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    Animation SUalive extension. May you test beta version?

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    • WhyDiW Offline
      WhyDi
      last edited by

      Hello,
      I'm meeting hard-time with Mac OSX!

      As you may read Postby WhyDi » Fri Aug 19, 2016 1:24 pm on previous page Vincent ran the script shown and got the right results which means dialogue-box returns True if Osx-user clicks 'continue' and False when 'exit' button clicked. His reply right underneath has lost the picture but he said 'So far so good'.

      Based on this result I updated SUalive then sent a copy to Vincent. Didn't work!

      I spent nearly a full day trying to catch why and ended up with the script below so that getting a better check. Please note this is the same script than previous page out of Dlg_debug.new() lays inside a Method embedded in two IF blocks.

      require 'sketchup'
      
      module YDco_debug;module YDalv
      	class << self
      		def main_method()
      			puts "main_method() entry point"
      			bool_first = true
      			if bool_first
      				puts "..first true"
      				bool_second = false
      				if bool_second
      					puts "....second true"
      				else
      					lics = YDalv;;Dlg_debug.new()
      					if lics.load_dialog()
      						puts "....Dlg_debug returns true"
      					else
      						puts "....Dlg_debug returns false"
      					end
      				end
      			end
      		end
      	end
      	class Dlg_debug < UI;;WebDialog
      		def initialize()
      			puts "......class initializeentry"
      			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
      			str_html = '<html><head>' +
      				'<meta http-equiv="content-type" content="charset=UTF-8">'+
      				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
      				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
      				'<script type="text/JavaScript">'+
      				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
      				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
      				'</script>'+
      				'</head><body>' +
      				'<div style="width; 496px; font-family; Arial">' +
      				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
      						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
      						'text-align; justify; overflow; auto">'+
      				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
      				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
      				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
      				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
      				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
      				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
      				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
      				'</div>' +
      				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
      							'<div style="float; right">' +
      								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
      								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
      							'</div>' +
      							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
      						'</div>' +
      					'</div>' +
      				'</body></html>'
      			puts "......" + str_html.length.to_s
      			set_html(str_html)
      			puts "......add_callback"
      			add_action_callback("qwerty") do |wdialog, str_params|
      				puts "........callback " + str_params
      				@is_ok = (str_params == "true")
      				puts "........isOk " + @is_ok.to_s
      				wdialog.close()
      				puts "........close"
      			end
      			
      		end
      		def load_dialog()
      			puts "......load_dialog entry"
      			show_modal
      			puts "......show_modal back"
      			puts "......isOk " + @is_ok.to_s
      			return @is_ok
      		end#def
      		
      	end
      	
      	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
      	puts "call main_method()"
      	main_method()
      	puts "--------------------------------------------------------debug End"
      end;end
      

      The script no longer works! always yields False due to WebDialog returns before lics.load_dialog() executed - pictures of return available if you wish. Consistent! may you reply related to show_modal cross-platform difference. Yes it is!

      Two points
      I'm fully aware of ThomThom wrote in Sketchup WebDialogs - The Lost Manual about show_modal . So
      1 - Just for my education on this.
      Please tell me why the first script is right and not the second?
      2 - Need for SUalive at work on OSX
      Is there any way to make WebDialog fully modal on Mac OSX? any workaround? way of coding to achieve?

      Have a good week
      WhyDi

      the devil is in the detail

      1 Reply Last reply Reply Quote 0
      • D Offline
        driven
        last edited by

        I reformatted your code so I could follow it, and pre-defined @is_ok...

        it appears to work as far as I can follow what you might want...

