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    Animation SUalive extension. May you test beta version?

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    • WhyDiW Offline
      WhyDi
      last edited by

      Bonjour Vincent,
      Nous parlions justement de toi hier soir, ton site ainsi que de tes animations et les vidéos que tu publies. Nous nous demandions si tu accepterais de tester SUalive Full. Donc je suis ravi de t'accueillir dans notre SUaliveDreamTeam. SUaliveDreamTeam est l'endroit idéal pour rêver de modèles SketchUp quittant l'espace restreint de leur écran pour prendre vie en trois dimensions devant nos yeux éblouis. Dans la réalité notre ambition principale est de permettre à chaque utilisateur l'animation de son modèle. Quel boulot!
      Pour l'instant j'espère simplement que la compatibilité Mac soit possible.
      Peux-tu lancer le script suivant afin de vérifier la variable d'ENVvironnement de ton système?

      EN
      We were talking about you yesterday evening and your website and also the animations you turned into video. We all agreed that you are the perfect candidate for SUalive Full version testing. So I am pleased to welcome you in our SUaliveDreamTeam. In SUaliveDreamTeam We most of time dream about SketchUp model jumping out the computer screen and coming to life in a virtual space right in front of our eyes opened in wonder. In the real world we work on the daily basis so that every single SketchUp user can animate its model which is our main aspiration. What a job!
      At the moment I merely hope SUalive can work on Mac.
      May you run the following script so that checking ENVironement variable of the operating system?

      ENV check script file

      Windows ENV

      code

      require 'sketchup'
      
      module YDco_debug;module YDalv
      	
      	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
      	puts "with ENV[*].nil?"
      	puts "  USERPROFILE " + ENV['USERPROFILE'].nil?.to_s +
      			"; HOMEDRIVE " + ENV['HOMEDRIVE'].nil?.to_s +
      			"; HOMEPATH " + ENV['HOMEPATH'].nil?.to_s +
      			"; HOME " + ENV['HOME'].nil?.to_s
      	max_line_len = 75
      	str_line = "  "
      	puts "with ENV.all.keys"
      	ENV.each do |key, value|
      		if str_line.length + key.length + 1 > max_line_len
      			puts str_line
      			str_line = "  "
      		end
      		str_line += key + ";"
      	end
      	if str_line.strip.length > 0
      		puts str_line
      	end
      	user_home = ENV['USERPROFILE'].nil? ? ENV['HOME'] ; ENV['USERPROFILE']
      	puts "with user_home"
      	puts "  path " + user_home
      	puts "--------------------------------------------------------debug End"
      end;end
      

      Have a good week-end
      Passe un bon week-end

      the devil is in the detail

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      • WhyDiW Offline
        WhyDi
        last edited by

        Bonjour Vincent,
        Bien peu d'informations comme tu le dis mais pleines d'intérêt. Suis mon raisonnement! Avons-nous besoin d'une version spécifique à chaque OS ou une seule version multi-plateformes suffirait-elle? je suis incapable de répondre à cet instant. Tes retours à mes questions sont une part cruciale dans la réponse.
        Les prochains jours te sont consacrés! Nos échanges de la semaine passée devraient aboutir à ce que l'onglet 'Project' s'affiche sur ton Mac.
        Mais avant pourrais-tu lancer le script ci-dessous s'il te plaît?

        EN
        It looks like small amount but is of full use. Follow my way! Do we need SUalive.Win AND SUalive.Mac or does any SUalive.CrossPlatform be able to make the whole job? I really don't know right now. Your returns are key part of the answer.
        The following days are only for you! we expect our previous week exchange leading you to see the 'Project' tab of SUalive.
        Before that may you run the below script please?

        script file

        what it shows

        require 'sketchup'
        
        module YDco_debug;module YDalv
        	
        	class Dlg_debug < UI;;WebDialog
        		def initialize()
        		
