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[Plugin] FloorGenerator ( Updated 6-Apr-2017)

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  • A Offline
    autumnwind
    last edited by 30 May 2016, 13:20

    Hi to everybody, I can't make it work on my project. It creates the grid but no bricks, or sometimes accidentally it creates just 3 or 4 bricks. the error seems to happen most when I use the offset (and I need it actually). I have no error in my geometry apparently, just it's not that regularly in its border so it implies many bricks to be cut.

    any suggestion or possible error?

    thanks in advance

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    • S Offline
      sdmitch
      last edited by 2 Jun 2016, 14:06

      @autumnwind said:

      Hi to everybody, I can't make it work on my project. It creates the grid but no bricks, or sometimes accidentally it creates just 3 or 4 bricks. the error seems to happen most when I use the offset (and I need it actually). I have no error in my geometry apparently, just it's not that regularly in its border so it implies many bricks to be cut.

      any suggestion or possible error?

      thanks in advance

      If you would care to post a model, version<=2014, containing the face and a list or screenshot of the parameters you are attempting to use, I will try to determine and fix the problem.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • G Offline
        gnome_mo
        last edited by 23 Jul 2016, 14:58

        Guys, I have a problem. I can't seem to make tiles 200*200mm size, always getting the same message:
        "TILE DIMENSIONS MAY BE TOO SMALL. 2008 TILE NEEDED".
        What am I doing wrong?

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        • S Offline
          sdmitch
          last edited by 23 Jul 2016, 19:11

          @gnome_mo said:

          Guys, I have a problem. I can't seem to make tiles 200*200mm size, always getting the same message:
          "TILE DIMENSIONS MAY BE TOO SMALL. 2008 TILE NEEDED".
          What am I doing wrong?

          You aren't doing anything wrong. It just letting you know that the size choosen will result in a large number of tiles. Click "Yes" in the messagebox to proceed.

          Nothing is worthless, it can always be used as a bad example.

          http://sdmitch.blogspot.com/

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          • D Offline
            deaneau
            last edited by 25 Jul 2016, 17:07

            Here some inspirations for grids. the download is a PDF format. This can instantly imported in illustrator (AI) and than exported as dxf, eps, svg.

            is only a tip not a request ๐Ÿ˜‰

            greetings from berlin

            Dean

            Link: https://incompetech.com/graphpaper/

            MADE, BORN AND LIVING IN BERLIN
            Big Thank You to all Programmers
            Some German words are so long that they have a perspective. M.Twain

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            • S Offline
              sdmitch
              last edited by 8 Aug 2016, 16:19

              @gnome_mo said:

              Mitch, I can't thank you enough.
              I feel kinda stupid to ask this, but I can't figure it out:
              I would like to make tiles or wood like this picture. I've made it "by hand" but I'm sure you have settings to make it like this (next row is half length moved). Is it possible?

              https://s9.postimg.org/yplue0417/Capture.jpg

              Use the 'Brick' pattern or 'Tile' pattern with 50% offset.

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • G Offline
                gnome_mo
                last edited by 8 Aug 2016, 16:27

                Mitch, I can't thank you enough.
                ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                • M Offline
                  mumbus
                  last edited by 17 Aug 2016, 21:07

                  First off let me say that this plugin is amazing and I use it often. I do have a question about it. Often times when I am generating a floor with a wood material already attached to the surface, it rotates the texture 90 degrees when it completes the floor. So the texture ends up running perpendicular to the board. I have tried various solutions like rotating the texture 90 degrees before running the plugin, reinserted the texture, etc. Any thoughts on this?

                  Thanks!

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                  • S Offline
                    sdmitch
                    last edited by 18 Aug 2016, 00:23

                    @mumbus said:

                    First off let me say that this plugin is amazing and I use it often. I do have a question about it. Often times when I am generating a floor with a wood material already attached to the surface, it rotates the texture 90 degrees when it completes the floor. So the texture ends up running perpendicular to the board. I have tried various solutions like rotating the texture 90 degrees before running the plugin, reinserted the texture, etc. Any thoughts on this?

                    Thanks!

                    The plugin doesn't do any UV mapping of the existing material so each "board" is treated as an independent face with the material applied to each just as if you did it manually.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

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                    • M Offline
                      mumbus
                      last edited by 18 Aug 2016, 16:22

                      Perhaps I am not explaining myself properly. I have attached an animated .gif as an example. I use this to randomly distribute the texture around the boards.


                      issue.gif

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                      • S Offline
                        sdmitch
                        last edited by 18 Aug 2016, 23:54

                        If you want the "Wood" pattern to look just like the face with the material applied then you have to map the texture to each face that is created by FloorGenerator.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • D Offline
                          devrimimar
                          last edited by 31 Oct 2016, 16:15

                          I downloaded several times but It does not work? Any idea ?