        Start debug ------------------------------------------------2.0.0
        call main_method()
        main_method() entry point
        ..first true
        ....second false
        ......class initializeentry
        ......1967
        ......add_callback
        ......load_dialog entry
        ......show_modal back
        ......isOk waiting
        ....Dlg_debug returns true
        --------------------------------------------------------debug End
        
        ........callback true
        ........isOk true
        ........close
        
        
        # added a couple more puts to see what happens...
        module YDco_debug
          module YDalv
            class << self
               def main_method
                 puts 'main_method() entry point'
                 bool_first = true
                 if bool_first
                   puts '..first true'
                   bool_second = false
                   if bool_second
                     puts '....second true'
                   else
                    # added to show ruby gets here
                     puts '....second false'
                     lics = YDalv;;Dlg_debug.new
                     if lics.load_dialog
                       puts '....Dlg_debug returns true'
                     else
                       puts '....Dlg_debug returns false'
                     end
                   end
                 end
               end
            end
        
            class Dlg_debug < UI;;WebDialog
              def initialize
                # pre-define variable
                @is_ok = 'waiting'
                puts '......class initializeentry'
                super 'SUalive debug', false, 'SUalvDebug', 512, 256, 100, 50, false
                str_html = '
                  <!DOCTYPE html>
        					<html>
        					<head>
        						<meta content="charset=utf-8" http-equiv="content-type">
        						<meta content="Yes" http-equiv="MSThemeCompatible">
        						<meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
        						<script type="text/JavaScript">
        							function jsDebugSwitch(obj) {
        								document.getElementById("btnContinue")
        									.disabled = !obj.checked
        							}
        
        							function jsDebugTellMe(obj) {
        								var isOK = (obj.id == "btnContinue");
        								alert(isOK);
        								window.location = "skp;qwerty@" + isOK
        							}
        						</script>
        
        						<title>
        						</title>
        					</head>
        
        					<body>
        						<div style="width; 496px; font-family; Arial">
        							<div style=
        							"border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
        							Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
        							nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
        							vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
        							amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
        							magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
        							maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
        							dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
        							laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
        							</div>
        
        
        							<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
        								<div style="float; right">
        									<button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
        									"margin-right; 7px">Continue</button> <button id="btnExit" onclick=
        									"jsDebugTellMe(this)">Exit</button>
        								</div>
        								<input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
        							</div>
        						</div>
        					</body>
        					</html>'
                puts '......' + str_html.length.to_s
                set_html(str_html)
                puts '......add_callback'
                add_action_callback('qwerty') do |wdialog, str_params|
                  puts '........callback ' + str_params
                  @is_ok = (str_params == 'true')
                  puts '........isOk ' + @is_ok.to_s
                  wdialog.close
                  puts '........close'
                end
              end
        
              def load_dialog
                puts '......load_dialog entry'
                show_modal
                puts '......show_modal back'
                puts '......isOk ' + @is_ok.to_s
                @is_ok
              end # def
            end
        
            puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
            puts 'call main_method()'
            main_method
            puts '--------------------------------------------------------debug End'
          end
        end
        
        

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

        1 Reply Last reply Reply Quote 0
        • WhyDiW Offline
          WhyDi
          last edited by

          Hi John (perhaps you prefer Driven?). Nice to meet you here!

          Good idea reformatting the code to get a better understanding. I like your way! Your code looks better than mine.
          Before explanations may I ask you for running the script on the previous page. I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console.
          This only to make sure that first script works on more than one single Mac computer.

          Good evening

          the devil is in the detail

          1 Reply Last reply Reply Quote 0
          • D Offline
            driven
            last edited by

            @whydi said:

            ... I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console...

            the webDialog works in both scripts, but debug code doesn't write to console when you expect...

            it runs on load and returns false because you haven't defined @is_ok

            Start debug ------------------------------------------------2.0.0
            Dlg_debug returns false
            --------------------------------------------------------debug End
            

            you need to add a timer if you want to wait for the dlg's action callback...