        			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
        			str_html = '<html><head>' +
        				'<meta http-equiv="content-type" content="charset=UTF-8">'+
        				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
        				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
        				'<script type="text/JavaScript">'+
        				'function jsDebugIsMac(){return navigator.platform.indexOf("Mac")!=-1}'+
        				'function jsDebugIsWin(){return navigator.platform.indexOf("Win")!=-1}'+
        				'</script>'+
        				'</head><body>'+
        				'<br>'+
                '<script type="text/javascript">'+
                    'var strOut = "with navigator.platform<br>' +
                        '&nbsp;&nbsp;" + navigator.platform.length + " chars => " + navigator.platform + "<br>' +
                        '&nbsp;&nbsp;isMac? " + jsDebugIsMac() + "<br>' +
                        '&nbsp;&nbsp;isWin? " + jsDebugIsWin() + "<br>' +
                    'end with";' +
                    'document.write(strOut)' +
                '</script>' +
        				'</body></html>'
        			set_html(str_html)
        			
        			show_modal
        			
        		end		
        	end
        	
        	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
        		dlg = Dlg_debug.new()		
        	puts "--------------------------------------------------------debug End"
        end;end
        

        Have a good week
        Bonne semaine

        the devil is in the detail

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        • O Offline
          osx59
          last edited by

          Voilà la réponse à ton script ...

          with navigator.platform
          8 chars => MacIntel
          isMac? true
          isWin? false
          end with

          Cela fait-il avancer le Schmilblick ?

          😉

          V

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          • WhyDiW Offline
            WhyDi
            last edited by

            Bonjour Vincent,

            Merci. Rassure toi, les choses avancent. Le dernier script permet à une boîte de dialogue de connaître l'OS sous-jacent sans aucun paramètre envoyé à partir de Ruby. Ce n'est probablement pas totalement sûr mais très certainement utile.
            Maintenant que tu dois attendre quelques jours avant de connaître le résultat de ton travail je voudrais développer un peu plus avant le processus 'pas à pas'. Nous nous connaissons depuis peu et je comprends très bien que cette manière d'aborder un problème ne t'est pas habituelle, peut-être même un peu ennuyeuse. Mais c'est le moyen le plus rapide de faire fonctionner SUalive sur ton Mac. Tout autre façon d'agir peut conduire à l'empilement et/ou combinaison de bugs. Supposant que tout ce passe bien jusqu'à l'affichage de l'onglet 'Project' j'ai l'intention de te demander de na pas aller plus loin. Je sais que ce qu'une telle requête provoque comme frustration mais fais moi confiance. Le confort de l'utilisateur final est au prix d'un code solide et robuste. Nous passons maintenant plus de la moitié de notre temps de développement à vérifier le fonctionnement de SUalive puis vérifier à nouveau et encore une fois. Après ça quand tout est terminé, tu sais quoi? nous recommençons le processus complet de vérification. Au moindre doute nous reprenons tout à zéro. Tu n'es pas seul, nous aussi avons une idée précise du niveau de frustration provoqué par cette nécessité.
            Si tu as des questions, c'est le bon moment!

            EN
            Thanks. Of course things are moving forward. The last script allows a WebDialog for knowing about the operating system without any parameter sent from Ruby. Probably not fully secure but useful for sure.
            Now you have to wait some days before having the result of your work I would like talking a bit about this step-by-step process. We meet not for long and I understand the checking process one step after another may be unusual for you perhaps even a bit annoying but it's the shortest way to quickly make SUalive at work on your Mac. More intuitive way could lead to bugs stacking and/or merging. Assuming things go right up to the 'Project' tab shown I'm going to ask you for not going further. I know how frustrating you will feel with that but trust me. Aiming the end user ease there are no other way to achieve a robust and strong code. We now spend more than half of our full developing time to check then check and check another time SUalive. And after that when finished and before releasing you know what? we restart to check once. If we get in doubt we start another time the full check process. You are not alone we also know about frustration!
            If you want to ask for anything. It's the right time!

            Best Regards

            the devil is in the detail

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            • WhyDiW Offline
              WhyDi
              last edited by

              Bonjour Vincent,
              La version corrigée est disponible en téléchargement sur le site web. Si le bug a disparu j'aurais aimé que tu me montres une copie d'écran de l'onglet 'Project' (png format si possible) puis que tu cliques sur l'icône menu en haut à gauche et charge la boîte de dialogue 'Preferences' (copies d'écran de chaque onglet si tu le peux). Enfin lance la fenêtre d'aide à partir du même menu (ici aussi une copie d'écran serait bien venue).
              Ces trois fenêtres recèlent un foule de détails concernant le code multi-plateformes.

