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[Plugin] FloorGenerator ( Updated 6-Apr-2017)

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  • T Offline
    TIG Moderator
    last edited by 13 Nov 2015, 11:30

    @Sabastien

    Please open the Ruby Console.
    Now try to use the tool.
    What happens?
    Any error messages?
    Are you selecting a face before running the tool?
    More info please...

    TIG

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    • N Offline
      Nibelungs
      last edited by 16 Apr 2016, 00:49

      @tig said:

      @Sabastien

      Please open the Ruby Console.
      Now try to use the tool.
      What happens?
      Any error messages?
      Are you selecting a face before running the tool?
      More info please...

      Hi, sorry for my late.

      The error in the Ruby Console is " <SystemStackError: stack level too deep> C:/Users/*/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/SDM_FloorGenerator_WD.rb:95 "

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      • S Offline
        sdmitch
        last edited by 18 Apr 2016, 13:36

        @nibelungs said:

        Hi, sorry for my late.

        The error in the Ruby Console is " <SystemStackError: stack level too deep> C:/Users/*/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/SDM_FloorGenerator_WD.rb:95 "

        Are you using metric or inches? Do you use "." or "," as the decimal separator?

        My guess is that the plugin is being caught in a perpetual loop of trying to read/write the current defaults.

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • A Offline
          autumnwind
          last edited by 30 May 2016, 13:20

          Hi to everybody, I can't make it work on my project. It creates the grid but no bricks, or sometimes accidentally it creates just 3 or 4 bricks. the error seems to happen most when I use the offset (and I need it actually). I have no error in my geometry apparently, just it's not that regularly in its border so it implies many bricks to be cut.

          any suggestion or possible error?

          thanks in advance

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          • S Offline
            sdmitch
            last edited by 2 Jun 2016, 14:06

            @autumnwind said:

            Hi to everybody, I can't make it work on my project. It creates the grid but no bricks, or sometimes accidentally it creates just 3 or 4 bricks. the error seems to happen most when I use the offset (and I need it actually). I have no error in my geometry apparently, just it's not that regularly in its border so it implies many bricks to be cut.

            any suggestion or possible error?

            thanks in advance

            If you would care to post a model, version<=2014, containing the face and a list or screenshot of the parameters you are attempting to use, I will try to determine and fix the problem.

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • G Offline
              gnome_mo
              last edited by 23 Jul 2016, 14:58

              Guys, I have a problem. I can't seem to make tiles 200*200mm size, always getting the same message:
              "TILE DIMENSIONS MAY BE TOO SMALL. 2008 TILE NEEDED".
              What am I doing wrong?

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              • S Offline
                sdmitch
                last edited by 23 Jul 2016, 19:11

                @gnome_mo said:

                Guys, I have a problem. I can't seem to make tiles 200*200mm size, always getting the same message:
                "TILE DIMENSIONS MAY BE TOO SMALL. 2008 TILE NEEDED".
                What am I doing wrong?

                You aren't doing anything wrong. It just letting you know that the size choosen will result in a large number of tiles. Click "Yes" in the messagebox to proceed.

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • D Offline
                  deaneau
                  last edited by 25 Jul 2016, 17:07

                  Here some inspirations for grids. the download is a PDF format. This can instantly imported in illustrator (AI) and than exported as dxf, eps, svg.

                  is only a tip not a request ๐Ÿ˜‰

                  greetings from berlin

                  Dean

                  Link: https://incompetech.com/graphpaper/

                  MADE, BORN AND LIVING IN BERLIN
                  Big Thank You to all Programmers
                  Some German words are so long that they have a perspective. M.Twain

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                  • S Offline
                    sdmitch
                    last edited by 8 Aug 2016, 16:19

                    @gnome_mo said:

                    Mitch, I can't thank you enough.
                    I feel kinda stupid to ask this, but I can't figure it out:
                    I would like to make tiles or wood like this picture. I've made it "by hand" but I'm sure you have settings to make it like this (next row is half length moved). Is it possible?

                    https://s9.postimg.org/yplue0417/Capture.jpg

                    Use the 'Brick' pattern or 'Tile' pattern with 50% offset.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

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                    • G Offline
                      gnome_mo
                      last edited by 8 Aug 2016, 16:27

                      Mitch, I can't thank you enough.
                      ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                      • M Offline
                        mumbus
                        last edited by 17 Aug 2016, 21:07

                        First off let me say that this plugin is amazing and I use it often. I do have a question about it. Often times when I am generating a floor with a wood material already attached to the surface, it rotates the texture 90 degrees when it completes the floor. So the texture ends up running perpendicular to the board. I have tried various solutions like rotating the texture 90 degrees before running the plugin, reinserted the texture, etc. Any thoughts on this?