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

            1 Reply Last reply Reply Quote 0
            • WhyDiW Offline
              WhyDi
              last edited by

              Hi John
              Looks like you know the solution. Good news!
              I made some minor changes in your reformatted script. May you run it?
              In main_method I commented 'if lics.load_dialog...end' block which is replaced with one message and one puts
              in HTML I commented //alert(isOK)

                     def main_method
                       puts 'main_method() entry point'
                       bool_first = true
                       if bool_first
                         puts '..first true'
                         bool_second = false
                         if bool_second
                           puts '....second true'
                         else
                          # added to show ruby gets here
                           puts '....second false'
                           lics = YDalv;;Dlg_debug.new
              						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
              						 UI.messagebox(str_msg)
              						 puts str_msg
                           # if lics.load_dialog
                             # puts '....Dlg_debug returns true'
                           # else
                             # puts '....Dlg_debug returns false'
                           # end
                         end
                       end
                     end
              
              

              may you post both message-box snapshot on your Mac?

              what is meant to show

              script.rb in zip

              Regards

              the devil is in the detail

              1 Reply Last reply Reply Quote 0
              • D Offline
                driven
                last edited by

                it this what your after?

                maybe this.gif

                if so you need to move the message box into the callback, or else it shows before the user selection...

                you still dont get it.gif

                here's the code for the first gif...

                # added a couple more puts to see what happens...
                module YDco_debug
                  module YDalv
                    class << self
                       def main_method
                         puts 'main_method() entry point'
                         bool_first = true
                         if bool_first
                           puts '..first true'
                           bool_second = false
                           if bool_second
                             puts '....second true'
                           else
                            # added to show ruby gets here
                             puts '....second false'
                             lics = YDalv;;Dlg_debug.new
                						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                						 # UI.messagebox(str_msg)
                						 puts str_msg
                             # if lics.load_dialog
                               # puts '....Dlg_debug returns true'
                             # else
                               # puts '....Dlg_debug returns false'
                             # end
                           end
                         end
                       end
                    end
                
                    class Dlg_debug < UI;;WebDialog
                      def initialize
                        # pre-define variable
                        @is_ok = 'waiting'
                        puts '......class initialize entry'
                        super 'SUalive debug', false, 'SUalvDebug', 512, 256, 500, 500, false
                        str_html = '
                          <!DOCTYPE html>
                               <html>
                               <head>
                                  <meta content="charset=utf-8" http-equiv="content-type">
                                  <meta content="Yes" http-equiv="MSThemeCompatible">
                                  <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                                  <script type="text/JavaScript">
                                     function jsDebugSwitch(obj) {
                                        document.getElementById("btnContinue")
                                           .disabled = !obj.checked
                                     }
                
                                     function jsDebugTellMe(obj) {
                                        var isOK = (obj.id == "btnContinue");
                                        //alert(isOK);
                                        window.location = "skp;qwerty@" + isOK
                                     }
                                  </script>
                
                                  <title>
                                  </title>
                               </head>
                
                               <body>
                                  <div style="width; 496px; font-family; Arial">
                                     <div style=
                                     "border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                                     Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                                     nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                                     vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                                     amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                                     magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                                     maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                                     dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                                     laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                                     </div>
                
                
                                     <div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                                        <div style="float; right">
                                           <button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                                           "margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                                           "jsDebugTellMe(this)">Exit</button>
                                        </div>
                                        <input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                                     </div>
                                  </div>
                               </body>
                               </html>'
                        puts '......' + str_html.length.to_s
                        set_html(str_html)
                        puts '......add_callback'
                        add_action_callback('qwerty') do |wdialog, str_params|
                          puts '........callback ' + str_params
                          @is_ok = (str_params == 'true')
                          puts '........isOk ' + @is_ok.to_s
                          wdialog.close
                          puts '........close'
                          str_msg = "....Dlg_debug returns " + @is_ok.to_s
                	 UI.messagebox(str_msg)
                          puts "\n --------------------------------------------------------debug End"
                        end
                      end
                
                      def load_dialog
                        puts '......load_dialog entry'
                        show_modal
                        puts '......show_modal back'
                        puts '......isOk ' + @is_ok.to_s
                        @is_ok
                      end # def
                    end
                
                    puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                    puts 'call main_method()'
                    main_method
                    # move this to the callback...
                    # puts '--------------------------------------------------------debug End'
                  end
                end
                