              EN
              Patched version available on the website. If bug fixed I would have liked you to show me a screen copy of the 'Project' tab - png picture if you can - then click the top-left icon menu and load 'Preferences' - screen copy of each tab appreciated - and finally launch 'Help' from the same menu - here also screen copy would be great!
              These three windows hold much as regard cross-platform code.

              have a good day

              the devil is in the detail

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              • O Offline
                osx59
                last edited by

                Bon, retour rapide :
                Sur SU 15 : instal ok, puis plus rien, l' extension apparait bien dans le menu correspondant, mais au lancement, affiche toujours la fenêtre de démarrage avec les 2 boutons à valider, puis une fois validée la fenêtre disparait sans
                autre menu, icône ou autre renseignement, à l'écran.
                Sur SU 16 : là c'est vite fait : plantage de SU dès le lancement (après installation, rien dans le menu correspondant)

                Tu devrais mettre les n° de version dans le titre de l'extension, histoire de savoir si c'est vraiment la bonne que je télécharge .

                Vincent

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                • WhyDiW Offline
                  WhyDi
                  last edited by

                  Bonjour Vincent,
                  Ce téléchargement n'était qu'un premier essais. Je vais t'envoyer un lien spécifique pour le suivant qui tente de répondre à la question : Où le script stoppe-t-il? Il n'est pas sensé fonctionner mais uniquement écrire des blocs d'identificateurs indentés dans la console Ruby, comme ci-dessous.
                  Ne perd pas ton temps à tester les deux, Sketchup15 et 16 pour l'instant. Sketchup16 est très suffisant.

                  EN
                  The file you downloaded was merely a first trial. I am going to send you a specific link for the next one which aims to answer : Where does the script stop? It is not meant to show but only write indented blocks of identifiers in Ruby console like the following.
                  Don't spent your time with both Sketchup15 and 16 at the moment. SketchUp16 is far enough!

                  with Run vX.XX.xxxx
                    id
                    ...
                  end with Run
                  with Load
                    id
                    ...
                    with Show
                      id
                      ...
                    end with Show
                    id
                    ...
                  end with Load
                      id
                      ...
                  
                  

                  have a good day

                  the devil is in the detail

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                  • WhyDiW Offline
                    WhyDi
                    last edited by

                    Hello,
                    I'm meeting hard-time with Mac OSX!

                    As you may read Postby WhyDi » Fri Aug 19, 2016 1:24 pm on previous page Vincent ran the script shown and got the right results which means dialogue-box returns True if Osx-user clicks 'continue' and False when 'exit' button clicked. His reply right underneath has lost the picture but he said 'So far so good'.

                    Based on this result I updated SUalive then sent a copy to Vincent. Didn't work!

                    I spent nearly a full day trying to catch why and ended up with the script below so that getting a better check. Please note this is the same script than previous page out of Dlg_debug.new() lays inside a Method embedded in two IF blocks.

                    require 'sketchup'
                    
                    module YDco_debug;module YDalv
                    	class << self
                    		def main_method()
                    			puts "main_method() entry point"
                    			bool_first = true
                    			if bool_first
                    				puts "..first true"
                    				bool_second = false
                    				if bool_second
                    					puts "....second true"
                    				else
                    					lics = YDalv;;Dlg_debug.new()
                    					if lics.load_dialog()
                    						puts "....Dlg_debug returns true"
                    					else
                    						puts "....Dlg_debug returns false"
                    					end
                    				end
                    			end
                    		end
                    	end
                    	class Dlg_debug < UI;;WebDialog
                    		def initialize()
                    			puts "......class initializeentry"
                    			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                    			str_html = '<html><head>' +
                    				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                    				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                    				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                    				'<script type="text/JavaScript">'+
                    				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                    				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
                    				'</script>'+
                    				'</head><body>' +
                    				'<div style="width; 496px; font-family; Arial">' +
                    				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                    						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                    						'text-align; justify; overflow; auto">'+
                    				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                    				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                    				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                    				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                    				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                    				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                    				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                    				'</div>' +
                    				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                    							'<div style="float; right">' +
                    								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
                    								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
                    							'</div>' +
                    							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                    						'</div>' +
                    					'</div>' +
                    				'</body></html>'
                    			puts "......" + str_html.length.to_s
                    			set_html(str_html)
                    			puts "......add_callback"
                    			add_action_callback("qwerty") do |wdialog, str_params|
                    				puts "........callback " + str_params
                    				@is_ok = (str_params == "true")
                    				puts "........isOk " + @is_ok.to_s
                    				wdialog.close()
                    				puts "........close"
                    			end
                    			
