'
                                main_method
                                puts '--------------------------------------------------------debug End'
                              end
                            end
                            
                            

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

                            1 Reply Last reply Reply Quote 0
                            • WhyDiW Offline
                              WhyDi
                              last edited by

                              Hi John (perhaps you prefer Driven?). Nice to meet you here!

                              Good idea reformatting the code to get a better understanding. I like your way! Your code looks better than mine.
                              Before explanations may I ask you for running the script on the previous page. I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console.
                              This only to make sure that first script works on more than one single Mac computer.

                              Good evening

                              the devil is in the detail

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                driven
                                last edited by

                                @whydi said:

                                ... I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console...

                                the webDialog works in both scripts, but debug code doesn't write to console when you expect...

                                it runs on load and returns false because you haven't defined @is_ok

                                Start debug ------------------------------------------------2.0.0
                                Dlg_debug returns false
                                --------------------------------------------------------debug End
                                

                                you need to add a timer if you want to wait for the dlg's action callback...

                                john

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

                                1 Reply Last reply Reply Quote 0
                                • WhyDiW Offline
                                  WhyDi
                                  last edited by

                                  Hi John
                                  Looks like you know the solution. Good news!
                                  I made some minor changes in your reformatted script. May you run it?
                                  In main_method I commented 'if lics.load_dialog...end' block which is replaced with one message and one puts
                                  in HTML I commented //alert(isOK)

                                         def main_method
                                           puts 'main_method() entry point'
                                           bool_first = true
                                           if bool_first
                                             puts '..first true'
                                             bool_second = false
                                             if bool_second
                                               puts '....second true'
                                             else
                                              # added to show ruby gets here
                                               puts '....second false'
                                               lics = YDalv;;Dlg_debug.new
                                  						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                                  						 UI.messagebox(str_msg)
                                  						 puts str_msg
                                               # if lics.load_dialog
                                                 # puts '....Dlg_debug returns true'
                                               # else
                                                 # puts '....Dlg_debug returns false'
                                               # end
                                             end
                                           end
                                         end
                                  
                                  

                                  may you post both message-box snapshot on your Mac?

                                  what is meant to show

                                  script.rb in zip

                                  Regards

                                  the devil is in the detail

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    driven
                                    last edited by

                                    it this what your after?

                                    maybe this.gif

                                    if so you need to move the message box into the callback, or else it shows before the user selection...

                                    you still dont get it.gif

                                    here's the code for the first gif...

                                    # added a couple more puts to see what happens...
                                    module YDco_debug
                                      module YDalv
                                        class << self
                                           def main_method
                                             puts 'main_method() entry point'
                                             bool_first = true
                                             if bool_first
                                               puts '..first true'
                                               bool_second = false
                                               if bool_second
                                                 puts '....second true'
                                               else
                                                # added to show ruby gets here
                                                 puts '....second false'
                                                 lics = YDalv;;Dlg_debug.new
                                    						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                                    						 # UI.messagebox(str_msg)
                                    						 puts str_msg
                                                 # if lics.load_dialog
                                                   # puts '....Dlg_debug returns true'
                                                 # else
                                                   # puts '....Dlg_debug returns false'
                                                 # end
                                               end
                                             end
                                           end
                                        end
                                    
                                        class Dlg_debug < UI;;WebDialog
                                          def initialize
                                            # pre-define variable
                                            @is_ok = 'waiting'
                                            puts '......class initialize entry'
                                            super 'SUalive debug', false, 'SUalvDebug', 512, 256, 500, 500, false
                                            str_html = '
                                              <!DOCTYPE html>
                                                   <html>
                                                   <head>
                                                      <meta content="charset=utf-8" http-equiv="content-type">
                                                      <meta content="Yes" http-equiv="MSThemeCompatible">
                                                      <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                                                      <script type="text/JavaScript">
                                                         function jsDebugSwitch(obj) {
                                                            document.getElementById("btnContinue")
                                                               .disabled = !obj.checked
                                                         }
                                    
                                                         function jsDebugTellMe(obj) {
                                                            var isOK = (obj.id == "btnContinue");
                                                            //alert(isOK);
                                                            window.location = "skp;qwerty@" + isOK
                                                         }
                                                      </script>
                                    
                                                      <title>
                                                      </title>
                                                   </head>
                                    
                                                   <body>
                                                      <div style="width; 496px; font-family; Arial">
                                                         <div style=
                                                         "border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                                                         Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                                                         nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                                                         vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                                                         amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                                                         magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                                                         maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                                                         dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                                                         laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                                                         </div>
                                    