                

                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

                1 Reply Last reply Reply Quote 0
                • WhyDiW Offline
                  WhyDi
                  last edited by

                  Hi John
                  I'm actually after your first gif but on OSX got the second one until now!
                  Thanks for your time. I know how much time it takes for you making the previous post.
                  The matter seems all about way of coding and the first step out of two could be achieved - provided the following works fine on your Mac! may you run it?

                  script.rb in zip

                  what it should show

                  require 'sketchup'
                  
                  module YDco_debug;module YDalv
                  	class << self
                  		def main_method()
                  			YDalv;;Dlg_debug.new()
                  		end
                  	end
                  	class Dlg_debug < UI;;WebDialog
                  	
                  		def initialize()
                  			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                  			set_html(html_data)
                  			initialize_callback()
                  			set_on_close do
                  				str_out = "  Dlg_debug returns " + @is_ok.to_s
                  				puts str_out
                  				UI.messagebox(str_out)
                  			end
                  			show_modal()
                  		end
                  		
                  		private
                  		def html_data()
                  			str_html = '<html><head>' +
                  				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                  				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                  				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                  				'<script type="text/JavaScript">'+
                  				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                  				'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                  				'</script>'+
                  				'</head><body>' +
                  				'<div style="width; 496px; font-family; Arial">' +
                  				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                  						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                  						'text-align; justify; overflow; auto">'+
                  				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                  				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                  				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                  				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                  				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                  				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                  				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                  				'</div>' +
                  				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                  							'<div style="float; right">' +
                  								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                  								'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                  							'</div>' +
                  							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                  						'</div>' +
                  					'</div>' +
                  				'</body></html>'
                  			return str_html
                  		end
                  		def initialize_callback()
                  			add_action_callback("qwerty") do |wdialog, str_params|
                  				@is_ok = (str_params == "true")
                  				wdialog.close()
                  			end
                  		end
                  		
                  	end
                  	
                  	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                  	main_method()
                  	puts "--------------------------------------------------------debug End"
                  end;end
                  

                  Have a good day

                  the devil is in the detail

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    driven
                    last edited by

                    Start debug ------------------------------------------------2.0.0
                    --------------------------------------------------------debug End
                    
                      Dlg_debug returns true
                    
                    Start debug ------------------------------------------------2.0.0
                    --------------------------------------------------------debug End
                    
                      Dlg_debug returns false
                    

                    your 'debug End' is still being called too early...

                    did you notice I had moved it in the code for the first gif?

                    john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      driven
                      last edited by

                      yes it works as you expect...

                      BTW. did you look at this old post in your search http://sketchucation.com/forums/viewtopic.php?p=418498#p418498, the code would need some updating for ruby2 but it works if I remove the dot in the pathnames...

                      I did develop the idea further to use in a mac plugin called Add_Icon, it's in the store and not scrambled...

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                      1 Reply Last reply Reply Quote 0
                      • SUaliveS Offline
                        SUalive
                        last edited by

                        Hi John,

                        I downloaded your extension and had a look to the code below your link. I never thought making code this way and such WebDialog is really fully modal as it locks the full screen.

                        The user can only interact with your own controls and even not the system - shortcuts perhaps?
                        Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?
                        Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                        WhyDi

                        1 Reply Last reply Reply Quote 0
                        • D Offline
                          driven
                          last edited by

                          @unknownuser said:

                          ...such WebDialog is really fully modal as it locks the full screen.

                          it is a 'faux' modal window, as in 'fake' or 'false'...

                          @unknownuser said:

                          The user can only interact with your own controls and even not the system - shortcuts perhaps?