                        Thanks!

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                        • S Offline
                          sdmitch
                          last edited by 18 Aug 2016, 00:23

                          @mumbus said:

                          First off let me say that this plugin is amazing and I use it often. I do have a question about it. Often times when I am generating a floor with a wood material already attached to the surface, it rotates the texture 90 degrees when it completes the floor. So the texture ends up running perpendicular to the board. I have tried various solutions like rotating the texture 90 degrees before running the plugin, reinserted the texture, etc. Any thoughts on this?

                          Thanks!

                          The plugin doesn't do any UV mapping of the existing material so each "board" is treated as an independent face with the material applied to each just as if you did it manually.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • M Offline
                            mumbus
                            last edited by 18 Aug 2016, 16:22

                            Perhaps I am not explaining myself properly. I have attached an animated .gif as an example. I use this to randomly distribute the texture around the boards.


                            issue.gif

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                            • S Offline
                              sdmitch
                              last edited by 18 Aug 2016, 23:54

                              If you want the "Wood" pattern to look just like the face with the material applied then you have to map the texture to each face that is created by FloorGenerator.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • D Offline
                                devrimimar
                                last edited by 31 Oct 2016, 16:15

                                I downloaded several times but It does not work? Any idea ?

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                                • S Offline
                                  sdmitch
                                  last edited by 1 Nov 2016, 16:21

                                  @devrimimar said:

                                  I downloaded several times but It does not work? Any idea ?

                                  No, but if you want to provide a little more information like Sketchup version, where you are downloading from, where are you downloading to, Ruby Console output when trying to use, etc., I might be able to help.

                                  Nothing is worthless, it can always be used as a bad example.

                                  http://sdmitch.blogspot.com/

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                                  • Mousa_SAM Offline
                                    Mousa_SA
                                    last edited by 3 Feb 2017, 17:30

                                    Hello Sdmitch,
                                    Firstly thanks for this great plugin, it is very useful, I have a feature request and I would be appreciated if you can add it to your plugin.
                                    V-ray 3.4 for Sketchup have a features is called MultiSubTex and TriPlanar, these features will add a ability to random the texture for the same component after rendering (in V-ray Frame Buffer), so it will be great if your plugin have an option to make similar tiles as component, that will reduce the file size in some cases, Note it will put the tiles which have been cut (by the face boundary) in one group, So what so you think ?

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                                    • S Offline
                                      sdmitch
                                      last edited by 4 Feb 2017, 19:50

                                      Sorry, but I think not.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • D Offline
                                        deaneau
                                        last edited by 7 Feb 2017, 00:41

                                        @Mousa_SA is this a post rendering effect?
                                        I think a good way is to provide the developers with pictures. not all devยดs have all plugins on the disk. vray is really a little bit special. i like that some render engine developer provide sketchup. what do you think about to ask the vray developer,too?

                                        @sdmitch i must repeat me by myself... your "small" plugins will be every time helpful. some plugins i use every time when i have a project with sidewalks etc. or when i have an other problem ๐Ÿ˜‰
                                        some plugins i will never missing. nice that you have now an email contact address.

                                        i will tell you a thank you.

                                        Dean

                                        MADE, BORN AND LIVING IN BERLIN
                                        Big Thank You to all Programmers
                                        Some German words are so long that they have a perspective. M.Twain

                                        1 Reply Last reply Reply Quote 0
                                        • Mousa_SAM Offline
                                          Mousa_SA
                                          last edited by 8 Feb 2017, 21:33

                                          @deaneau said:

                                          @Mousa_SA is this a post rendering effect?
                                          I think a good way is to provide the developers with pictures. not all devยดs have all plugins on the disk. vray is really a little bit special. i like that some render engine developer provide sketchup. what do you think about to ask the vray developer,too?

                                          @sdmitch i must repeat me by myself... your "small" plugins will be every time helpful. some plugins i use every time when i have a project with sidewalks etc. or when i have an other problem ๐Ÿ˜‰
                                          some plugins i will never missing. nice that you have now an email contact address.

                                          i will tell you a thank you.

                                          Dean

                                          Yes Dean, you can say that, in Sketchup 2017 it's has an object IDs Feature, so Chaos group will implement MultiSubTex, you can read more about it here:
                                          https://docs.chaosgroup.com/display/VRAYSKETCHUP/MultiSub+Tex

                                          And Ithil made this tutorial for the TexTriplaner Feature:
                                          https://www.youtube.com/watch?v=VVD_UfJA5Hc

                                          sdmitch, maybe that deserve another look !

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