                                    
                                                         <div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                                                            <div style="float; right">
                                                               <button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                                                               "margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                                                               "jsDebugTellMe(this)">Exit</button>
                                                            </div>
                                                            <input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                                                         </div>
                                                      </div>
                                                   </body>
                                                   </html>'
                                            puts '......' + str_html.length.to_s
                                            set_html(str_html)
                                            puts '......add_callback'
                                            add_action_callback('qwerty') do |wdialog, str_params|
                                              puts '........callback ' + str_params
                                              @is_ok = (str_params == 'true')
                                              puts '........isOk ' + @is_ok.to_s
                                              wdialog.close
                                              puts '........close'
                                              str_msg = "....Dlg_debug returns " + @is_ok.to_s
                                    	 UI.messagebox(str_msg)
                                              puts "\n --------------------------------------------------------debug End"
                                            end
                                          end
                                    
                                          def load_dialog
                                            puts '......load_dialog entry'
                                            show_modal
                                            puts '......show_modal back'
                                            puts '......isOk ' + @is_ok.to_s
                                            @is_ok
                                          end # def
                                        end
                                    
                                        puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                                        puts 'call main_method()'
                                        main_method
                                        # move this to the callback...
                                        # puts '--------------------------------------------------------debug End'
                                      end
                                    end
                                    
                                    

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • WhyDiW Offline
                                      WhyDi
                                      last edited by

                                      Hi John
                                      I'm actually after your first gif but on OSX got the second one until now!
                                      Thanks for your time. I know how much time it takes for you making the previous post.
                                      The matter seems all about way of coding and the first step out of two could be achieved - provided the following works fine on your Mac! may you run it?

                                      script.rb in zip

                                      what it should show

                                      require 'sketchup'
                                      
                                      module YDco_debug;module YDalv
                                      	class << self
                                      		def main_method()
                                      			YDalv;;Dlg_debug.new()
                                      		end
                                      	end
                                      	class Dlg_debug < UI;;WebDialog
                                      	
                                      		def initialize()
                                      			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                      			set_html(html_data)
                                      			initialize_callback()
                                      			set_on_close do
                                      				str_out = "  Dlg_debug returns " + @is_ok.to_s
                                      				puts str_out
                                      				UI.messagebox(str_out)
                                      			end
                                      			show_modal()
                                      		end
                                      		
                                      		private
                                      		def html_data()
                                      			str_html = '<html><head>' +
                                      				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                      				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                      				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                      				'<script type="text/JavaScript">'+
                                      				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                      				'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                      				'</script>'+
                                      				'</head><body>' +
                                      				'<div style="width; 496px; font-family; Arial">' +
                                      				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                      						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                      						'text-align; justify; overflow; auto">'+
                                      				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                      				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                      				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                      				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                      				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                      				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                      				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                      				'</div>' +
                                      				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                      							'<div style="float; right">' +
                                      								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                      								'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                      							'</div>' +
                                      							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                      						'</div>' +
                                      					'</div>' +
                                      				'</body></html>'
                                      			return str_html
                                      		end
                                      		def initialize_callback()
                                      			add_action_callback("qwerty") do |wdialog, str_params|
                                      				@is_ok = (str_params == "true")
                                      				wdialog.close()
                                      			end
                                      		end
                                      		
                                      	end
                                      	
                                      	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                                      	main_method()
                                      	puts "--------------------------------------------------------debug End"
                                      end;end
                                      

                                      Have a good day

                                      the devil is in the detail

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        driven
                                        last edited by

                                        Start debug ------------------------------------------------2.0.0
                                        --------------------------------------------------------debug End
                                        
                                          Dlg_debug returns true
                                        
                                        Start debug ------------------------------------------------2.0.0
                                        --------------------------------------------------------debug End
                                        
                                          Dlg_debug returns false
                                        

                                        your 'debug End' is still being called too early...

                                        did you notice I had moved it in the code for the first gif?

                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          driven
                                          last edited by

                                          yes it works as you expect...

                                          BTW. did you look at this old post in your search http://sketchucation.com/forums/viewtopic.php?p=418498#p418498, the code would need some updating for ruby2 but it works if I remove the dot in the pathnames...

                                          I did develop the idea further to use in a mac plugin called Add_Icon, it's in the store and not scrambled...

                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • SUaliveS Offline
                                            SUalive
                                            last edited by

                                            Hi John,

                                            I downloaded your extension and had a look to the code below your link. I never thought making code this way and such WebDialog is really fully modal as it locks the full screen.

                                            The user can only interact with your own controls and even not the system - shortcuts perhaps?
                                            Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?
                                            Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                                            WhyDi

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