                          it really only effects the mouse clicks on the dialog
                          @unknownuser said:

                          Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?

                          the window buttons that are shown work for the dialog, and cover the SU ones below it...

                          @unknownuser said:

                          Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                          it's ruby HEREDOC and works the same as %Q allowing the use of quotes inside the strings and dynamic content from ruby calls...

                          it's useful for html as you can have mixed quotes for javascript or css in the strings...

                          john

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                          1 Reply Last reply Reply Quote 0
                          • SUaliveS Offline
                            SUalive
                            last edited by

                            Hi John,
                            I don't feel comfortable with ruby HEREDOC. May come soon! or not!

                            Now get back on your reformatted code. I noticed your html header

                            <head>
                              <meta content="charset=utf-8" http-equiv="content-type">
                              <meta content="Yes" http-equiv="MSThemeCompatible">
                              <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                            </head>
                            
                            

                            and our

                            
                            <head>
                              <meta http-equiv="content-type" content="charset=UTF-8">
                              <meta http-equiv="MSThemeCompatible" content="Yes">
                              <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
                            </head>
                            
                            

                            Is it all about your way of coding or can such small variation effect html rendering in WebDialog on the Mac?

                            WhyDi

                            1 Reply Last reply Reply Quote 0
                            • SUaliveS Offline
                              SUalive
                              last edited by

                              Hello,

                              Here are our comments after adjusting SUalive code
                              cross-platform Windows/OSX show_modal. Report on Windows side.

                              In short UI::WebDialog.set_on_close() only raised if parent window not visible.

                              1. main_window not visible
                                Shared code above works only if dlg_main is not visible e.g. dlg_license - dlg_license launched at start time but dlg_main is not shown and will be shown only if user agrees to license. In such context SketchUp raises set_on_close() method. dlg_parent.nil? == true inside set_on_close which means no call to any outside method reading dlg_license class variable. As a consequence we need true_modality_emulation_through_timer() method where dlg_parent.nil? == false - don't tell me why I really don't know.

                              2. main_window visible
                                Shared code above no longer works after dlg_main shown as SketchUp does not raise set_on_close() method. So any inside code is simply ignored. Here is the alternative.

                              script.rb inside

                              require 'sketchup'
                              
                              ################################################################################
                              #    Cross-platform WebDialog True-modality workaround - Windows - Mac OSX     #
                              #        - www.SUalive.com shared code - FREE OF USE no liability -            #
                              #                Thanks to John - Driven - for his great help                  #
                              #      authors would appreciate a link to this topic or www.SUalive.com        #
                              # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&start=30#p603466 #
                              #                              see also above                                  #
                              # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&p=602971#p602971 #
                              ################################################################################
                              # Goes on next code after dialog-bow closed
                              # 1  - parent_window must be visible
                              # 2  - dialog_box_run() method runs the dialog
                              # 3a - Mac OSX - call dialog_box_is_closed() from set_on_close()
                              # 3b - Windows - call dialog_box_is_closed() after dialog_box_run()
                              ################################################################################
                              #        Please note Mac-user can interact with the parent window wheras       #
                              #        Windows-user can't. So locking parent window is up to you             #
                              ################################################################################
                              
                              module YDco_debug
                              	module YDalv
                              	
                              		class << self
                              		
                              			@cli_dlg_debug = nil
                              			
                              			def dialog_box_run()
                              				@cli_dlg_debug = YDalv;;Dlg_debug.new()
                              			end
                              			def dialog_box_is_closed()
                              				str_out = "  DlFg_debug returns <Continue> button cliqued? " + 
                              					@cli_dlg_debug.is_continue.to_s
                              				puts str_out
                              				#UI.messagebox( str_out )
                              			end
                              			