                    		end
                    		def load_dialog()
                    			puts "......load_dialog entry"
                    			show_modal
                    			puts "......show_modal back"
                    			puts "......isOk " + @is_ok.to_s
                    			return @is_ok
                    		end#def
                    		
                    	end
                    	
                    	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                    	puts "call main_method()"
                    	main_method()
                    	puts "--------------------------------------------------------debug End"
                    end;end
                    

                    The script no longer works! always yields False due to WebDialog returns before lics.load_dialog() executed - pictures of return available if you wish. Consistent! may you reply related to show_modal cross-platform difference. Yes it is!

                    Two points
                    I'm fully aware of ThomThom wrote in Sketchup WebDialogs - The Lost Manual about show_modal . So
                    1 - Just for my education on this.
                    Please tell me why the first script is right and not the second?
                    2 - Need for SUalive at work on OSX
                    Is there any way to make WebDialog fully modal on Mac OSX? any workaround? way of coding to achieve?

                    Have a good week
                    WhyDi

                    the devil is in the detail

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                    • D Offline
                      driven
                      last edited by

                      I reformatted your code so I could follow it, and pre-defined @is_ok...

                      it appears to work as far as I can follow what you might want...

                      Start debug ------------------------------------------------2.0.0
                      call main_method()
                      main_method() entry point
                      ..first true
                      ....second false
                      ......class initializeentry
                      ......1967
                      ......add_callback
                      ......load_dialog entry
                      ......show_modal back
                      ......isOk waiting
                      ....Dlg_debug returns true
                      --------------------------------------------------------debug End
                      
                      ........callback true
                      ........isOk true
                      ........close
                      
                      
                      # added a couple more puts to see what happens...
                      module YDco_debug
                        module YDalv
                          class << self
                             def main_method
                               puts 'main_method() entry point'
                               bool_first = true
                               if bool_first
                                 puts '..first true'
                                 bool_second = false
                                 if bool_second
                                   puts '....second true'
                                 else
                                  # added to show ruby gets here
                                   puts '....second false'
                                   lics = YDalv;;Dlg_debug.new
                                   if lics.load_dialog
                                     puts '....Dlg_debug returns true'
                                   else
                                     puts '....Dlg_debug returns false'
                                   end
                                 end
                               end
                             end
                          end
                      
                          class Dlg_debug < UI;;WebDialog
                            def initialize
                              # pre-define variable
                              @is_ok = 'waiting'
                              puts '......class initializeentry'
                              super 'SUalive debug', false, 'SUalvDebug', 512, 256, 100, 50, false
                              str_html = '
                                <!DOCTYPE html>
                      					<html>
                      					<head>
                      						<meta content="charset=utf-8" http-equiv="content-type">
                      						<meta content="Yes" http-equiv="MSThemeCompatible">
                      						<meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                      						<script type="text/JavaScript">
                      							function jsDebugSwitch(obj) {
                      								document.getElementById("btnContinue")
                      									.disabled = !obj.checked
                      							}
                      
                      							function jsDebugTellMe(obj) {
                      								var isOK = (obj.id == "btnContinue");
                      								alert(isOK);
                      								window.location = "skp;qwerty@" + isOK
                      							}
                      						</script>
                      