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            sdmitch
                            last edited by 1 Nov 2016, 16:21

                            @devrimimar said:

                            I downloaded several times but It does not work? Any idea ?

                            No, but if you want to provide a little more information like Sketchup version, where you are downloading from, where are you downloading to, Ruby Console output when trying to use, etc., I might be able to help.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • Mousa_SAM Offline
                              Mousa_SA
                              last edited by 3 Feb 2017, 17:30

                              Hello Sdmitch,
                              Firstly thanks for this great plugin, it is very useful, I have a feature request and I would be appreciated if you can add it to your plugin.
                              V-ray 3.4 for Sketchup have a features is called MultiSubTex and TriPlanar, these features will add a ability to random the texture for the same component after rendering (in V-ray Frame Buffer), so it will be great if your plugin have an option to make similar tiles as component, that will reduce the file size in some cases, Note it will put the tiles which have been cut (by the face boundary) in one group, So what so you think ?

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                              • S Offline
                                sdmitch
                                last edited by 4 Feb 2017, 19:50

                                Sorry, but I think not.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • D Offline
                                  deaneau
                                  last edited by 7 Feb 2017, 00:41

                                  @Mousa_SA is this a post rendering effect?
                                  I think a good way is to provide the developers with pictures. not all devยดs have all plugins on the disk. vray is really a little bit special. i like that some render engine developer provide sketchup. what do you think about to ask the vray developer,too?

                                  @sdmitch i must repeat me by myself... your "small" plugins will be every time helpful. some plugins i use every time when i have a project with sidewalks etc. or when i have an other problem ๐Ÿ˜‰
                                  some plugins i will never missing. nice that you have now an email contact address.

                                  i will tell you a thank you.

                                  Dean

                                  MADE, BORN AND LIVING IN BERLIN
                                  Big Thank You to all Programmers
                                  Some German words are so long that they have a perspective. M.Twain

                                  1 Reply Last reply Reply Quote 0
                                  • Mousa_SAM Offline
                                    Mousa_SA
                                    last edited by 8 Feb 2017, 21:33

                                    @deaneau said:

                                    @Mousa_SA is this a post rendering effect?
                                    I think a good way is to provide the developers with pictures. not all devยดs have all plugins on the disk. vray is really a little bit special. i like that some render engine developer provide sketchup. what do you think about to ask the vray developer,too?

                                    @sdmitch i must repeat me by myself... your "small" plugins will be every time helpful. some plugins i use every time when i have a project with sidewalks etc. or when i have an other problem ๐Ÿ˜‰
                                    some plugins i will never missing. nice that you have now an email contact address.

                                    i will tell you a thank you.

                                    Dean

                                    Yes Dean, you can say that, in Sketchup 2017 it's has an object IDs Feature, so Chaos group will implement MultiSubTex, you can read more about it here:
                                    https://docs.chaosgroup.com/display/VRAYSKETCHUP/MultiSub+Tex

                                    And Ithil made this tutorial for the TexTriplaner Feature:
                                    https://www.youtube.com/watch?v=VVD_UfJA5Hc

                                    sdmitch, maybe that deserve another look !

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                                    • yourpasswordisY Offline
                                      yourpasswordis
                                      last edited by 8 Mar 2017, 21:06

                                      I saw it posted on the first page of this plugin, a LAP setting would be AMAZING.

                                      I'm in Architectural Visualization and material properties don't allow for accurate displacement maps. A plugin like this is tantalizingly close to creating the repeating clap/lap siding which our pro-user group needs. Sketchup has been blessed with rendering engines but this modelling aid is missing!

                                      The difference between good enough and awesome is huge

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                                      • S Offline
                                        sdmitch
                                        last edited by 9 Mar 2017, 15:47

                                        @yourpasswordis said:

                                        a LAP setting would be AMAZING.

                                        I did try to develop a clapboard option several years ago but never produced a satisfactory one. Perhaps it would be worth another look.

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          seghier
                                          last edited by 16 Mar 2017, 04:01

                                          hello
                                          where is the link ?

                                          1 Reply Last reply Reply Quote 0
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