                              		end
                              		
                              		class Dlg_debug < UI;;WebDialog
                              		
                              			attr_reader ;is_continue
                              		
                              			def initialize()
                              				@is_continue = false
                              				super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                              				set_html(html_data)
                              				initialize_callback()
                              				set_on_close do
                              					YDalv;;dialog_box_is_closed()
                              				end
                              				show_modal()
                              			end
                              			
                              			private
                              			def html_data()
                              				str_html = '<html><head>' +
                              					'<meta http-equiv="content-type" content="charset=UTF-8">'+
                              					'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                              					'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                              					'<script type="text/JavaScript">'+
                              					'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                              					'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                              					'</script>'+
                              					'</head><body>' +
                              					'<div style="width; 496px; font-family; Arial">' +
                              					'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                              							'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                              							'text-align; justify; overflow; auto">'+
                              					'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                              					'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                              					'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                              					'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                              					'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                              					'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                              					'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                              					'</div>' +
                              					'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                              								'<div style="float; right">' +
                              									'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                              									'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                              								'</div>' +
                              								'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                              							'</div>' +
                              						'</div>' +
                              						'<div style="position;fixed;left;0;top;0;width;500px;height;220px;border;solid 1px blue;display;block;" onclick="javascript&#058;alert()"></div>'+
                              					'</body></html>'
                              				return str_html
                              			end
                              			def initialize_callback()
                              				add_action_callback("qwerty") do |wdialog, str_params|
                              					@is_continue = (str_params == "true")
                              					wdialog.close()
                              				end
                              			end
                              			
                              		end
                              		
                              		#Here parent_window must be visible
                              		dialog_box_run()
                              		#required as set_on_close() not raised
                              		dialog_box_is_closed() if RUBY_PLATFORM.include?('mswin')
                              		
                              	end
                              end
                              

                              Unfortunately I'm not able to tell you SUalive results on this as Vincent has left for some weeks. If you want to get the results tell me. I will be pleased to send you a link so that downloading something like JohnSUalive.rbz

                              WhyDi

                              1 Reply Last reply Reply Quote 0
                              • WhyDiW Offline
                                WhyDi
                                last edited by

                                Yes John I had
                                The previous code was merely another check before going further. The issue is fixed in the following, at least I think until you tell me the results!
                                so here is the code aiming nearly full emulation of WebDialog modality.

                                script.rb inside

                                What it should show on Mac OSX

                                require 'sketchup'
                                
                                ################################################################################
                                #    Cross-platform WebDialog True-modality workaround - Windows - Mac OSX     #
                                #        - www.SUalive.com shared code - FREE OF USE no liability -            #
                                #                Thanks to John - Driven - for his great help                  #
                                #      authors would appreciate a link to this topic or www.SUalive.com        #
                                # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&p=602971#p602971 #
                                #                              see also below                                  #
                                # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&start=30#p603466 #
                                ################################################################################
                                # waits for WebDialog close then goes on next code
                                # 1 - dialog_box_run() method runs the dialog
                                # 2 - tmr_modal waits for user cliks on <Continue> or <Exit>
                                # 3 - tmr_modal calls dialog_box_is_closed()
                                ################################################################################
                                #        Please note Mac-user can interact with the parent window wheras       #
                                #        Windows-user can't. So locking parent window is up to you             #
                                ################################################################################
                                
                                module YDco_debug
                                	module YDalv
                                	
                                		class << self
                                		
                                			@cli_dlg_debug = nil
                                			
                                			def dialog_box_run()
                                				@cli_dlg_debug = YDalv;;Dlg_debug.new()
                                			end
                                			def dialog_box_is_closed()
                                				str_out = "  DlFg_debug returns <Continue> button cliqued? " + 
                                					@cli_dlg_debug.is_continue.to_s
                                				puts str_out
                                				UI.messagebox( str_out )
                                			end
                                			