                      						<title>
                      						</title>
                      					</head>
                      
                      					<body>
                      						<div style="width; 496px; font-family; Arial">
                      							<div style=
                      							"border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                      							Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                      							nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                      							vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                      							amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                      							magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                      							maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                      							dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                      							laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                      							</div>
                      
                      
                      							<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                      								<div style="float; right">
                      									<button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                      									"margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                      									"jsDebugTellMe(this)">Exit</button>
                      								</div>
                      								<input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                      							</div>
                      						</div>
                      					</body>
                      					</html>'
                              puts '......' + str_html.length.to_s
                              set_html(str_html)
                              puts '......add_callback'
                              add_action_callback('qwerty') do |wdialog, str_params|
                                puts '........callback ' + str_params
                                @is_ok = (str_params == 'true')
                                puts '........isOk ' + @is_ok.to_s
                                wdialog.close
                                puts '........close'
                              end
                            end
                      
                            def load_dialog
                              puts '......load_dialog entry'
                              show_modal
                              puts '......show_modal back'
                              puts '......isOk ' + @is_ok.to_s
                              @is_ok
                            end # def
                          end
                      
                          puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                          puts 'call main_method()'
                          main_method
                          puts '--------------------------------------------------------debug End'
                        end
                      end
                      
                      

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                      1 Reply Last reply Reply Quote 0
                      • WhyDiW Offline
                        WhyDi
                        last edited by

                        Hi John (perhaps you prefer Driven?). Nice to meet you here!

                        Good idea reformatting the code to get a better understanding. I like your way! Your code looks better than mine.
                        Before explanations may I ask you for running the script on the previous page. I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console.
                        This only to make sure that first script works on more than one single Mac computer.

                        Good evening

                        the devil is in the detail

                        1 Reply Last reply Reply Quote 0
                        • D Offline
                          driven
                          last edited by

                          @whydi said:

                          ... I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console...

                          the webDialog works in both scripts, but debug code doesn't write to console when you expect...

                          it runs on load and returns false because you haven't defined @is_ok

                          Start debug ------------------------------------------------2.0.0
                          Dlg_debug returns false
                          --------------------------------------------------------debug End
                          

                          you need to add a timer if you want to wait for the dlg's action callback...

                          john

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                          1 Reply Last reply Reply Quote 0
                          • WhyDiW Offline
                            WhyDi
                            last edited by

                            Hi John
                            Looks like you know the solution. Good news!
                            I made some minor changes in your reformatted script. May you run it?
                            In main_method I commented 'if lics.load_dialog...end' block which is replaced with one message and one puts
                            in HTML I commented //alert(isOK)

                                   def main_method
                                     puts 'main_method() entry point'
                                     bool_first = true
                                     if bool_first
                                       puts '..first true'
                                       bool_second = false
                                       if bool_second
                                         puts '....second true'
                                       else
                                        # added to show ruby gets here
                                         puts '....second false'
                                         lics = YDalv;;Dlg_debug.new
                            						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                            						 UI.messagebox(str_msg)
                            						 puts str_msg
                                         # if lics.load_dialog
                                           # puts '....Dlg_debug returns true'
                                         # else
                                           # puts '....Dlg_debug returns false'
                                         # end
                                       end
                                     end
                                   end
                            
                            

                            may you post both message-box snapshot on your Mac?

                            what is meant to show

                            script.rb in zip

                            Regards

                            the devil is in the detail

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              driven
                              last edited by

                              it this what your after?

                              maybe this.gif

                              if so you need to move the message box into the callback, or else it shows before the user selection...

                              you still dont get it.gif

                              here's the code for the first gif...

                              # added a couple more puts to see what happens...
                              module YDco_debug
                                module YDalv
                                  class << self
                                     def main_method
                                       puts 'main_method() entry point'
                                       bool_first = true
                                       if bool_first
                                         puts '..first true'
                                         bool_second = false
                                         if bool_second
                                           puts '....second true'
                                         else
                                          # added to show ruby gets here
                                           puts '....second false'
                                           lics = YDalv;;Dlg_debug.new
                              						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                              						 # UI.messagebox(str_msg)
                              						 puts str_msg
                                           # if lics.load_dialog
                                             # puts '....Dlg_debug returns true'
                                           # else
                                             # puts '....Dlg_debug returns false'
                                           # end
                                         end
                                       end
                                     end
                                  end
                              
                                  class Dlg_debug < UI;;WebDialog
                                    def initialize
                                      # pre-define variable
                                      @is_ok = 'waiting'
                                      puts '......class initialize entry'
                                      super 'SUalive debug', false, 'SUalvDebug', 512, 256, 500, 500, false
                                      str_html = '
                                        <!DOCTYPE html>
                                             <html>
                                             <head>
                                                <meta content="charset=utf-8" http-equiv="content-type">
                                                <meta content="Yes" http-equiv="MSThemeCompatible">
                                                <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                                                <script type="text/JavaScript">
                                                   function jsDebugSwitch(obj) {
                                                      document.getElementById("btnContinue")
                                                         .disabled = !obj.checked
                                                   }
                              
                                                   function jsDebugTellMe(obj) {
                                                      var isOK = (obj.id == "btnContinue");
                                                      //alert(isOK);
                                                      window.location = "skp;qwerty@" + isOK
                                                   }
                                                </script>
                              
                                                <title>
                                                </title>
                                             </head>
                              
                                             <body>
                                                <div style="width; 496px; font-family; Arial">
                                                   <div style=
                                                   "border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                                                   Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                                                   nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                                                   vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                                                   amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                                                   magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                                                   maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                                                   dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                                                   laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                                                   </div>
                              
                              
                                                   <div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                                                      <div style="float; right">
                                                         <button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                                                         "margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                                                         "jsDebugTellMe(this)">Exit</button>
                                                      </div>
                                                      <input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                                                   </div>
                                                </div>
                                             </body>
                                             </html>'
                                      puts '......' + str_html.length.to_s
                                      set_html(str_html)
                                      puts '......add_callback'
                                      add_action_callback('qwerty') do |wdialog, str_params|
                                        puts '........callback ' + str_params
                                        @is_ok = (str_params == 'true')
                                        puts '........isOk ' + @is_ok.to_s
                                        wdialog.close
                                        puts '........close'
                                        str_msg = "....Dlg_debug returns " + @is_ok.to_s
                              	 UI.messagebox(str_msg)
                                        puts "\n --------------------------------------------------------debug End"
                                      end
                                    end
                              
                                    def load_dialog
                                      puts '......load_dialog entry'
                                      show_modal
                                      puts '......show_modal back'
                                      puts '......isOk ' + @is_ok.to_s
                                      @is_ok
                                    end # def
                                  end
                              
                                  puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                                  puts 'call main_method()'
                                  main_method
                                  # move this to the callback...
                                  # puts '--------------------------------------------------------debug End'
                                end
                              end
                              
                              

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

                              1 Reply Last reply Reply Quote 0
                              • WhyDiW Offline
                                WhyDi
                                last edited by

                                Hi John
                                I'm actually after your first gif but on OSX got the second one until now!
                                Thanks for your time. I know how much time it takes for you making the previous post.
                                The matter seems all about way of coding and the first step out of two could be achieved - provided the following works fine on your Mac! may you run it?

                                script.rb in zip

                                what it should show

                                require 'sketchup'
                                
                                module YDco_debug;module YDalv
                                	class << self
                                		def main_method()
                                			YDalv;;Dlg_debug.new()
                                		end
                                	end
                                	class Dlg_debug < UI;;WebDialog
                                	
                                		def initialize()
                                			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                			set_html(html_data)
                                			initialize_callback()
                                			set_on_close do
                                				str_out = "  Dlg_debug returns " + @is_ok.to_s
                                				puts str_out
                                				UI.messagebox(str_out)
                                			end
                                			show_modal()
                                		end
                                		