                                		end
                                		
                                		class Dlg_debug < UI;;WebDialog
                                		
                                			attr_reader ;is_continue
                                		
                                			def initialize()
                                				@is_continue = false
                                				@is_closed = false
                                				super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                				set_html(html_data)
                                				initialize_callback()
                                				set_on_close do
                                					@is_closed = true
                                				end
                                				true_modality_emulation_through_timer()
                                				show_modal()
                                			end
                                			
                                			private
                                			def html_data()
                                				str_html = '<html><head>' +
                                					'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                					'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                					'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                					'<script type="text/JavaScript">'+
                                					'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                					'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                					'</script>'+
                                					'</head><body>' +
                                					'<div style="width; 496px; font-family; Arial">' +
                                					'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                							'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                							'text-align; justify; overflow; auto">'+
                                					'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                					'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                					'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                					'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                					'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                					'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                					'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                					'</div>' +
                                					'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                								'<div style="float; right">' +
                                									'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                									'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                								'</div>' +
                                								'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                							'</div>' +
                                						'</div>' +
                                					'</body></html>'
                                				return str_html
                                			end
                                			def initialize_callback()
                                				add_action_callback("qwerty") do |wdialog, str_params|
                                					@is_continue = (str_params == "true")
                                					wdialog.close()
                                				end
                                			end
                                			
                                			def true_modality_emulation_through_timer()
                                				tmr_modal = UI.start_timer(0.3333, true) {				
                                					if @is_closed
                                						UI.stop_timer(tmr_modal)
                                						YDalv;;dialog_box_is_closed()
                                					end
                                				}
                                			end
                                			
                                		end
                                		
                                		dialog_box_run()
                                		
                                	end
                                end
                                

                                WhyDi

                                the devil is in the detail

                                1 Reply Last reply Reply Quote 0
                                • O Offline
                                  osx59
                                  last edited by

                                  De retour, par contre j'ai eu des problèmes de mails et n'ai plus le tien.
                                  Voilà, dès que tu veux on y va ...
                                  Vincent

                                  1 Reply Last reply Reply Quote 0
                                  • WhyDiW Offline
                                    WhyDi
                                    last edited by

                                    Bonsoir Vincent,

                                    Pas de difficulté! Je t'envoie un e-mail dans les prochains jours. Je manque un peu de temps présentement!

                                    EN:
                                    No problem! I send you an e-mail in the coming days. I'm currently short on time!

                                    WhyDi

                                    the devil is in the detail

                                    1 Reply Last reply Reply Quote 0
                                    • SUaliveS Offline
                                      SUalive
                                      last edited by

                                      Hello,

                                      We are pleased to announce SUalive Free is now cross-platform - Windows or Mac Osx.

                                      Thanks to Helen and Hugh, Vincent ( osx59) and some others for the time. That Osx very first version also owns a debt to John ( driven ) for his welcome and wise advices and the nice way he offers to test SUalive user interface.
                                      I would like to tell you nothing would have been possible without your great help. It's an honour for me to have met such friendly people.
                                      If there is anything I can do for you, it will be a pleasure.

                                      Have a good week-end

                                      1 Reply Last reply Reply Quote 0
                                      • J Offline
                                        jumpjack
                                        last edited by

                                        I think there is a bug in handling face-me objects, they do strange things my animatioms.

                                        Additionally: could the animation start and stop be "smoothed" by accelerating/decelerating the objects?

                                        1 Reply Last reply Reply Quote 0
                                        • J Offline
                                          jumpjack
                                          last edited by

                                          Question: can free version also animate camera orientation?

                                          1 Reply Last reply Reply Quote 0
                                          • J Offline
                                            jumpjack
                                            last edited by

                                            some further notes:

                                            1. .ydprj files are not automatically associated to anything, so currently I must:
                                            • start sketchup
                                            • start plugin
                                            • specify project path
                                            • click "reload model"

                                            A double click on a .ydprj file would be much more comfortable.

                                            1. There is no memory of "recent files" in the plugin
                                            1 Reply Last reply Reply Quote 0
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