                                		private
                                		def html_data()
                                			str_html = '<html><head>' +
                                				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                				'<script type="text/JavaScript">'+
                                				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                				'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                				'</script>'+
                                				'</head><body>' +
                                				'<div style="width; 496px; font-family; Arial">' +
                                				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                						'text-align; justify; overflow; auto">'+
                                				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                				'</div>' +
                                				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                							'<div style="float; right">' +
                                								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                								'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                							'</div>' +
                                							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                						'</div>' +
                                					'</div>' +
                                				'</body></html>'
                                			return str_html
                                		end
                                		def initialize_callback()
                                			add_action_callback("qwerty") do |wdialog, str_params|
                                				@is_ok = (str_params == "true")
                                				wdialog.close()
                                			end
                                		end
                                		
                                	end
                                	
                                	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                                	main_method()
                                	puts "--------------------------------------------------------debug End"
                                end;end
                                

                                Have a good day

                                the devil is in the detail

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  driven
                                  last edited by

                                  Start debug ------------------------------------------------2.0.0
                                  --------------------------------------------------------debug End
                                  
                                    Dlg_debug returns true
                                  
                                  Start debug ------------------------------------------------2.0.0
                                  --------------------------------------------------------debug End
                                  
                                    Dlg_debug returns false
                                  

                                  your 'debug End' is still being called too early...

                                  did you notice I had moved it in the code for the first gif?

                                  john

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    driven
                                    last edited by

                                    yes it works as you expect...

                                    BTW. did you look at this old post in your search http://sketchucation.com/forums/viewtopic.php?p=418498#p418498, the code would need some updating for ruby2 but it works if I remove the dot in the pathnames...

                                    I did develop the idea further to use in a mac plugin called Add_Icon, it's in the store and not scrambled...

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

                                    1 Reply Last reply Reply Quote 0
                                    • SUaliveS Offline
                                      SUalive
                                      last edited by

                                      Hi John,

                                      I downloaded your extension and had a look to the code below your link. I never thought making code this way and such WebDialog is really fully modal as it locks the full screen.

                                      The user can only interact with your own controls and even not the system - shortcuts perhaps?
                                      Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?
                                      Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                                      WhyDi

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        driven
                                        last edited by

                                        @unknownuser said:

                                        ...such WebDialog is really fully modal as it locks the full screen.

                                        it is a 'faux' modal window, as in 'fake' or 'false'...

                                        @unknownuser said:

                                        The user can only interact with your own controls and even not the system - shortcuts perhaps?

                                        it really only effects the mouse clicks on the dialog
                                        @unknownuser said:

                                        Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?

                                        the window buttons that are shown work for the dialog, and cover the SU ones below it...

                                        @unknownuser said:

                                        Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                                        it's ruby HEREDOC and works the same as %Q allowing the use of quotes inside the strings and dynamic content from ruby calls...

                                        it's useful for html as you can have mixed quotes for javascript or css in the strings...

                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                                        1 Reply Last reply Reply Quote 0
                                        • SUaliveS Offline
                                          SUalive
                                          last edited by

                                          Hi John,
                                          I don't feel comfortable with ruby HEREDOC. May come soon! or not!

                                          Now get back on your reformatted code. I noticed your html header

                                          <head>
                                            <meta content="charset=utf-8" http-equiv="content-type">
                                            <meta content="Yes" http-equiv="MSThemeCompatible">
                                            <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                                          </head>
                                          
                                          

                                          and our

                                          
                                          <head>
                                            <meta http-equiv="content-type" content="charset=UTF-8">
                                            <meta http-equiv="MSThemeCompatible" content="Yes">
                                            <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
                                          </head>
                                          
                                          

                                          Is it all about your way of coding or can such small variation effect html rendering in WebDialog on the Mac?

                                          WhyDi

                                          1 Reply Last reply Reply Quote 0
                                          • SUaliveS Offline
                                            SUalive
                                            last edited by

                                            Hello,

                                            Here are our comments after adjusting SUalive code
                                            cross-platform Windows/OSX show_modal. Report on Windows side.

                                            In short UI::WebDialog.set_on_close() only raised if parent window not visible.

                                            1. main_window not visible
                                              Shared code above works only if dlg_main is not visible e.g. dlg_license - dlg_license launched at start time but dlg_main is not shown and will be shown only if user agrees to license. In such context SketchUp raises set_on_close() method. dlg_parent.nil? == true inside set_on_close which means no call to any outside method reading dlg_license class variable. As a consequence we need true_modality_emulation_through_timer() method where dlg_parent.nil? == false - don't tell me why I really don't know.

                                            2. main_window visible
                                              Shared code above no longer works after dlg_main shown as SketchUp does not raise set_on_close() method. So any inside code is simply ignored. Here is the alternative.

                                            script.rb inside

                                            require 'sketchup'
                                            
                                            ################################################################################
                                            #    Cross-platform WebDialog True-modality workaround - Windows - Mac OSX     #
                                            #        - www.SUalive.com shared code - FREE OF USE no liability -            #
                                            #                Thanks to John - Driven - for his great help                  #
                                            #      authors would appreciate a link to this topic or www.SUalive.com        #
                                            # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&start=30#p603466 #
                                            #                              see also above                                  #
                                            # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&p=602971#p602971 #
                                            ################################################################################
                                            # Goes on next code after dialog-bow closed
                                            # 1  - parent_window must be visible
                                            # 2  - dialog_box_run() method runs the dialog
                                            # 3a - Mac OSX - call dialog_box_is_closed() from set_on_close()
                                            # 3b - Windows - call dialog_box_is_closed() after dialog_box_run()
                                            ################################################################################
                                            #        Please note Mac-user can interact with the parent window wheras       #
                                            #        Windows-user can't. So locking parent window is up to you             #
                                            ################################################################################
                                            
                                            module YDco_debug
                                            	module YDalv
                                            	
                                            		class << self
                                            		
                                            			@cli_dlg_debug = nil
                                            			
                                            			def dialog_box_run()
                                            				@cli_dlg_debug = YDalv;;Dlg_debug.new()
                                            			end
                                            			def dialog_box_is_closed()
                                            				str_out = "  DlFg_debug returns <Continue> button cliqued? " + 
                                            					@cli_dlg_debug.is_continue.to_s
                                            				puts str_out
                                            				#UI.messagebox( str_out )
                                            			end
                                            			
                                            		end
                                            		
                                            		class Dlg_debug < UI;;WebDialog
                                            		
                                            			attr_reader ;is_continue
                                            		
                                            			def initialize()
                                            				@is_continue = false
                                            				super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                            				set_html(html_data)
                                            				initialize_callback()
                                            				set_on_close do
                                            					YDalv;;dialog_box_is_closed()
                                            				end
                                            				show_modal()
                                            			end
                                            			
                                            			private
                                            			def html_data()
                                            				str_html = '<html><head>' +
                                            					'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                            					'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                            					'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                            					'<script type="text/JavaScript">'+
                                            					'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                            					'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                            					'</script>'+
                                            					'</head><body>' +
                                            					'<div style="width; 496px; font-family; Arial">' +
                                            					'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                            							'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                            							'text-align; justify; overflow; auto">'+
                                            					'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                            					'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                            					'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                            					'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                            					'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                            					'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                            					'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                            					'</div>' +
                                            					'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                            								'<div style="float; right">' +
                                            									'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                            									'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                            								'</div>' +
                                            								'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                            							'</div>' +
                                            						'</div>' +
                                            						'<div style="position;fixed;left;0;top;0;width;500px;height;220px;border;solid 1px blue;display;block;" onclick="javascript&#058;alert()"></div>'+
                                            					'</body></html>'
                                            				return str_html
                                            			end
                                            			def initialize_callback()
                                            				add_action_callback("qwerty") do |wdialog, str_params|
                                            					@is_continue = (str_params == "true")
                                            					wdialog.close()
                                            				end
                                            			end
                                            			
                                            		end
                                            		
                                            		#Here parent_window must be visible
                                            		dialog_box_run()
                                            		#required as set_on_close() not raised
                                            		dialog_box_is_closed() if RUBY_PLATFORM.include?('mswin')
                                            		
                                            	end
                                            end
                                            

                                            Unfortunately I'm not able to tell you SUalive results on this as Vincent has left for some weeks. If you want to get the results tell me. I will be pleased to send you a link so that downloading something like JohnSUalive.rbz

                                            WhyDi

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